MULTI Final Fantasy XV: The Official Hype Thread (PS4/Xbone) - No New Info @TGS 2013 "Please Understand"

Gizmo

Expert
May 6, 2009
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Another TGS, another year without Final Fantasy Versus XIII – or rather, FFXV now.
“Since E3, I had the privilege of talking about Final Fantasy XV for the first time in a while,” said Nomura. “There won’t be new information at the Tokyo Game Show. I’m sorry, but you can experience a glimpse of Final Fantasy XV in this video. There are various things I cannot yet say, but please look forward to it.”
http://www.novacrystallis.com/2013/...-xv-information-at-tokyo-game-show-this-year/
 

BumperJumper

#VitaBros
Jul 27, 2010
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Yeh, just came to knew about it. Sucks Donkey balls.

Ah well, they did say that there is new footage shown in the "Creators Conversation" video, which is a interview of Tetsuya Nomura by PlayStation Japan.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
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S.S Normandy
didn't they say now that they've announced it formally as FF15 they'll have a lot more to show at trade events ?

lol

this game ..

lol
 

BumperJumper

#VitaBros
Jul 27, 2010
11,985
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Creator's Conversation: Tetsuya Nomura's Interview for Final Fantasy XV on PlayStation 4


Final Fantasy XV on PS4: Conversations With Creators (Final Fantasy 15 JP) - YouTube

Summary courtesy of Kagari
Kagari said:
When Final Fantasy originally transitioned to 3D, a good portion of the dynamic scenes had to be pre-rendered. As time advanced and hardware changed, however, scenes that previously had to be pre-rendered can now be displayed in real time, allowing for control over the player character. For example, the Leviathan scene in the E3 trailer - according to Nomura - scenes such as this previously would have been pre-rendered, but now it can be played in real time.

The concept Nomura created for the battle system is to be as seamless as possible including the ability to switch between actions and characters at a moment's notice. Each character together with Noctis is very unique and they'll work together to take advantage of each one's special abilities. Actions such as these would have also been pre-rendered in the past, but are now displayed in real time - such as the scene where Prompto steps up to cover for our wayward Prince.

Because the game is action based, Nomura says that the focus of battles is speed and to cause the enemies to react as much as possible. Both enemies and party members will move around the field while the battle situation changes at a moment's notice. This gives the game a sense of realism and is where Nomura believes XV differs from your typical FF game. FFXV will however maintain its similarities to the older titles by including the visualization of Hit Points on screen - like when an enemy or ally incurs damage and numbers show up on screen. The team decided to keep those elements in, otherwise they wouldn't feel that it was "Final Fantasy." With action and on-screen numbers present, Nomura believes there is no other action game currently presenting itself this way.

FFXV's story is derived from the foundation that created both Final Fantasy XIII and Type-0 which takes its roots from the Fabula Nova Crystallis mythology penned by series writer Kazushige Nojima. Despite those connections, the world itself is its own original concept that has a more modern feel. The game's story is quite simple as it centers around heroes who must recover a stolen crystal from enemies, but it also focuses on the relationships between the various characters that typically define a Final Fantasy style plot.

The game's theme is a "fantasy based on reality" with the concept of its world similar to our own - that said, Nomura says that one of the larger points of XV is the fantasy that develops in the world. Trying to realize that concept before the advent of the PS4 had proved quite difficult for the team. As a developer, Nomura believes the most important part of a hardware is its memory and the more you have the more the impossible becomes possible. With more data allowed to reside in the memory, disc read frequency can be reduced and creating larger worlds becomes possible as well. Memory also accounts for the ability to render things in real time. Because there are so many characters in motion during battles with many weapons that can be permanently loaded - the synergy between FFXV and the PS4 is very good.

Following E3, Nomura had a talk with his staff about the video in which the Behemoth appeared to face Noctis and company. He thought the character's expressions were great but for the monsters he still wants to usher in some improvements. From now on, he wants to create as much detail as possible.

As reported on several times since E3, Nomura is thinking about pairing the use of mobile devices with the PS4 title, since in today's era it's often hard to sit still in front of a TV. Nomura wants players to continue to experience the world of FFXV when they're on the go. While it's been a considerable time since Versus XIII was originally announced, Nomura recognizes that every has high expectations for his title. The staff will do their best to live up to those expectations, so naturally we're made to look forward to their efforts.
 
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sshah

Lord SwagSuke
Jun 15, 2010
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They seriously need to pull something outlandish out of their posterior now, which does seem to be the repository of their Lightening franchise to rekindle my interest. Further new-information delays have ruined the small remnants of good repute it had left.

- - - Updated - - -

P.s: That teleportation still looks mighty terrible and the game visuals aren't ground-breaking either. Jesus Almighty.
 

Dr Beowulf

Tennessee Whiskey
Jun 30, 2010
1,844
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Memphis
whats Square-Enix's problem? Do they not know the 3 pillars of FF?
Great story, great graphics and sick ATB gameplay.
What made FF 7-8-9-10 so epic was the simple yet complex active time battles. "Real-time" action is meant for FF dammit!! STOP
 

Gizmo

Expert
May 6, 2009
12,863
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Lahore


This is a few days old but this dude Jay preston says that he's gonna be Voicing one of the charcters in FF XV. take a guess which one.

Voice actor Jay Preston will be voicing a character in Final Fantasy XV, so declares his official website and LinkedIn profile. It appears that voice casting is underway at Square Enix to pick out who will star in the English version of the game. Every trailer we’ve seen up until this point has come with Japanese voice acting — perhaps the next time we see the game, English dubbing will accompany it!

You can hear a sample of Preston’s previous work below, and visit his official website here.
 
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Xerolt9

Catharsis ლ(ಠ益ಠ)ლ
Apr 1, 2011
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Mordor
whats Square-Enix's problem? Do they not know the 3 pillars of FF?
Great story, great graphics and sick ATB gameplay.
What made FF 7-8-9-10 so epic was the simple yet complex active time battles. "Real-time" action is meant for FF dammit!! STOP
4 pillars*
Story
Graphics
ATB Gameplay
MUSIC. How can you forget music?!

I don't mind action oriented gameplay after what we got in XIII. I haven't played XII, but I've heard that didn't have good ATB gameplay either.
 

Counter6

BharamBaz
Oct 28, 2012
906
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PC: Where all Good Games are
4 pillars*
Story
Graphics
ATB Gameplay
MUSIC. How can you forget music?!

I don't mind action oriented gameplay after what we got in XIII. I haven't played XII, but I've heard that didn't have good ATB gameplay either.
Gameplay is subjective. jis ko jo suit karta hai.

lekin Graphics?? ajeeb cartoon wali graphics hoti hain FF mein.
 

Gizmo

Expert
May 6, 2009
12,863
2
42
Lahore
Not graphics in terms of tech man, more like Superb Art direction and asthetics. That's one thing all FF games have in common.
 
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