MULTI [OT] Sekiro: Shadows Die Twice | Rise From Every Fall

CerebralTiger

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Apr 12, 2007
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Shows how much you know about the NG+ mode.
What if I show you a video of someone constantly deflecting a boss' attacks in NG+ ?

You passed this "criticism" even before reaching the Chained Ogre. Exactly how many prosthetics did you even unlock at that point?
Based on what I read in some reviews. Need I remind you the countless times you've raised criticism against games based on what's been stated in reviews (sometimes only one or two of them :lol: ). And guess what? It turned out to be true when I unlocked some of these tools. Most of them are really slow and leave you vulnerable. If I had felt otherwise, I would've corrected myself.

First of all, only your world revolves around PowerPyx here
Maybe that's why he's the only relevant guide for game completionists on the internet these days. Unless you know of another one who covers all the major releases each month? lol

Lastly, someone who is A-okay with judging difficulty of a game based on 6 damn playthroughs to find a "challenge", should be open to the possibility of greater challenge in other games too.
The trophy unlock percentage on PSN tells which game's Platinum is more rare, and hence more challenging to achieve. Stats speak for themselves. You can term it as the result of an "artificial" difficulty, but the truth remains
 
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Necrokiller

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Apr 16, 2009
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Stats speak for themselves. You can term it as the result of an "artificial" difficulty, but the truth remains.
Stats also show that majority who played DMC5 played at the default difficulty.

Stats also show that fewer "could" finish Sekiro than DMC5.

Your tired argument is based on platinum when you yourself said "not everyone is a completionist". Had Sekiro also required as much playthroughs, you would have a some valid grounds for comparison between the two.

Anyway, its at least clear to me that you had an agenda before even playing the game and the rest was all confirmation bias lol. Why else would you make more videos for Sekiro on your first play through than 6 playthroughs of DMC5 combined? :hah:
 

CerebralTiger

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Apr 12, 2007
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Had Sekiro also required as much playthroughs, you would have a some valid grounds for comparison between the two.
It requires 4 playthroughs for the platinum (1 for each ending), unless you make a save file backup. DMC5 requires 6, but one of the modes to beat (Heaven or Hell) can be beaten in less than hours, as it's one hit kill for both you and the enemies, including bosses.
 

Necrokiller

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It requires 4 playthroughs for the platinum (1 for each ending), unless you make a save file backup.
Which makes the minimum required playthroughs 2, not 4.

You put way too much faith in his arbitrary rating. Any game can have a super high difficulty rating with repeated playthroughs, perma deaths and 1 hit death modes etc to make up for lack of any mechanical depth in its gameplay :lol:
 

Necrokiller

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A DMC game lacking mechanical depth?
Oh what a perfect opportunity to revisit your DMC4 impressions :tv:

Maybe if all you did was play as V :lol:
But I was given the impression that he's a "very well designed" character with "plenty of strategy". So much so that even JRPGs should adopt that style. Maybe shallow mechanics are a jrpg thing? :hah:

V plays just as how a modern Final Fantasy character should. There's plenty of strategy involved, as he's in control of multiple characters assigned to different buttons, while also evading incoming attacks and executing weakened enemies. Very well designed.
I really want to see a JRPG adopt these mechanics.
 

CerebralTiger

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But I was given the impression that he's a "very well designed" character with "plenty of strategy". So much so that even JRPGs should adopt that style. Maybe shallow mechanics are a jrpg thing? :hah:
It would still be better than Final Fantasy XV's combat. His fighting style wasn't mechanically deep for a character action game, but I still enjoyed playing as him because it was different and fun to control multiple characters at the same time without being strung to a turn-based system. Only area he was lacking was in his inability to attack on his own.
 

Necrokiller

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I would pay to watch [MENTION=218]CerebralTiger[/MENTION] 's "no damage" videos of a No Kuro's Charm, NG+, Demon Bell playthrough :tv:
 

CerebralTiger

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Apr 12, 2007
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I would pay to watch @CerebralTiger 's "no damage" videos of a No Kuro's Charm, NG+, Demon Bell playthrough :tv:
NG+ and Demon Bell are super tame using the spam friendly method I'm currently using. However, no Kuro's charm negates the approach. Several but not all enemy hits would get deflected by spamming the block button, therefore a no damage run wouldn't be possible without actually timing deflect with the enemy's attack. Even then the window of opportunity for landing deflect is fairly lenient.

I'd have done it had there been a trophy associated with it. The platinum trophy for Sekiro itself has dropped from being "ultra rare" to "very rare" :hah:
 

Necrokiller

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However, no Kuro's charm negates the approach.

Even then the window of opportunity for landing deflect is fairly lenient.
If its so 'fairly lenient', then you should judge and criticize the game's difficulty based on those factors, like you carve out rules to judge difficulty in other games. You're not the one to shy away from a challenge even if means finishing games 6 times :tv:
 
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CerebralTiger

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Since Necrokiller was so kind as to request more videos, I played some more and have a collection of mini-boss videos for the pleasure of his viewing :hah:

The game's only real threat is From Soft's aging camera system lol.

Spoiler: show



You're not the one to shy away from a challenge even if means finishing games 6 times :tv:
Game length is also a factor. I could do 5 playthroughs of that game in less time than a single playthrough of Sekiro :p
 
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Necrokiller

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Better than Rom The Spider or Micolash in Bloodborne or Deacons of the Deep from DS3 :hah:
 

Necrokiller

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Ended sekiro ....
Which ending did you get?

Guess that only leaves the try hard Mr. No Damage who apparently doesn't have enough time to play the game but would rather ditch the three stooges in his avatar in favor of Sekiro :tv:
 
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    Necrokiller said:
    Hellblade 2 has a lower peak player count than Redfall 😬
    That's still higher than it's total play length. A 5 hour campaign for a $50 game is downright scammy.
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    Hellblade 2 has a lower peak player count than Redfall 😬
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    LegacyGamerGuy said:
    Consoles were my main platform ever since Atari 2500. But now I think it's not worth it as PC especially with DLSS deliver far smoother performance. AW2 on console didn't even had ray tracing and ran below 30fps. Similar issues plagues DD2 on consoled.
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    Welp, done with Hellblade 2. Thoroughly disappointed. Such a nothing burger after the unique experience of the first game.
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  • L LegacyGamerGuy:
    I have a PS5 but I am not satisfied with the experience. I am currently saving for a 4080 64 GB rig soon. Bit will wait for Pro if performance improves. This gen has been so bad I don't plan on buying consoles anymore for AAA gaming.
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  • L LegacyGamerGuy:
    Consoles were my main platform ever since Atari 2500. But now I think it's not worth it as PC especially with DLSS deliver far smoother performance. AW2 on console didn't even had ray tracing and ran below 30fps. Similar issues plagues DD2 on consoled.
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    It is indeed the worst generation by far.
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  • L LegacyGamerGuy:
    Both PS and Xbox have been a flop this gen as they can barely maintain 30 fps in a lot of AAA games th.
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    As per WCCF Tech review, Xbox Series X doesn't even maintain a consistent FPS and sometimes drops into the mid-20fps range. That's unacceptable, tbh.
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  • L LegacyGamerGuy:
    The Xbox Series X can drop into the mid-20fps range,
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  • L LegacyGamerGuy:
    Still, I wonder why the PC Gamer rated it worse than Gollum. 🤔
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  • NaNoW NaNoW:
    its more on me, than gamepass tbh
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  • NaNoW NaNoW:
    I am not spending as much time with it these days
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    I feel like with gamepass
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  • Chandoo Chandoo:
    LegacyGamerGuy said:
    Gradually transitioning from console gaming to PC as the games are not worth it. 6 hours of Hellblade 2 is just not worth the $50 price tag.
    Score 1 for game pass. I wouldn't pay full price for this at retail either.
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  • L LegacyGamerGuy:
    Gradually transitioning from console gaming to PC as the games are not worth it. 6 hours of Hellblade 2 is just not worth the $50 price tag.
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  • L LegacyGamerGuy:
    Just downloaded my first legit digital PC game on GoG at a discount of $8: Two Point Hospital. The same team behind Theme Hospital Two Point Studios now part of Sega. And I am having more fun than most recent AAA games except of course BG3.
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  • L LegacyGamerGuy:
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  • L LegacyGamerGuy:
    PC Gamer score of 58/100 for Hellblade 2??? Is it really worse than Gollum that was 64/100? Microsoft games can't even come close to high scores of Sony exclusives apparently.
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  • Necrokiller Necrokiller:
    Chandoo said:
    Hellblade 2 83 OpenCritic, not bad at all. 2 points higher than the first game.
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    Saeen abhi tak to first one was better in every way. Atleast the first hour-ish
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  • Chandoo Chandoo:
    Hellblade 2 83 OpenCritic, not bad at all. 2 points higher than the first game.
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  • L LegacyGamerGuy:
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    XPremiuM XPremiuM: BTW, i started Ghost of Tsushima, and it got me hooked within the first couple of minutes. I...