"Another boost is that the top-end consoles now run Ultra PC settings. Much better than the previous gen and including Series S. With the Pro and (Series) S with the Pro and S running them close to high with some medium settings.. they can appear slightly lower than high"
Bhai I wish fox news itni achi reporting karta. Apka Geo TV receiver kharab hai, shayad apne miss kardiya where he clearly says that it's the Pro and S that run some medium/high settings, not the PS5 and SX.
The only thing missing is that the shadow maps don't animate. Clearly a bug since it happens on last-gen consoles too.
Digital Foundry confirms the settings are last gen equivalent with the exception shadow maps, which according to NX gamer are static.
Also, draw distances have been lowered compared to last gen enhanced consoles and are more in line with base consoles. Yikes.
Digital Foundry confirms the settings are last gen equivalent with the exception shadow maps, which according to NX gamer are static.
Also, draw distances have been lowered compared to last gen enhanced consoles and are more in line with base consoles. Yikes.
NXGamer video shows 2070S dropping frames from 60 @ 1440p. Both PS5 and SX seem to run better than a 2070S on this game. SX has an added hidden 120hz mode and generally runs a little bit better on average than the PS5 going by earlier comparisons.
All 3 new-gen consoles run pretty good at 60 FPS 99% of the time.
Not lying but his testing wasn't thorough enough since we clearly have evidence of last gen settings. But we didn't know that One X/Pro had better draw distances than Series X/PS5, which DF pointed out.
You reap what you sow. This is what happens when you take away choice from consumers. Even with 88% split going to developers, they can't recoup costs. Meanwhile, Helldivers 2 is a massive hit for Sony thanks in big part to Steam.