[Aurora] Is PC gaming dying?

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radd

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Penned by our beloved ex PC mod Atif , read the date before fighting

Reviewed by : [URL="http://www.pakgamers.com/forums/members/atif.html"]Atif[/URL]
Edited by: radd
Original Date: July 6, 2008

Personal computers, machines that revolutionized personal lives of millions across the globe. A machine made for multi tasking and do things which are quite impossible to do by a human mind .

As the time pass these machines became an entertainment portal and above all personal computer became a gaming platform. Millions fell pray to that spell. Starting from Doom to Crysis and from Starcraft to world of Warcraft, every child and adult got addicted to it. This “gaming fever” started to bring billions of dollars to gaming industries. After nearly a decade or so PC gaming suddenly starts to decline.

A threat starts to howl over it and that threat becomes imminent day by day. In past couple of years there is a strong war of words is going on whether pc gaming is dying or not? This is what we are going to know in this article.

PIRACY

Lets start from piracy that is one of the main factors of the decline of the pc gaming. Piracy has hit the software market with its full power. Many countries can do nothing against this menace and the some who try to stop the flow of that thing get success in a very short sphere. When a pc developer makes a game, which supposed to be an exclusive, he has profit making in his mind. But when the game becomes available on the Internet before the actual release the developer gets nothing.

Lets take the example of the best game of 2007, Crysis, made by Crytek studios, which got leaked before the actual release date and developers has to loss their profit. Same case happened with Mass Effect, a PC port from 360, and developers were standing empty handed. This thing results in the decline of PC game development especially PC is losing its exclusive titles.

Developers wanted profit and because of high rate of piracy of PC gaming they are shifting towards console gaming especially PS3 that is so far immune to piracy.

Competition from 'Nextgen Consoles'

Another factor that contributed in the so-called decline of PC gaming is the appearance of “next-gen” consoles that actually generated boatloads of cash for the developers. Why this stage arrives? In an interview to MSNBC on the decline of PC gaming Douglas Peterson, a PC gamer and software engineer from Marcos Island, Fla. said “I don’t see it dying, but I do see it taking a back seat to consoles, especially with games delivering first to the consoles, presumably to sell hardware,” Yes he is right as many games now are being developed for consoles first and then ported to PC.

For example Devil May Cry 4, which is due in July 2008 for PC, first came to Xbox 360 nearly 5 months ago, even though the engine it's made on is most efficient on PC (hence lower development time). Same case happened with Burnout Paradise that hit the shelves for 360 nearly 3 months ago is due for PC later this year or might be Q1 next year.

EXCLUSIVES?

Multi platforming is the other side of the debate. As the next-gen consoles hit the market 3 years ago many, in fact all developers, started to drive towards multi platform gaming.

PC gamers remained stunned in shock when they saw their old time exclusives shifting to consoles. Many game developing companies that were supposed to make PC exclusives deserted the PC gamers. In an interview to MSNBC the famous developer of one of the classic PC exclusives “Civilizations”, Sid Meier said “We’re big PC fans, but we definitely see, when you go to the computer store, that little rack of PC games. It’s definitely a big change from five years ago, when there was a whole wall of PC games.” He was right as the next “Civilization” title going to hit PS3, Xbox 360 and Nintendo DS.

Many other long time pc exclusive companies that made so many great titles for PC are now shifting to consoles. LucasArts, Rock Stars, 2K's Firaxis Games etc are some example of these companies.

HARDWARE REQUIREMENTS


Now to me the most important reason behind the decline of PC gaming is hardware dumping by the hardware giants like Intel, AMD and Nvidia. I remember when I started to play PC games back in 2000 I had a Geforce card which used to run all the games smoothly. You were not able to find so many GPU’s and Processors in that time and companies were not dumping their products as they are doing now.

Last couples of years have seen the fastest dumping of PC hardware in the market by Intel and Nvidia. I am putting AMD out of this race because they are fighting a war of their survival so they are not guilty at least if they are not innocent. Lets take the example of Nvidia as the company dumped 3 series of GPU’s in the market in the time span of just 2 years. O my God…. And this all happened in the name of low price and high performance. According to the officials of Nvidia they are trying to help the consumer to make a better choice. To me this is bullshit and how can consumers make such a “smart” choice when they are confused to whether buy the 9 series GPU or wait for the GT200 series to come out. Same case study can be applied to Intel in early 2007 and since then they have dumped so many models of the processors in the name of the better multi tasking performance. As I said above I am not putting AMD in the list because they are forced to release the new GPU and processors for their survival against Intel and Nvidia.

CONCLUSION


The final words are simple. PC gaming to me is not dead yet but it will die sooner or later if the above things happened to continue at the same rapid phase.

The piracy has to be cured though tough task to achieve but can be done.

The game developing companies has to show some loyalty to PC gaming by making exclusive titles and trust me they have to as they made millions of dollars from PC gaming alone in past few years.

Most important and last but not least, hardware companies have to stop hardware dumping in the market to promote PC gaming. They should have think that their GPU alone costs 500$ while a PS3 which is a complete package costs nearly the same. So gamers can buy a console to play games for atleast 3 years without doing any upgrades which are essential for PC gamers in that span of time.

I hope good old days of pc gaming will return and we will see the top 20 charts of games dominated by PC games.

Atif Rana, Pakgamers.com



First off, i must say, hats off to Atif!

All of the points are valid today as they were in July of 2008 (oh, those good ol days :D ) nothing has changed, some would argue got worse. I would love to hear if someone can debunk this.
 

Necrokiller

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Wow...he sure made everything sound very dramatic.

PC gaming has taken the back seat for sure, mostly in terms of exclusives. Consoles have the limelight so far and this is all business at the end of the day. In these tough economic times, no one (devs) in their right mind would stick to PC gaming exclusively unless they wana take their company down the drain.

PIRACY
Lets face it. Pretty much the ONLY reason when it comes to the decline in PC gaming is piracy. This can never be stopped no matter how hard they try. Games on the X360 are being pirated as well, but the reason it has not affected console gaming is because in foreign countries its illegal to mod a console, and its not something everyone can do. In other words, even if a few people end up modifying their consoles, that will void their warranty and companies are not losing much through them so it never gets noticed. (everyone knows how imp the warranty is with mr. rrod the great.. 'lulz')

Competition from 'Nextgen Consoles'
Again, the only reason why there are delays in PC releases in because devs want to make the most profit from the games where its not easy to pirate games. Microsoft also has to keep 'Games for Windows' alive. So rest assured 90% of the games making its way to the X360 atleast will end up on the PC as well.

Exclusives
Once again, the devs are shifting because consoles are a better tool for them to make money out of. The library is short... but the games are there.

Hardware Requirements
This has been covered well enough in the podcast that PC gaming was never expensive. Here Mr. Atif is giving personal preference rather than stating facts. So I want to explain a few things here.

The problem is not that there are too many cards out in the market. More choice for the user, how can that be bad? Different people have different needs so they can buy the exact thing they require. Someone who wants simple HD movie playback capabilities, shouldn't have to buy the top-end gaming card. Same goes for the CPUs. There are server cpus, then the most extreme cpus with unlocked multipliers for OC enthusiasts, then mainstream cpus and budget cpus. The confusion for some people is that they see ALL this hardware targetted for gamers, which is not the case. There are tons of other applications (household and business) which require all these hardware. Would you rather have them make 1-2 cpus that would last 3 years or more? Not a smart move by any means. So the plethora of hardware available is a big PLUS point. Needless to say even when buying a gaming card, budget cards give you more than enough performance in games (equal or better than console quality). Buying $500 cards is not a necessity to run/play the game. Those people are perfectionists and have too much money for that stuff. Those cards can utilize Dual-monitor, super high res setups with insane amount of AA/AF and what not.

The problem lies with the marketing strategies of Nvidia and ATI, their naming schemes and the little details that go with the graphics card that can be overwhelming to alot of people. You say they released three series of cards in 2 years. Well technology moves fast my friend. That doesn't mean you have to upgrade everytime a new series of card is released. Thats just stupid.

I built this rig back in 2006, main components being: Core 2 Duo E6550, 2GB RAM, BFG 7900GTX. It has been 3 years and there is NO multiplatform game in the market that it cannot run. NONE! And Im sure it can do so for another year without any hiccups. I built my current rig simply because I wanted to buy a computer with my own hard earned money. So the notion of having to upgrade all the time is not valid. A sensible shopper, before investing money in anything will do a little research and buy the right hardware to last him for a long time. Indeed, thats what the forums and the gurus are here for.

Other than that, all points mentioned are true. But will there ever come a time when there will be no PC games out there (hence the term dying)? No sir, never. Not gonna happen.
 
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mave3

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Very well said..
but i believe....PC gaming is there to stay...and trust me guys...
its not going anywhere..
we will see plenty of stuff coming are way..
they are 3 or 4 major titles that will hit the pc market.
so things will come back to normal..
dont lose hope PC gamers :)
 

Sire Ahsan

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Multi platforming is the other side of the debate. As the next-gen consoles hit the market 3 years ago many, in fact all developers, started to drive towards multi platform gaming.

PC gamers remained stunned in shock when they saw their old time exclusives shifting to consoles. Many game developing companies that were supposed to make PC exclusives deserted the PC gamers.
All im wondering is how multiplatforming is killing PCs ? How is making a game for a PC and consoles too 'deserting' the PC gamers ? The timed delays could be a valid point ... but simply going multiplatform ? Hain ?

The majority of multiplatforms look better on the PC (Fallout3, CoD, GTA, Deadspace, Mass Effect). Multiplayer is still better on the PC with lots of extra maps, mods, dedicated servers etc. (Thats why WCG Asia etc. choose the PC versions of games like Call Of Duty 4 etc.). You get two forms of controllers, WSAD + Mouse and the gamepad, so you can have FPS on mouse and your classical titles on gamepad.

Multiplatforms killing PC gaming is just a stupid theory, no offence.
 

radd

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You are stupid, no offence.

Companies that previously made games FOR pc are now going multiplatform and deserting PC. The games are made with the console audience in mind.

The focus is diluted and PC loses out since it got full attention from these companies in the yesteryears.
 

GoldenHawk

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the pc can never die its the original gaming conlsole and the only reason its losing popularity is because all the current generation game have

too high requirements hence no one buys them hence low reveneues thats the main reason publishers go multiplatform but they dont realize

that we love our pc's and keep them updated with the latest hardware is because we can and the next upgrade is the best thing for a pc

gamer and even if ever game goes multiplatform ill still play them on my pc beacuse the pc is my first gaming rig :D
 

Radical

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Multiplatforms killing PC gaming is just a stupid theory, no offence.
Then why are these Peee C gamers butt-hurt from the consoles? especially the PS3.
 

Shyber

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All im wondering is how multiplatforming is killing PCs ? How is making a game for a PC and consoles too 'deserting' the PC gamers ? The timed delays could be a valid point ... but simply going multiplatform ? Hain ?

Multiplatforms killing PC gaming is just a stupid theory, no offence.
Ok, let's put it this way. If Crytek hadn't targeted going multiplatform and capitalized on taking the CryEngine2 to a truly next generation of visuals and physics besting DMM and Euphoria putting DX11 to its knees. They didn't. They decided to "optimize" their engine so that it can be used on consoles. Same goes for Carmack's ID tech 5.

If the devs had focused on PC gaming like Crytek did in 2007, then the consoles would've started to look considerably outdated already.
 

Chandoo

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Care to name a few games which are NOT developed for PC anymore and are JUST for consoles now?
1/ Remedy

wait, i thought you said companies.
 
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Necrokiller

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Ok, let's put it this way. If Crytek hadn't targeted going multiplatform and capitalized on taking the CryEngine2 to a truly next generation of visuals and physics besting DMM and Euphoria putting DX11 to its knees. They didn't. They decided to "optimize" their engine so that it can be used on consoles. Same goes for Carmack's ID tech 5.

If the devs had focused on PC gaming like Crytek did in 2007, then the consoles would've started to look considerably outdated already.
You do realize PC is still gonna get the better version? Since Crytek said they will max out every platforms capabilities. Cryengine 3 is flexible enough to achieve that.

No offence but other than Killzone 2 and Uncharted and MSG4, barely any game can match the visual quality of Crysis. (for lack for any other next-gen PC exclusive)

---------- Post added at 01:24 PM ---------- Previous post was at 01:21 PM ----------

1/ Remedy ;)
Alan wake? Not what i was asking. Any series which was PC exclusive but now its 'deserted' and only for consoles? Say for e.g. Crytek abondoned PC and is ONLY supporting consoles now.
 

Nomad

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Very good points raised by necrokiller and Sir Ahsan. Some people only see one side of the picture and turn a blind eye on everything PC has gained.

Consoles got many games which were considered to be PC exclusive titles. But it's not like it's a one way traffic.

Can anybody tell me when was the last time Square Enix released a JRPG for PC before releasing Last Remnant this year?
Before Street Fighter 4, when was the last big profile beat'em up released for PC?
Who here considers next Metal Gear releasing for PC a small feat?
Devil May Cry 4, considered to be a console series, has the best version on PC. Same is the case with Burnout Paradise.

Sure consoles got Crysis 2. But does that mean there is no Crysis 2 for PC? Anybody who has played Crysis knows that it becomes more enjoyable as the graphics improve. Who here thinks that console owners will enjoy it as much as PC owners?


Maybe console fans use words like PC gaming dying because that's what they go through. Let me clear this up for you, Consoles die, PC doesn't (for any thick headed guy, I'm not talking about RROD here)

IGN posted an article on the same topic. It's a good read
http://pc.ign.com/articles/100/1005720p1.html
 

Necrokiller

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Sure consoles got Crysis 2. But does that mean there is no Crysis 2 for PC?
Exactly my point. Now if Crysis 2 was ONLY for consoles, that would mean the beginning of the end for PC gaming. One can say multiplatform gaming is not doing anything better for PC gaming, coz we know what its capable of, but that doesn't mean its getting worse.

RE 4 wasn't even ported by Capcom (it was done by Source Next), but now we got a mind blowing port of RE 5 on the PC by them (performance on low-end systems). Then SF4, and DMC 4 as Nomad mentioned. Its only getting better and better.
 
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Shyber

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No no no, you guys are missing my point.

Focused development on PC means no peanuts for consoles. I was talking about Crytek (applies to id too) that they were done with Cryengine2 in 2007. Had they focused on a newer, more powerful, too heavy for consoles engine with the Cryengine3 with groundbreaking visuals - and NOT optimizing Cryengine2 to inferior hardware and calling it Cryengine3 (unfittingly).

The PC provides the grounds for taking next step. Valve's Source changed everything in 03-04 and Doom3 provided a true leap to next gen. Then Far Cry. All with FOCUSED PC development where the consoles could rot.

Right now, we get the "mufta" ports on PC which run better just because of PCs being powerful. IMO, their potentials aren't being pushed to the limits, like the consoles.
 

Chandoo

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Its only getting better and better.
only getting better and better because 1 company is releasing games on the PC too, and that too because they have a cross platform engine. ?

as opposed to let's see, crytek, bioware, remedy, epic, valve etc who were formerly PC only companies that are now investing heavily into consoles.

@nomad, when we say "PC gaming is dying" we obviously don't mean that people are going to throw their pc's out eventually lol, it means the state of pc gaming is growing weaker and weaker as it is, as i've already taken a few names, more and more pc only companies are focusing equally, or more towards consoles as well.

there's not much left that a gamer can get "only on the PC" platform, console versions, though technically not as capable, are still the one's that do the real business and get the worth while media attention the game makers so crave.

as shyber stated above, most PC ports of recent times are afterthoughts, brought on months upon months after their console releases just so the developers can milk the tiniest of pc market percentage that buys legit.

also, last remnant is a piss poor example of a game to use to state your stuff lol, also DMC4 and Burnout, both released, what, a year after their console counterparts, does anyone even talk about burnout on the PC ? because i certainly haven't heard anyone, it's just the ps3 or the 360 versions people talk about.
Who here considers next Metal Gear releasing for PC a small feat?
i consider it being released on the 360 a much bigger feat :p
 
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Radical

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PC winn = CryEngine 2, no chance of console version, PC exclusive tech.

PC nearing death = CryEngine 3, multiplat, not so much exclusive anymore :p
 
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