MULTI Dark Souls 3 nails down its April 2016 release date

CerebralTiger

Expert
Apr 12, 2007
19,839
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Islamabad
What were its shortcomings besides the world not being as interconnected as ds1
The hugely unnecessary adaptability stat. The game started off really clunky, and you had to improve your agility to a certain point until you could purely rely on the dodge-roll. I'm among those who hate using shields, so I guess this was more of a personal issue. Also, lack of interconnectivity aside, the level design just wasn't that interesting, and most of the bosses were repetitive and boring (the DLC bosses were awesome, though).

The one thing DS2 excelled at was its PvP element, thanks to its dedicated dueling arenas.
 

rotipuj

Proficient
Oct 4, 2012
850
0
21
Skeleton levels in the Souls series are the worst. So creepy. Hated the catacombs so much, but thankfully figured out a shortcut to the boss who was pretty easy.

Irithyl of the Boreal Valley is such a gorgoeus place. The dungeon though, not so much.
 

Shary Bhallu TC

Bhallu is dead, legacy remains
Jun 2, 2009
16,491
692
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Karachi.
Skeleton levels in the Souls series are the worst. So creepy. Hated the catacombs so much, but thankfully figured out a shortcut to the boss who was pretty easy.

Irithyl of the Boreal Valley is such a gorgoeus place. The dungeon though, not so much.
The Catacombs are so easy in this game though. I completed the entirety of Catacombs in like 30 minutes or so. The area is extremely short :( I wanted something like the Tomb Of The Giants. Still most of the areas in this game are extremely well made. Loved playing through Irithyll Of The Boreal Valley.

I feel like I am over levelled (lvl 53) at the end of Irithyll Of The Boreal Valley. I've killed the past few bosses in a single try. What level are you guys at at this stage of the game?
 

jibrangulabbasi

Active member
Nov 5, 2015
467
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13
im 97 have finished the game with 1 optional motherfuker remaining
Spoiler: show
nameless king
litterally 100 + tries and cant kill that guy
 

rotipuj

Proficient
Oct 4, 2012
850
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The Catacombs are so easy in this game though. I completed the entirety of Catacombs in like 30 minutes or so. The area is extremely short :( I wanted something like the Tomb Of The Giants. Still most of the areas in this game are extremely well made. Loved playing through Irithyll Of The Boreal Valley.

I feel like I am over levelled (lvl 53) at the end of Irithyll Of The Boreal Valley. I've killed the past few bosses in a single try. What level are you guys at at this stage of the game?

The area creeped me out, and I hated having to use a shitty Blessed weapon because of the reanimating skeletons. Got myself a Great Executioner's Sword instead and made it through easily.

I'm a bit over 10 hours in, level 46 and I just started Irithyl Dungeon.
 

Ex0dus

Berserker Rage
Apr 19, 2009
1,782
0
41
Emerald Land
9 hours in and im still collecting vertebra shackles as a mound maker in the undead settlement. its hilarious, i havnt had this much fun in a while. the pvp/co-op experience is always so unique compared to other games.
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,126
129
The area creeped me out, and I hated having to use a shitty Blessed weapon because of the reanimating skeletons. Got myself a Great Executioner's Sword instead and made it through easily.

I'm a bit over 10 hours in, level 46 and I just started Irithyl Dungeon.
Good luck facing the Jailers. Easily the most frustrating enemies in the game.

Finished the game last night. Difficulty spiked towards the end when you reach Lothric Castle. Enemy behavior didn't change much but damage was insanely high. Feels like the devs knew how easy the game had been before that and were overcompensating here. Disappointed that much of the previous issues in the series aren't fixed at all. With all the rolling and dodging, if and when you end up near a wall/pillar or heavy object, the camera just craps out. The targeting system is still a hit or miss. Enemies can still attack through walls, pillars or even from below if you're on higher ground. This leads to deaths which are not the player's fault.

All of these issues are more pronounced in the Souls series since it revels in being punishing. And no matter how much you 'git gud', the developers at From Software refuse to 'git gud' on their part.
 
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jibrangulabbasi

Active member
Nov 5, 2015
467
1
13
Good luck facing the Jailers. Easily the most frustrating enemies in the game.

Finished the game last night. Difficulty spiked towards the end when you reach Lothric Castle. Enemy behavior didn't change much but damage was insanely high. Feels like the devs knew how easy the game had been before that and were overcompensating here. Disappointed that much of the previous issues in the series aren't fixed at all. With all the rolling and dodging, if and when you end up near a wall/pillar or heavy object, the camera just craps out. The targeting system is still a hit or miss. Enemies can still attack through walls, pillars or even from below if you're on higher ground. This leads to deaths which are not the player's fault.

All of these issues are more pronounced in the Souls series since it revels in being punishing. And no matter how much you 'git gud', the developers at From Software refuse to 'git gud' on their part.
yeah finished it last night too with all the optional boses done and almost halfway done with ng+ the game is no doubt a masterpiece but i just cant take more soulsborne games anymore im just too burnt out maybe if i wouldnt have spent soo much time on bloodborne i wouldve thoroughly enjoyed it

how did u find
Spoiler: show
nameless king
personally i think he was the best from des to ds3 took me way too many tries to down him but holyshit ive not enjoyed a boss fight this much in a long long time. i spent soo much time on him that i 3 shotted
Spoiler: show
lord of cinder
and it took me litteraly fucktons of tries on
Spoiler: show
nameless king
 

Shary Bhallu TC

Bhallu is dead, legacy remains
Jun 2, 2009
16,491
692
129
30
Karachi.
Good luck facing the Jailers. Easily the most frustrating enemies in the game.

Finished the game last night. Difficulty spiked towards the end when you reach Lothric Castle. Enemy behavior didn't change much but damage was insanely high. Feels like the devs knew how easy the game had been before that and were overcompensating here. Disappointed that much of the previous issues in the series aren't fixed at all. With all the rolling and dodging, if and when you end up near a wall/pillar or heavy object, the camera just craps out. The targeting system is still a hit or miss. Enemies can still attack through walls, pillars or even from below if you're on higher ground. This leads to deaths which are not the player's fault.

All of these issues are more pronounced in the Souls series since it revels in being punishing. And no matter how much you 'git gud', the developers at From Software refuse to 'git gud' on their part.
Totally agreed with you on the Lothric Castle part. The enemies' damage and health seems to have been increased artificially. And the camera issues are present when you lock on the larger monsters. This makes it extremely difficult for me to dodge attacks. Also enemy attacks clip through the walls.

This is the first time in the game that I've put the controller down intentionally. It feels exactly like how you finish Anor Londo in DkS1 and you have to go and collect the boring Lord Souls to finish the game... Ugh.

I'll get back to the game in a couple of weeks.
 

rotipuj

Proficient
Oct 4, 2012
850
0
21
Made it to Lothric Castle. All the bosses so far were pretty disappointing, although the
Spoiler: show
Pontiff Sulyvahn gave me some trouble.


Spoiler: show
Anor Londo was a neat surprise, albeit depressing. That poor blind blacksmith. :( And the empty princess room.

Aldritch was such a boring fight, I was expecting something much more difficult.



While I've enjoyed the game, it doesn't have the same feeling as DeS or DkS1. None of the areas have that amazing atmosphere, and only the Abyss Watchers were a decent fight. Hopefully they drop this setting, it's getting stale. We need a new setting, maybe something sci-fi.


Good luck facing the Jailers. Easily the most frustrating enemies in the game.

Finished the game last night. Difficulty spiked towards the end when you reach Lothric Castle. Enemy behavior didn't change much but damage was insanely high. Feels like the devs knew how easy the game had been before that and were overcompensating here. Disappointed that much of the previous issues in the series aren't fixed at all. With all the rolling and dodging, if and when you end up near a wall/pillar or heavy object, the camera just craps out. The targeting system is still a hit or miss. Enemies can still attack through walls, pillars or even from below if you're on higher ground. This leads to deaths which are not the player's fault.

All of these issues are more pronounced in the Souls series since it revels in being punishing. And no matter how much you 'git gud', the developers at From Software refuse to 'git gud' on their part.

From the moment I saw those jailers, I knew they were going to be the new Mind Flayers from Demon's Souls. Seriously the worst enemies ever.

About the camera issues, this is the first Souls game I've had serious problems with it. Previously, I never minded it, but now it can get annoying especially during bosses.
 

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
About the camera issues, this is the first Souls game I've had serious problems with it.
It's due to the more aggressive pacing of encounters. While nowhere near as fast-paced as Bloodborne, it's quite a bit quicker than DkS1 and 2 and the camera fails to keep up at times.
 

rotipuj

Proficient
Oct 4, 2012
850
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21
Made it to Grand Archives.

Spoiler: show
Dragonslayer Armor was another crappy fight.



It's due to the more aggressive pacing of encounters. While nowhere near as fast-paced as Bloodborne, it's quite a bit quicker than DkS1 and 2 and the camera fails to keep up at times.

Did BB suffer from the same problem?

Speaking of the faster combat, the greatswords aren't very fun to use. Some of the bosses hit so fast that it's much more viable to use a smaller and faster weapon. I really loved my Ultra Greatsword in DkS2, was hoping to use STR weapons in this too.
 

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
Did BB suffer from the same problem?
Yup, it did. Although it's worse in DS3, since the camera often doesn't do a good job of following you when dodge-roll. Not nearly as much of an issue with Bloodborne's sidestep.

Speaking of the faster combat, the greatswords aren't very fun to use. Some of the bosses hit so fast that it's much more viable to use a smaller and faster weapon.
Bloodborne didn't suffer from this particular issue. Every trick weapon in the game is viable against all kinds of enemies/bosses, owing to their transformable states.

Imo, Bloodborne is a well-designed game built on the foundation of Souls gameplay, while DS3 is From Software trying to find a common ground between both franchises (SoulsBorne?) and succeeding in some ways while failing in others.
 
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GloriousChicken

Glorious Chicken Lord of Team UG
Global Mod
Jul 30, 2013
2,652
173
69
Karachi
F**K YES!
Defeated Gundyr on my 127th try!

he was surprisingly easy, I was trying wayyy too hard.

ONWARDS MY KNIGHT!
 

venom

Lado-K-Lashkary
Mar 15, 2007
2,758
256
88
Karachi
Spoiler: show
nameless king
personally i think he was the best from des to ds3 took me way too many tries to down him but holyshit ive not enjoyed a boss fight this much in a long long time.
I know this was a pretty stupid thing to do but I youtubed this boss and WOAHHHHH.... EPIC .... Epic boss fight.
 

GloriousChicken

Glorious Chicken Lord of Team UG
Global Mod
Jul 30, 2013
2,652
173
69
Karachi
Just stepped into the new area.

Spoiler: show
And boom, theres a fire breathing drake wanting to be slayed.


This game sure wants you to get into the fights, doesnt it?
 

rotipuj

Proficient
Oct 4, 2012
850
0
21
Finished the game in 20 hours. There's still the area after
Spoiler: show
Consumed King's Garden left, though. And the final boss at Archdragon Peak.


Shortest game in the series, I feel. Or about the same as Demon's if you know what you're doing. Kinda glad it didn't overstay its welcome though.

The ending

Spoiler: show
I went ahead and linked the flame anyway, really stopped caring about the lore after DkS1. Final bossfight was okay, the music during the second part of the fight was nice, and the battle arena was absolutely gorgeous.

I was kinda expecting to fight Solaire or Gwyn or someone else from DkS1 considering how much the game referenced the first one. Glad that didn't happen though.

The boss armor was really awesome but now that I've bought it, it looks fucking terrible. Looks like a beggar or something.



Aside from a couple of bosses, none of them really stand out. Although, I checked out the
Spoiler: show
Archdragon Peak boss for a sec (he killed me in a few moments) but that seems like one hell of a bossfight.


I found the game to be pretty easy, but that could be cuz I was getting used to DkS2 bullshit mobs and unnecessary difficulty. Only a couple of bosses gave me trouble, the rest of the game was a piece of cake.

The artstyle is breathtaking, with some of the best looking areas I've seen in a Souls game, but also a couple of the worst looking areas ever Road of Sacrifices and Farron's Keep. I hated them so much.

Hardly any NPCs to be seen, thanks to the linear as fuck quests, having to do them in a specific order. Only met a couple of NPCs a few times, the rest of my journey was solitary aside from the NPCs in the Shrine.

The shrine music was nice, and a couple of boss tracks were too.

I felt like the game relied on DkS1 too much. Throwing the Firelink Shrine (although it seems like it could be a different place from the one in DkS1) at you right at the very beginning, then the references, and
Spoiler: show
Anor Londo (while admittedly a neat surprise), took away from what could have been an awesome moment when you reach Kiln of the First Flame. I ended up expecting it.


Lots of DeS references as well like
Spoiler: show
the Firekeeper being similar to the Maiden in Black, Firelink being similar to the layout of the Nexus, the Storm Ruler during the Yhorm fight, and the two dragons.


The level design was decent with shortcuts and stuff etc. The world was pretty linear though, and it wasn't very memorable.

One thing I loved about this: the awesome ember glow on your armor. Looks fantastic.

Overall, the game was a lot better than the shitfest that was DkS2. Well, anything would be better than DkS2. I enjoyed my time with DkS3 but it doesn't come close to the greatness of DeS and DkS1. I don't think it brings anything new to the table, and I'm glad they're laying this series to rest.
 
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jibrangulabbasi

Active member
Nov 5, 2015
467
1
13
Finished the game in 20 hours. There's still the area after
Spoiler: show
Consumed King's Garden left, though. And the final boss at Archdragon Peak.


Shortest game in the series, I feel. Or about the same as Demon's if you know what you're doing. Kinda glad it didn't overstay its welcome though.

The ending

Spoiler: show
I went ahead and linked the flame anyway, really stopped caring about the lore after DkS1. Final bossfight was okay, the music during the second part of the fight was nice, and the battle arena was absolutely gorgeous.

I was kinda expecting to fight Solaire or Gwyn or someone else from DkS1 considering how much the game referenced the first one. Glad that didn't happen though.

The boss armor was really awesome but now that I've bought it, it looks fucking terrible. Looks like a beggar or something.



Aside from a couple of bosses, none of them really stand out. Although, I checked out the
Spoiler: show
Archdragon Peak boss for a sec (he killed me in a few moments) but that seems like one hell of a bossfight.


I found the game to be pretty easy, but that could be cuz I was getting used to DkS2 bullshit mobs and unnecessary difficulty. Only a couple of bosses gave me trouble, the rest of the game was a piece of cake.

The artstyle is breathtaking, with some of the best looking areas I've seen in a Souls game, but also a couple of the worst looking areas ever Road of Sacrifices and Farron's Keep. I hated them so much.

Hardly any NPCs to be seen, thanks to the linear as fuck quests, having to do them in a specific order. Only met a couple of NPCs a few times, the rest of my journey was solitary aside from the NPCs in the Shrine.

The shrine music was nice, and a couple of boss tracks were too.

I felt like the game relied on DkS1 too much. Throwing the Firelink Shrine (although it seems like it could be a different place from the one in DkS1) at you right at the very beginning, then the references, and
Spoiler: show
Anor Londo (while admittedly a neat surprise), took away from what could have been an awesome moment when you reach Kiln of the First Flame. I ended up expecting it.


Lots of DeS references as well like
Spoiler: show
the Firekeeper being similar to the Maiden in Black, Firelink being similar to the layout of the Nexus, the Storm Ruler during the Yhorm fight, and the two dragons.


The level design was decent with shortcuts and stuff etc. The world was pretty linear though, and it wasn't very memorable.

One thing I loved about this: the awesome ember glow on your armor. Looks fantastic.

Overall, the game was a lot better than the shitfest that was DkS2. Well, anything would be better than DkS2. I enjoyed my time with DkS3 but it doesn't come close to the greatness of DeS and DkS1. I don't think it brings anything new to the table, and I'm glad they're laying this series to rest.
i think im one of the few that praises ds2 and regard it higher than des and ds1, i had to see a guide here and there just to see where i have to go and once u adjust to adaptability ( or whatever that rolling stat was) the game was awesome even without the dlc and when u factor in the dlc it was just pure soul greatness

anyhow do try the
Spoiler: show
namessless king in archdragon peaks
that fucker alone trumps every boss fight in des ds1 and 2 and dare i say bloodborne aswell
 
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