Recently got the time to pick up the game, had been on my to-do list since launch.
Start is not something to write about, but then as the story unfolds and you grasp the basics of hunting things start to get immersive. The game is a visual master piece, I read previously about the game being compared to Witcher 3 yeah there are a few gameplay mechanics like the scent/focus thing but Horizon's world feel pale in comparison to the lively world of Witcher 3. I haven't able to play much (still haven't made out of Mother's Heart, just defeated the first Corrupter), the world feels lifeless in comparison to Witcher 3's world ..so far. Side quests good variety but again lifeless in comparison to Witcher 3, the world seems huge but considering there is a limited arsenal of weapons and armor I am guessing the loot too is limited to finding parts and a few occasional items like the metal flower, as in Witcher you have plenty of loot variety with Potions, powers and gear. With such a limited loot variety exploration gets a bit dull, so far I haven't been able to find any good loot besides parts. Does it stay the same throughout the game? Or the loot system improves ahead.
Machines AI is great, some of them can give you a real challenge. Pacing apart from the slow start has been good, first you get to know and take down the Watchers and then a couple more of'em just when it starts to get tiring you get introduced to the Sawtooth, then scrappers and then the Corrupter! Within about 2 hours of gameplay I had to face 3 different types which require a different strategy to take down, looking forward to what the game has to offer ahead.
Story started off slow but after the Proving grounds things have gotten very very interesting.
The weather effects are amazing, I was like stuck with three Scrappers and then suddenly it started to get darker and darker with the winds hurling and then bang it starts raining! Good Shit!
I am hoping this game will show more of its variety as I progress ahead in the story.
Start is not something to write about, but then as the story unfolds and you grasp the basics of hunting things start to get immersive. The game is a visual master piece, I read previously about the game being compared to Witcher 3 yeah there are a few gameplay mechanics like the scent/focus thing but Horizon's world feel pale in comparison to the lively world of Witcher 3. I haven't able to play much (still haven't made out of Mother's Heart, just defeated the first Corrupter), the world feels lifeless in comparison to Witcher 3's world ..so far. Side quests good variety but again lifeless in comparison to Witcher 3, the world seems huge but considering there is a limited arsenal of weapons and armor I am guessing the loot too is limited to finding parts and a few occasional items like the metal flower, as in Witcher you have plenty of loot variety with Potions, powers and gear. With such a limited loot variety exploration gets a bit dull, so far I haven't been able to find any good loot besides parts. Does it stay the same throughout the game? Or the loot system improves ahead.
Machines AI is great, some of them can give you a real challenge. Pacing apart from the slow start has been good, first you get to know and take down the Watchers and then a couple more of'em just when it starts to get tiring you get introduced to the Sawtooth, then scrappers and then the Corrupter! Within about 2 hours of gameplay I had to face 3 different types which require a different strategy to take down, looking forward to what the game has to offer ahead.
Story started off slow but after the Proving grounds things have gotten very very interesting.
The weather effects are amazing, I was like stuck with three Scrappers and then suddenly it started to get darker and darker with the winds hurling and then bang it starts raining! Good Shit!
I am hoping this game will show more of its variety as I progress ahead in the story.