A slightly more "open" level design feels nice. Rest of the gameplay loop is much the same.
But....combat somehow feels worse. Didn't notice dismemberment. Enemies still unnecessarily bullet sponges. Dodge mechanic feels completely random. More aggressive nature of Nemesis makes our movement feel clunkier.
But....combat somehow feels worse. Didn't notice dismemberment. Enemies still unnecessarily bullet sponges. Dodge mechanic feels completely random. More aggressive nature of Nemesis makes our movement feel clunkier.