XBOX [OT] - HALO: REACH - Bungie says Goodbye to Halo through a ViDoc coming August 2nd!

Journeys End

No Compromises!
Jun 16, 2008
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Donno i m lost!!
@raptoria: dude where have u been?!?!?:p
i agree to most of ur points and yes the new DMR is teh best weapon evar!!11!!and noble 6's personality will develope along with all other spartans as u progress.when i started,i was also like "hey who gives a f**k about 6" but by the end of that space battle mission,i was totally converted.
 

USUF

Dont use -blam!-™
Jan 19, 2007
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Karachi
@radical, chandoo

No auto save? WHAT?....ARE YOU...?!

You're kidding me right? -__-

The game saves checkpoints after each encounter and you spawn on the last checkpoint when you die...NOT THE F*CKING START OF THE LEVEL! WTF DID YOU DO?!

Did you mess with the options or something?! o_O

And when you quit your session even if you were in the middle of a level and play it again later, it starts from the last checkpoint as well! There is no manual save shit. What the hell are you talking about? Are you even playing the same game? o_O

but no it does not auto save each time you hit a check point after each fire fight.
LAIR!! :mad:

I swear you haven't even played the game! I swear! :lol:
 
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Gizmo

Expert
May 6, 2009
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Lahore
^^REACH did NOT have autosave, or maybe I didn't realize it did.Every time I wanted to save I had to "Save and quit".If I didn't I'd have to start from the last save.
 

USUF

Dont use -blam!-™
Jan 19, 2007
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Karachi
^ Is quitting to the main menu when you wanna stop playing such a big deal? Doing so saves your lastcheckpoint and you can continue onwards from that exact same (autosaved) checkpoint when you play the game later.

The game AUTOSAVES a checkpoint when you cross one, and you cross alot of checkpoints during a level. Ever noted the notification on the bottom left of the screen "Checkpoint...Done" during your sessions? If you die between THIS checkpoint and the next one, you spawn from this last saved...AUTOSAVED checkpoint...

Its just like any other game o_O....The hell are you guys doing? LOL
 
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Gizmo

Expert
May 6, 2009
12,863
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Lahore
^^The problem is that Pakistan has alot of power problems, alot of un announced load shedding, If I were unlucky enough to become a victim of un announced LS while I was playing REACH I'd be very unhappy.
 

Raptorian

Senior
Feb 15, 2007
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Dubai
I've seen "Checkpoint...Done" like 100 times by now. When quitting, just select "Save & Quit" and the game will resume from last checkpoint.
 

Bad Mofo

Frakkin' Toaster!
May 27, 2008
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Yeah, ditto, I've seen the ''Checkpoint....done'' thing a million times as well.

DMRs rock, they're so much fun to play online. The needler rifle isn't bad at longer ranges either.

---------- Post added at 01:57 PM ---------- Previous post was at 01:57 PM ----------

Yeah, ditto, I've seen the ''Checkpoint....done'' thing a million times as well.

DMRs rock, they're so much fun to play online. The needler rifle isn't bad at longer ranges either.
 

USUF

Dont use -blam!-™
Jan 19, 2007
10,003
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Karachi
Getting a headshot in Reach is pretty awesome, especially if you get one on an opponent thats a bit close to you, because you can then hear his voice when he dies. The reason i am pointing this out specially when you get a headshot is because when the opponent dies, you hear him make a sound like someone quickly passed a razor-sharp knife through his neck..

KkkkHhhh!!
 

Bad Mofo

Frakkin' Toaster!
May 27, 2008
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hah! Yeah it's pretty brutal being assisinated. Just the siund startles you. I could do without the assisination animation. I always tend to hit the melee button too long and it goes into the animation and someone else kills me off.

I love the Arnie inspired ''Aaaahh'' sound. Anyone else heard that one? :)
 

Radical

FUCK Y 'all !
Jan 25, 2009
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Well the game was loading from the last manual save instead of the alpha, bravo thingy Chandoo mentioned, i checked mission selector later on & started the game from there! it loaded fine then.

Anyways finished the game! (sm1)
 

Radical

FUCK Y 'all !
Jan 25, 2009
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Well i don't see myself playin' the MP of this game BUT the campaign mode definitely was good!

The OST is FANTASTIC! like always in all of the Halo games.

All the open world sequences were good, the other levels not so much!

Noble Team idea is good as well, loved it!

Best Halo campaign so far imo...
 

Magma

Noctis Lucis Caelum
Dec 1, 2009
3,999
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DHA KARACHI.
Isnt it time to unsticky this thread?
It has been 1 month since release and everyone seems to have finished this.
 

energy12

Active member
Jun 19, 2009
380
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Well i don't see myself playin' the MP of this game BUT the campaign mode definitely was good!

The OST is FANTASTIC! like always in all of the Halo games.

All the open world sequences were good, the other levels not so much!

Noble Team idea is good as well, loved it!

Best Halo campaign so far imo...
dont play mp??!!! Halo is MultiPlayer!! and thats how it will survive the competition in the next 2-3.5 years
 

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
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Islamabad
Halo: Reach 1st DLC Announced - Noble Map Pack - 11/30/2010

Our DLC team has been hard at work these last few months, cloistered together in the heart of the studio preparing three new multiplayer maps for your Halo: Reach multiplayer pleasure. Though they're still putting the finishing touches on what we've now dubbed the Noble Map Pack as we speak, we've been itching like crazy to show off the trio of maps for quite some time now. Today, you get your first good look. The Noble Map Pack will be ready for download on November 30th for 800 Microsoft Points.

Noble Map Pack


The fight for humanity continues on a galactic scale. From a frozen xeno-archaeology site harboring secrets centuries old to an orbital anchor defending the stars high above planet Reach to mysterious places far, far beyond, the Noble Map Pack injects three new explosive environments into the multiplayer battlefield, each designed to reinforce all of Halo: Reach's vital warfronts, from small scale engagements to massive Invasion battlegrounds.

The Noble Map Pack will include all new Achievements worth a total of 250 Gamerscore and will be available for purchase for 800 Microsoft Points either directly from Xbox LIVE or with a Microsoft Points card sold at retail locations worldwide.
http://www.bungie.net/News/content.aspx?type=topnews&cid=29224

Map-specific Info + Screens:

Anchor 09:





Anchor 9 allows 2-8 Players to face off in game variants including Free for All, Team Slayer and Team Objective.

Tempest:





Tempest supports 8 – 16 Players and offers a variety of modes including Free for All, Team Slayer, Team Objective and Big Team Battle. Tempest also provides players with a huge Forge palette, allowing them to create new custom map variants that can be shared with the community-at-large.

Breakpoint:





Breakpoint offers multiplayer mayhem for 8-16 Players, and supports the Invasion and Big Team Battle game variants.​
 
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