Playstation The Last of Us Part II Coming June 19th

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CerebralTiger

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Apr 12, 2007
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My God do people really believe Naughty Dog actually programmed "scent"? Gives a whole new meaning to the term code smell :lol:
Ummm no, it's called simulating the behavioral pattern of a watchdog tracing scent. It's not a simple path finding algorithm, rather a goal-oriented action plan.

But the video game attack dog is almost always a shorthand for mindless, deadly beast. Their AI usually consists of: Walk in a preset square, and if you see the player, sprint at them and try to bite their face off. Players, meanwhile, often have no choice but to use deadly force on these killing machines, usually ending in a pitiful whimper before the pup crumples to the ground in a heap. Attack dogs in games often feel like dumb beasts as a substitute for more grunts, a mere way to beef up enemy variety.
Attack dogs in The Last of Us Part 2 are usually paired with a human and very well-trained, as I learned when playing an early version of the game at an event in Los Angeles this week. Where a human might wander past a window that Ellie is hiding behind, an attack dog will latch onto her scent and start sniffing about. The human will make note of this with the line “got something, boy?” and follow closely after the dog.

The dog is actually directly tracking Ellie, and I can see the scent trail I’m leaving wherever I go. Standing in one place guarantees a swift death.

So how do I get out of this situation without making the easy (and awful) choice? I can toss a brick or bottle, creating enough of a distraction for the dog to lose my scent. If I’m out of stuff to throw, I’ll have to create enough distance between me and the dog for it to lose interest.

https://www.polygon.com/2019/9/26/20884292/the-last-of-us-part-2-gameplay-preview-dogs
 
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MadDemon

Et tu, Brute?
Feb 1, 2012
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Spoiler: show
Unpopular Opinion Last of Us was a Copy of RE4, TLOU2 will be Story Driven Survival Shooter with loads of scripted Cringy Moments


I just want a Jak & Daxter Sequel :tv:
 

CerebralTiger

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Yes, but how? It's likely to be via acquired waypoints and not a simple AI routine that follows the shortest path to the player.

And the dogs work in tandem with human enemies, so there are multiple factors associated with tracking Ellie. They communicate with each other and work together as a hive to achieve a common goal in a realistic manner.

Will it also have state of the art fish a.i?
Another studio is already working on that :hah:

 
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Necrokiller

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Once the player enters the dog's range, it will always be aware of the player's location and will follow the same path as the player is taking which you see in listen mode. There's no complex routines. It will be interesting to see how these "hive mind" routines work once the player is also accompanied by a companion lol
 

CerebralTiger

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Once the player enters the dog's range, it will always be aware of the player's location
This is not correct unless the player is also within the dog's line of sight i.e. the highest level of awareness has been triggered.

will follow the same path as the player is taking which you see in listen mode.
This is correct. But at any given point in this state, the dog is unaware of the player's actual location. It's only aware of the next waypoint on the path. It's similar to how some stealth games have enemy AI track your footprints. The implementation is much better here.

As for why it is complex, there are multiple levels of awareness. The dog isn't just relying on the player's path, but also on potential sounds that the player makes as well as cues from the human enemy it is paired with.
 
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Dec 9, 2007
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I've read that AI in Alien Isolation is dynamic and evolving based on player actions. This dog thing sounds like that and it would be cool if this is true in general of the enemy AI - learning from player actions and not getting fooled twice based on the same action.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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Whelp..

major story leaks are circulating wildly along with game play/cinematic footage. Either the game's leaked or someone at ND is having a field day.

Time to go blackout.

Release the game digitally Sony !
 

CerebralTiger

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I stumbled upon some spoilers from the earlier section of the game, and...holy sh*t!

Yes, please release this digitally Sony. At this rate, the rest of the game will inadvertently also get spoiled if you don't.
 
Dec 9, 2007
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It's not a problem for me personally. Even if everything is leaked, nothing is spoiled as long as one stays clear of it. I played The Last of Us in 2017 and I had no idea about the game even though it was a universal masterpiece. Also, spoilers are overrated as far as I'm concerned. I don't read them but I don't mind if I come across them. They don't change my experience.

But considering that this is not how gamers in general look at these things, Sony may have to come up with a plan. I think the game hasn't gone gold and is still in the polishing stage. As such, releasing the game digitally could be problematic as well. If ND feels the game is not ready at this point, releasing it may seem like spoiling everything just because a few things were spoiled.
 

faraany3k

They are dying YO!!!
Nov 14, 2007
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So I was going through the Neil's twitter post and the things I have seen leaked from the game. God that is horrible. It should have ended at Part 1.

There is a reason some of the employees were hesitant regarding the storyline.
 
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    faraany3k said:
    I have heard that it is now unplayable in countries which do not support handful of third world countries not recognized by Sony like Pakistan. Steam is a true global platform.Then they cry that console gaming is dying.
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    I have heard that it is now unplayable in countries which do not support handful of third world countries not recognized by Sony like Pakistan. Steam is a true global platform.Then they cry that console gaming is dying.
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    How to ruin a perfectly good thing for dummies - by Sony
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    Gaben ki reach nah hai :(
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    saeen I don't think the PSN teams are stressing over needing to offer hundreds of thousands of refunds lol
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    fuckin' lol
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    Saeen literally glossed over the fact that PSN isn't available in those 177 countries
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    iampasha said:
    Alan wake 2 is yet to recover it's development costs. Due to no physical release and no steam launch.
    You reap what you sow. This is what happens when you take away choice from consumers. Even with 88% split going to developers, they can't recoup costs. Meanwhile, Helldivers 2 is a massive hit for Sony thanks in big part to Steam.
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    Hmmmmm
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    Necrokiller Necrokiller: Jeez, throwing all those sales away for the sake of PsN accounts. What a mess.