Well if THAT random consultant says so....lolIt's the most accessible From Software game according to a UX consultant.
But let's entertain it because it got ignored the first time. Because I see you didn't understand that article. Notice the quotations around difficulty in the headline and the article. You can make games accessible without compromising their difficulty by design.
Bloodborne was also regarded as their most accessible game when it was released. Did it also make it the easiest for you? It did for some but not for others.
But not only is Bloodborne the most accessible of the Souls series, its difficulty is also severely overplayed.
http://www.pushsquare.com/news/2018/03/soapbox_dont_dismiss_bloodborne_because_of_its_difficulty
No one cared for unlocking the superficial difficulty modes in DMC5 you are basing your entire argument on. Same tired argument as Bloodborne.More accessible than Dark Souls, Bloodborne is still a gruelling and oppressive game.
https://www.google.com/amp/s/amp.th...borne-review-dark-fantasy-does-not-disappoint
"But if you do that one specific boss in chalice dungeons without summoning, the game is more difficult than Sekiro"
"But if you play on Hell and Hell, DMC5 isn't masher friendly like Sekiro is"
Who gives a shit man? Lol if Hell and Hell was the default difficulty and completion rate was lower than Sekiro, you would have a point. Just compare the highest percentage of ending achieved in Sekiro to that in DMC5. It will become painfully obvious which game was more accessible AND easy.
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