Lets form a team, shall we?

ishaq

Talented
Oct 30, 2007
65
2
13
somewhere between 0 and 1
Hello super genius Pakistanis a.k.a Game Developers!


How many times have u wished that you were part of a team so that big ideas could be worked upon? Well, here's a suggestion. Lets form a team, we might be located at different geographical locations but we can keep in contact over phone and internet. We can stream line our learning efforts and (may be) even hold gatherings/meetings from time to time (I guess it's not a problem for most of the people out of school to travel across cities.)

What's more, we can even start working on small projects once we feel we are mature enough as a team. Isn't it good?

BUT! don't start fascinating too fast, such things are difficult to keep up, we have our schedules and we have our priorities, some may even have jobs, so the process may be slow. and may be (God forbid), it never achieves what its intended goal is). I am offering no dreams here (I can't, even if I want to).

So, those faint of heart, or who want to get famous overnight, I am sorry, this team may not be what you want. Lets face the irony of practical life.

Here's what I have in my mind:
- Form a team of people who share a passion for game dev (any level of learning is good)
- Learn from each other, form a community of game developers to keep up with industry
- Develop projects working in a team (following same kind of paradigms as OSS community follows)

A possible outcome (again, don't start fascinating, it is only a possibility) may be that we start doing projects that are mature enough and submit them to contests (e.g. GameDev's four elements). We might even find potential investors.

If you think you have a lot of patience and a lot of passion for such a thing, jump in. PM me with your contact info (and a short intro if you please). I'll send this info to every team member next weekend. (and onwards whenever new members join).

Please note that it would be a team of friends (no discrimination on age, gender or any thing else), there are no moderators for this team and for every decision "Majority is Authority".


Regards,
MI

PS: I am not collecting the contact info because I think I would be a mod, but because we need a convergance point to start with.
 

ishaq

Talented
Oct 30, 2007
65
2
13
somewhere between 0 and 1
I pray that our project get substantial enough for play testers. But nevertheless you can always get your hands on any projects we make (very soon Insha Allah), and provide us with your suggestions on improvements.
 

A.Rafay

Seasoned
Jan 24, 2007
4,392
6
43
37
Karachi
i can do some character modeling on 3D MAX, but i don't know how to program a game

we need working ppl... unlike *ahem*
 

ishaq

Talented
Oct 30, 2007
65
2
13
somewhere between 0 and 1
i can do some character modeling on 3D MAX, but i don't know how to program a game

we need working ppl... unlike *ahem*
you can be one of the working people if you have passion and willing to dedicate some time. The thing is that we people should form a community, we can learn better from each other (since there's no culture gap, plus we have more opportunities for inter-active discussions).
 

iNF3RN0

PG Founder
ADMIN
Jan 17, 2007
5,857
22
44
Karachi
www.pakgamers.com
Nice idea you have putted forward there, however I think in order to make a progress on a bit faster speed you need to form a team of peoples who possess at least basic knowledge about game development (I am not agree with the beginner/newbie level part) as then you don't have to waste your time on teaching the newbies.

I am sure whoever got the passion about this field, already possess more then basis level of knowledge.

Best of luck for the future I hope your dream gets fulfill and you will get some serious , interested and dedicated team of peoples.

BTW, you haven't mention about the peoples field requirements, as game development contains: programmers, 2D artists, 3D artists, Animators, level designers, Character Modelers etc??
 

ishaq

Talented
Oct 30, 2007
65
2
13
somewhere between 0 and 1
Thanks for all the responses.

and @Inferno, No my friend, On one hand I totally agree with your opinion that beginners can't work on serious ventures, but on the other I do see the need of a community (or a team) where everyone can come with the hope to learn something, and as for the work, we can split into two teams, one is working and the other is learning from those who are working. After all, directing a newbie to a couple of links and giving him/her an assignment or two isn't going to take a substantial amount of time.

Thank you for all those people who have stepped forward for programming, testing, modeling, etc. Right now, Our primary focus should be on Programmers and Modelers since we should get a couple of projects rolling. Please send me your contact info (through PM).

@Cade, you are welcome, and you are welcome to be a lead too, but as I already said that we'll be working on 'Majority is Authority' paradigm, and as such there won't be be a lead in typical sense.

and BTW: sorry for the late responses, I had gone to my native village for a wedding and didn't have access to internet, so couldn't reply earlier.


and I'll mail the contact info of the team to all the members on this weekend (Sat, Nov 10, 2007).

Regards,
MI
 

ishaq

Talented
Oct 30, 2007
65
2
13
somewhere between 0 and 1
Just a pointer to those who are intending to PM me with their contact info, please send the following info:

Full Name and Nick
Age
Knowledge level (in relevant api's, tools, 3D graphics, modeling, etc.).
Phone No. (preferrably mobile),
Address.
Email.

note that everything is upto your discretion except knowledge.

Regards,
MI
 

shaane

Talented
Sep 4, 2007
85
0
11
41
i know little bit of 3D modeling so i can help in that like a level designer
 

Rapchik Killer

Well-known member
Jan 18, 2007
1,263
0
41
34
Karachi, Pakistan
Wow, never thought that there were so many people who could help out in a project here before! As i am a big supporter of opensource i am thinking that this game should be opensoure and imo we should make a game like quake 3, you know fragging based as it has less strain on the modellers... What do you guys say?
 
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