is it realistic to expect a performance (60FPS) mode for the PRO too ? God Damn, I'm pretty sure the good would look even more awesome with HDR in full effect. A performance mode would be a nice excuse to replay the game a 3rd fucking time.
PS4 Pro HDR patch is still very much in development. Due to the fact that we've discovered some additional bugs along the way, we need more time to finish it. We don't want to compromise the quality of the update, so we would like to ask you for a bit more patience.
The Witcher 3: Wild Hunt has finally been updated with HDR color support on PlayStation 4, but players are complaining that the patch that delivered the feature yesterday appears to have also introduced some visual problems for PS4 Pro users playing in 4K. Yesterday, developer CD Projekt Red issued a patch that updated The Witcher 3 to version 1.60/1.61 on PS4. The patch added HDR support across all PS4 models, a feature that the studio said back in December would “soon be released.” At the time, CD Projekt Red had patched the Xbox One version of the game with HDR support, but only on the Xbox One X; the studio did not add HDR for the Xbox One S until late March. In addition to HDR support, the v1.60 update on PS4 includes “various performance optimizations; stability improvements; localization bugfixing; minor visual improvements,” according to the patch notes. However, players are reporting that the patch is also causing severe issues with object pop-in and a reduced level of detail in the distance. “I see trees vanish in front of me,” said a user starting a thread on the CD Projekt Red forums. “Some trees just disappear and some appear out of nowhere!” Multiple videos on YouTube demonstrate the awful pop-in. You can see ground foliage like grass show up only when Geralt gets close — it’s as if the game renders full environmental detail only within a certain radius of him.
In a different area of The Witcher 3, the issue is even worse. Entire trees flicker in and out of view as they sway in the wind; the problem doesn’t seem to be tied so much to how far the objects are from Geralt.
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According to the affected players, this wasn’t a problem until the v1.60 patch. They’re also reporting that the update removes supersampling for PS4 Pro owners playing The Witcher 3 on a 1080p TV; now, users must enable supersampling in the PS4’s system settings. The pop-in issue appears to be limited to PlayStation 4 Pro users playing in 4K Mode, as opposed to the high frame rate Performance Mode. “I haven’t yet experienced any of the graphical errors while in 1080p and the framerate is solid so I’m sticking to this mode until 4k is fixed, as should all 1080p users,” said forum user The_Operator_XIII. The individual later said they had received an email from CD Projekt Red saying that the studio is “aware of this issue” and that “the developer team is working on it.” Another user, MTaranto, said that although the pop-in problem is “less aggressive when in 1080p” the situation is “still worse than the previous patch overall.” We’ve asked CD Projekt Red for comment on the graphical issues with The Witcher 3 v1.60 on PS4, and we’ll update this article with any information we receive. For more on the game, read our breakdown of what the 4K Mode/Performance Mode toggle brought to the Xbox One X version.
Looks like you played the game during the brief patch-hell period when the issues were happening, I would suggest a replay is in order, your review score will likely increase
Everyone is entitled to their opinions, yours happened to be wrong but that's ok
like the horizon thing, I'm expecting this (TW3 LoD) to be fixed in a few days or weeks with a follow up patch. Even then, it seems to only be effecting 1080p/super sampling enabled users.
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
Just finished Diablo 4 season in hurry to play Fallout 4 but gamepass released another banger in the form of Star Wars on April 25th. Gamepass is a steal man.
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord