Yep, looks fantastic. You can see where all of Hanger 13's attention went and why the Mafia 2/3 'definitive editions' felt like they were cobbled together over an afternoon.
This doesn't hold next to the original! They have changed too much of it, the voices, the looks, even the cutscenes..they only needed to update its gameplay!
The wider result, then, is one of wasted opportunity, a cardinal sin in '30s USA - the land of it, lest we forget. There are good moments in Mafia: Definitive Edition, some good times and some fond memories - I stand by my love of the radio, the rain patter, the cars, when you're not driving them - but the rest is at best nostalgia, which only goes so far.
You'll be hard-pressed to find a remake more faithful than Mafia: Definitive Edition. It pays a great deal of respect to the source text with excellent cutscene direction, voice acting, and a cast of characters you can't help but fall in love with. The game definitely shows its age with frustrating controls and vehicle handling, but the next story beat is enough of an excuse to continue pressing forward. Mafia: Definitive Edition's narrative and everything that comes with it holds up to this day, and it's one worth revisiting even if you know it like the back of your hand.
Unfortunately this impact is occasionally marred by the odd graphical glitch, although not at the same level as Mafia 2: Definitive Edition or other memorable errors. Components of the player's car may disappear, or enemy bodies might drop at awkward angles, although thankfully these issues are rare. Odd AI can also break immersion here and there, such as pedestrians walking up to a tram and then turning around, or the inevitable hilarity of a civilian car driving straight through a police roadblock.
There's no denying that Mafia: Definitive Edition is a stunning remake when you consider everything that was done to re-introduce the 18-year-old game to a new audience. The changes made to the story, both on the page--as it fleshes out more of the cast--and in the performance booth, enhance what was already a captivating story, while the revamped visuals breathe new life into the city of Lost Heaven. Unfortunately, the rest of the game falters when you're the one in control. The archaic and repetitive combat hasn't evolved since Mafia II was released in 2010, and the years since have dated it even more. Mafia: Definitive Edition might be an improvement on the original game, but its modernisation stops short of the mark, resulting in an uneven game that squanders its enticing potential.
he original Mafia was well-received at its release, and I’m sure a lot of people remember it fondly. For me, it’s something that’s probably best seen as a foundational statement in a series that got better over time and subsequent entries. As part of the Mafia trilogy, it’s an interesting footnote on what came before. As a standalone game that can hold its own against modern titles in the open-world genre? Fugetaboutit.
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
Just finished Diablo 4 season in hurry to play Fallout 4 but gamepass released another banger in the form of Star Wars on April 25th. Gamepass is a steal man.
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord