MULTI Resident Evil 4 Remake Announced - March 24 2023 - PS5, Series S|X, PC

Necrokiller

Expert
Apr 16, 2009
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Xbox version is a straight up disaster lol. Chromatic aberration is the first thing I turned off in the PS5 version. No harm done there 🤷‍♂️:LOL:
Worse visuals, worse RT, traversal stuttering, dropping out of VRR window all the time, terrible gyro and users are reporting deadzone issues there too, though obviously not to the same extent as on Xbox. Yiiiikes! :ROFLMAO:
 

CerebralTiger

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Apr 12, 2007
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Worse visuals, worse RT, traversal stuttering, dropping out of VRR window all the time, terrible gyro and users are reporting deadzone issues there too, though obviously not to the same extent as on Xbox. Yiiiikes! :ROFLMAO:
- Worse visuals? Chromatic Aberration seems to have been the culprit with IQ on PS5 🤷‍♂️:LOL:
- Worse RT? Sure, I'll take it for better performance 🤷‍♂️:LOL:
- Dropping out of VRR window? But in what mode? Performance mode with RT On and Strand hair Off seems pretty stable to me on PS5 (based on the Spanish YouTuber's frame rate test) 🤷‍♂️:LOL:
- Lmao @ terrible gyro. Tell that to my gameplay video using said "terrible" gyro :ROFLMAO:
 

Necrokiller

Expert
Apr 16, 2009
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- Worse visuals? Chromatic Aberration seems to have been the culprit with IQ on PS5 🤷‍♂️:LOL:
LMAO @ cultprit. The blurry mess Chandoo posted is not all CA's doing. DF shall reveal the resolution counts soon enough 🤷‍♂️

- Worse RT? Sure, I'll take it for better performance 🤷‍♂️:LOL:

- Dropping out of VRR window? But in what mode? Performance mode with RT On and Strand hair Off seems pretty stable to me on PS5 (based on the Spanish channel's frame rate test) 🤷‍♂️:LOL:
I mean, at that point when you have a "current gen" RT capable console and you have to turn off all those features to get a stable frame rate is a massive L to begin with, that too, from a console first developer. YIKKKKES! :ROFLMAO:

- Lmao @ terrible gyro. Tell that to my gameplay video using said "terrible" gyro :ROFLMAO:
Looks terrible. But how would you know until you try out better implementations "at a friend's house" 🤷‍♂️:ROFLMAO:
 

CerebralTiger

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Apr 12, 2007
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But I only talked about turning off Strand hair, which was somehow interpreted as "all those features" :ROFLMAO:

Imagine thinking a Splatoon-like gyro implementation is terrible. But how would you know until you experience the competitive scene in Splatoon 3 🤷‍♂️:LOL:
 

Necrokiller

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Apr 16, 2009
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But I only talked about turning off Strand hair, which was somehow interpreted as "all those features" :ROFLMAO:
RT implementation is already worse, might as well be off 🤷‍♂️:ROFLMAO:

Imagine thinking a Splatoon-like gyro implementation is terrible. But how would you know until you experience the competitive scene on Splatoon 3 🤷‍♂️:LOL:
Expects me to give a crap about the "competitive scene" in Splatoon 3 when he doesn't play any himself. That's one approach :ROFLMAO:
 
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Necrokiller

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Apr 16, 2009
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Imagine thinking a Splatoon-like gyro implementation is terrible.
Mera nahi to apne fav FlickStick creator ka hi yakeen kar lo.

BROKENNNNN Splatoon-like implementation LMAOO :ROFLMAO::ROFLMAO::ROFLMAO:


Meanwhile CerebralTiger:

You also get gyro aim, which, personally for me, is a game changer.
I don't entirely blame CerebralTiger for this opinion though. Even a broken gyro implementation is probably better than aiming with right analogue sticks :LOL:
 
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iampasha

Seasoned
Apr 4, 2013
2,754
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Karachi

You know the demo is great when you feel nausea after playing it. Btw, not the most optimised game for steam deck ATM, yet it still somehow manages to thrash the next gen console versions in input latency lol. Looking forward for the full release and hopefully proper optimisations for the handheld.
 
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Danish_karachi

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Dec 19, 2020
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syeddanishanwar.blogspot.com
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