Oh boy...I took a nap for a while and I'm waking up to this. I tried my best to read all the posts. But all of them said the same thing in different words.
Lol yeah. Perhaps these guys realize that Shyber's asleep at night and do their nocturnal discussions
Yeah. So even when next-gen consoles were here, we STILL got TWO kick-ass exclusives (Crysis, Crysis Warhead), which will never be seen on the console. Why do you ignore that? Does it mean console gaming was 'dying' back then according to Crytek? MGS4 didn't make its way to the PC (or X360), and the last time I checked, Metal Gear Rising will be released for the PC and x360 as well (correct me if it was cancelled). Is PC gaming still 'dying'? Its fair to say what X360 has, has way more chances of it coming to the PC...things are different on the Sony side though.
Lemme get one thing pretty straight. "Dying" is a pretty poor choice of word. Hibernation, yeah may be. But what can best describe the situation is "PC dev taking a back seat" when it comes to dev focus. Back in the time, there was a considerably distinction between PC games and Console games, where guys like Valve, IDtech, Gearbox, Crytek, etc focused merely on PC game development because of its advance and constantly evolving hardware - allowing them to raise the bar of graphics, presentations and gameplay with subsequent releases of their games, engines and tech.
Times changed. Where PC used to be the focus of game development, it has taken a back seat and now more importance is given to consoles. It's not that PC gaming is coming DOWN. It's like its progress graph is flattening where console development, focus and progress is catching up to it (and at this point in time) crossed over it. So it's like Consoles now have everything significant that PC does, and its AAA list of exclusives outweigh the PC exclusives.
Last generation saw a genre made mainstream on consoles which was tought difficult and cumbersome - FPSs. I too think that FPSs are better off with a mouse and keyboard but after spending just a bit of time with them on consoles, I realized that it's pretty cool and not as cumbersome as I had imagined. So yeah, playing FPSs lying down on your back on a stretched Sofa with a gamepad is rather appealing for a guy who's tired after a day's work at the office
This generation, we saw even RTSs being attempted. Personally, I never have been a fan of RTS genre so I don't even try them. Even less on consoles now. But for people who do, they can on the consoles as well. Something they couldn't before. Who's gaining here?
PC's biggest advantage used to be its online gaming capabilities. I remember playing Twisted Metal 2 on a modem with my cousin once back in 1998 I think. Heh. Starting from last gen and peaking this generation, online gaming has taken over. You're never short of online servers and effortless P2P gaming allows for pretty cool latencies with your friends. There are too many people already playing the game at ANY time of the day. It's not that this is something the PC doesn't have. It's that that consoles have that too and PC lost this advantage as well.
So when you got consoles providing everything a PC does, rather economically, negligible quality differences (let's say you got a 32" HDTV), effortless gaming online and offline AND the added benefits of certain stellar exclusives that aren't on PC and at the luxury of playing multiplayer OFFLINE games without any hassle or mess, from your couch - I can see what a guy's choice will be.
As a perfectionist gamer, well, you can see my gaming platforms, can't you?
I really don't wanna miss out on anything, so I got everything.
So lets just wait for the transition period. When people will be saving 'f**k-tons' of money to buy their next console. Afterall, you must buy every gen of console right? Exactly what the manufacturers want
For me, MGS series is over. Perhaps Final Fantasy might come to PC too but seems unlikely right now but as long as there's a console exclusive from a dev whose work I love, I'll be buying a console. In fact, single console parties, offline multiplayer, hassle free gaming, etc are factors that'll always incline me towards consoles.
PC attracts me when it's being focused upon. Like Crysis (which I personally didn't enjoy and I skipped Warhead 'cos I was already quite annoyed by Psycho's character). The game didn't appeal to me though, I liked COD4 over it more
but I still remember the day when I downloaded its 1GB demo from Guru3D and started it up setting everything to full. Got a call from friend while I was playing and I was getting a "Hello? HELLO? Fawad you're there?" from him.
I'm actually waiting for Valve's next engine as well as Doom4 when Carmack would say "Suck up console Abuses will lead to banes...limiting me to 2 DVDs eh? Making a mockery of my megatexture architecture hmm? NOW FEEL MY WRATH and feast your eyes upon true next gen."
True. PC games, down to the core, are now limited to what the consoles can do. But don't forget features like 'Shadow Density' in GTA 4 which was exclusive to the PC (now go on, tell me it doesn't matter coz you can't have it).
You think I'd do that? Watch your tone when talking to me. 'K?
They still take it up a notch by improving on the res, textures and blah blah, and I speak for myself or any other PC-only gamer when I say it matters and I can easily spot the differences. If someones else eye isn't capable of doing that, they have been gaming on the console for far too long, but the differences ARE there. If your screen is small or not even an HDTV for that matter, then you are NOT playing the way the dev intended it to be played so i don't blame you when you can't spot the differences.
Now this attitude is what gets you in trouble. The defensive "oh don't hurt me" thing. I admitted cosmetic upgrades and everything and PC always runs multiplats better, it's a pointless thing to argue upon. Those who can't patche their games well enough don't do PC gaming and don't have to right to diss it either. But that's besides the point. These cosmetic upgrades doesn't make or break the game's soul. My point is that PC can do better, easily. You can have full volumetric diffusible light during day hours and 100+ light sources of Killzone2 at night with Euphoria AND DMM AND highly detailed character models. If the game had been tailored specifically for a PC that outstrip's console's hardware specs, it can blow it apart.
PC gamers should demand more. Because their hardware is better. Just not better utilized. They're content with
minor cosmetic upgrades and better FPSs that are just thrown in to make up for the considerably delayed releases. PC gamers can have more, and they should. They're in a league of their own and should be treated so, instead of months old ports of console titles.
Shyber its not a wise business decision for most console-only developers to spend all the money to make a PC version of a game from scratch, hence they simply port it. But you can expect otherwise from Crytek. Companies STILL port it over. So PC gaming isn't dying. If the majority neglects it altogether, then you can say that. Yes there are some exclusives id rather have a console for, but the list is not that long. Some people would rather play a better version of the multiplatform games on the PC rather than own a console for the extra exclusives they might not even care about. So its all very subjective to say consoles are a better investment.
The point isn't about console devs making a PC game from scratch. It's about PC devs shifting their focus to consoles. It's about men like Carmack compromising his algorithm for an inferior hardware - something NEVER done before. A guy who crafted his engine around a hardware that was PENDING to be released. Someone who strives to push the things to next level is focusing on consoles and even changing his game design because of DVD9 format.
Valve is playing more intelligently though. Using their PREVIOUS gen engines to make pretty good games. They probably realized that most console gamers aren't graphic Abuses will lead to bans and only care about playing a fun game, which Valve can easily make. Good news is that even 4 year old PC will run Valve's stuff butter smooth.
To me atleast PC gaming right now is satisfactory.
Depends on what you're comparing it to, and what your expectations from it are. If you compare PC gaming with PC gaming from past then well, it's not really dying. There were Prince of Persias, Devil May Crys, Resident Evils, MGSs, Splinter Cells, Halos on it since forever but we see Burnout coming, which was a first. Then Street Fighter 4, probably the first fighter focused on PC since ages but still, the delayed releases are quite a nuisance. I mean for a guy like me who just has to have every major game on ASAP basis, 4-8 months is a pretty big gap.
Not the best it can be, but just good enough. If you read my first post, even my 3 years old PC can run all the games at console equivalent quality. Hows that for not having to upgrade all the time?
True, but even a 1lac PC won't run GeoW2, MGS4, Uncharted Series, RnC series, Fable2, Tekken, Ninja Gaiden, Killzone, Infamous, Jaffe's works, Resistance series, Last Guardian, God of War 3, GT5, Heavy Rain, and MOST importantly for me, Final Fantasy XIII and Versus. Then having delayed releases of gems like Conviction and Alan Wake is too much of a torture to endure.
If its something I don't like...
And that's exactly the problem. How can you like or dislike something without trying? I mean, look at the above list I posted. As a gamer, easily ignoring majority of those games is a pretty difficult thing.
As for delayed releases, we can thank piracy for that. It DOES not mean PC are a dying breed. It all depends on the developers. Wasn't Prototype released simultaneously on the consoles AND PC? (1 or 2 days later perhaps)
PC isn't dying as a gaming machine. It has already died as the lead platform. Point is, a gamer can survive without a "gaming PC" this generation. A PC only gamer, if realizes what he's missing on consoles, can't. Read: Survive. Not a perfectionaist who wants everything