Finaland & FFDream : A Final Fantasy XV question, what should we expect in terms of vehicles ? Can we pilot airships and explore the world of Final Fantasy XV and discover its secrets ?
Tetsuya Nomura : We don’t have any big plans for having different type of vehicles and stuff like that. There’s one you saw in the recent trailer of course.
Well two things you probably could use, first, the car, the car is gonna be the vehicle you’ll use probably the most in the game. The other one, the magitek armor, you can actually control and ride the magitek armor as well, in a future reveal you’ll probably find more.
Finaland & FFDream : A motorbike ?
Tetsuya Nomura : (laughs) In Final Fantasy XV you play as a party, you’re always with your friends so five guys riding a motorbike together, I’m not sure if this would works.
Finaland & FFDream : In a gang ! Like Kadaj, Loz and Yazoo.
Tetsuya Nomura : (laugh), yeah maybe it doesn’t look very good in a game.
Finaland & FFDream : Why did you change Stella’s design and made her look so much younger. Is it because of story development or because you made a survey with the audience ?
Tetsuya Nomura : There is no specific reason behind hit, but we didn’t want to make her look younger, we just wanted to make her a little bit prettier. That’s all.
Finaland & FFDream : But in 2007 she was very nice ! She’s very nice and still pretty but she’s still a little younger.
Tetsuya Nomura : When I created Stella, back in 2007, I actually created something that is not my type of character, but obviously time has past since then, about six years now, and then she actually became something that I quite like now.
Finaland & FFDream : In the trailer we could briefly see Noctis with red eyes. Will the red eyes give him some sort of special power during the battles ?
Tetsuya Nomura : In the last promotion trailer, Noctis got red eyes because he got the ability of teleportation, so that’s why when he did that, his eyes got red. Actually Visual Works created the trailer back then in 2007.
When you actually play the game, you can’t really see and zoom in the face of the character anyway. And he moves very fast as well so... if the character’s face is actually seen in a zoomed-in on the screen, we probably could still make his eyes red but we haven’t decided whether we’re gonna need the red eyes or not.
Finaland & FFDream : The game looks very serious and fatalist. Have you planned to add some sort of fun moments or funny mini-games ?
Tetsuya Nomura : We are actually thinking to have some sort of fun elements in the game, but for the moment the priority is to create the main game itself. I will add or not add stuff like that depending on how the development of the main game goes , but yeah we are thinking about that.
Finaland & FFDream : About the artistic direction of the game. The appearance of the Kingdom of Lucis is much like the Shinjuku district in Tokyo and Accordo has the same feeling of Venice, in Italy. Can we hope to see some places inspired by the french regions perhaps ? Paris perhaps ?
Tetsuya Nomura : Well do you have any games actually based in Paris ?
Finaland & FFDream : Deling City from Final Fantasy VIII with the Arc de Triomphe.
Tetsuya Nomura : If we’ve used it before we might not want to use it in a new game (laughs). So i’m not sure about using Paris. In my opinion, in lot of RPG games there are many European motives, European things, cities and stuff where your characters live and play but you guys still think like you need more European things or French things?
Finaland & FFDream : We’d just love to see that in Final Fantasy, we are sure it would be very nice.
Tetsuya Nomura : Well we’ll thing about that, that’s all I can say.
Finaland & FFDream : Thank you very much !
We’ve seen a lot of male characters with Noctis and his friends. Is there going to be girls as playable characters as well ?
Tetsuya Nomura : I can’t say anything specific now but it would be... quite difficult, to have a girl playable.
Finaland & FFDream : Question about this place, we are in Japan Expo, there are more than two hundred thousand people there, loving japanese culture so much. We actually watch anime in original version and we watched Final Fantasy VII Advent Children Complete only in japanese.
Can we hope to get the original japanese voices for Final Fantasy XV in Europe.
Tetsuya Nomura : That all depends of the capacity of the disc. The two main reason are the disc space and also the lip sync, because if we’re making the game, with the characters speaking in english but with the voices in japanese, the lip sync would not match. Even though you’d prefer having the japanese voices?
Finaland & FFDream : Yes, actually, please, we have a solution for you, can you think of a limited edition with only japanese voices and french text, would it be possible to do that?
Tetsuya Nomura : You really want this that much?
Finaland & FFDream : YES YES YES we really want japanese voices.
Tetsuya Nomura : (laughs) You’ll have to say this YES YES YES to Square enix though for not to me. If you guys really want THAT kind of request very much from all the fans and all the community side and everything, it would probably be best to tell Square Enix France or Square Enix Europe to make that happen. Square Enix France of Europe could speak to Square Enix Japan and it probably could make it happen, but we’ll see.
Finaland & FFDream : Thank you !
Next question, is it Game Over if Noctis dies ?
Tetsuya Nomura : At some time I said that the game was gonna be over when Noctis died, when we were talking about Versus XIII, but now as Versus XIII became Final Fantasy XV we haven’t decided it actually so we can’t really say if it’s going to change or not, we’ll see.
Finaland & FFDream : Will we be able to customize weapons and equipments of our characters ?
Tetsuya Nomura : I’m sorry but we can’t say anything about that, yet.
Finaland & FFDream : What can you tell us about the future of Dissidia, on PSVita or PS4 maybe ? With the addition of Noctis ?
Tetsuya Nomura : I’m not that heavily involved in Dissidia project, but if director Takahashi want to include Noctis in the next Dissidia game, I would probably think about it then, but I can’t really say anything so far.
Finaland & FFDream : You made the two video presentations for E3 from Artnia the place for all your fans in Japan
The announcement was so exciting for us, how do you react to that and are you glad to be back?
Tetsuya Nomura : I was very very busy, I didn’t prepare enough to do that video message recording at all...
Finaland & FFDream : It was GOOD !
Tetsuya Nomura : (laughs) Actually that recording was, yes, happening in Artnia, recorded by the promo and publicity staffs. There was not even a microphone there, so it probably was quite difficult for you guys to listen to what I actually said. I was myself really surprised as well because Sony said they needed a video message so that’s why we did it, only a couple of days before flying for E3.
Finaland & FFDream : What will the addition of Hajime Tabata, the great producer of Final Fantasy Type-0 bring to the FFXV team ?
Tetsuya Nomura : The reason why we bringed Tabata-san into the team is because he always said to me that it wanted to join the Final Fantasy XV project. I asked him in the team, his vitality and mentality are always very motivated and very high. In the future campaign and until the game is out, Tabata-san himself will be going to speak in front of you guys more often so please ask him in details when he’s available.
Finaland & FFDream : Nomura-san can we imagine that you’ll work on Final Fantasy XV-2 just after finishing the first one?
Tetsuya Nomura : Obviously we haven’t decided yet. We don’t have any concrete plan for a future sequel of FFXV, it would be good if we could do that but we can’t announce it or say anything into detail for the moment so wait for future informations.