http://www.andriasang.com/e/blog/2011/08/31/nagoshi_on_yakuza/
http://www.andriasang.com/e/blog/2011/08/31/yakuza_developments/
http://www.4gamer.net/games/115/G011525/20110831023/
for pics
The magazine details three major Yakuza series developments this week:
First up, for those who thought Yakuza was just a five year fad, the magazine reports that Toshihiro Nagoshi has formed the Yakuza Studio. In Japanese, the studio's name is the slightly less alarming "Ryu ga Gotoku Studio."
The first game from the studio is a sequel to PSP spinoff Yakuza Black Panther. In development for PSP, the sequel is titled, in Japanese, Kurohyou 2 Ryu ga Gotoku. It retains the basic gameplay systems of its predecessor. The game will be playable at the Tokyo Game Show. A release is set for Spring 2012.
Finally, the magazine reveals that Yakuza 5 is in development.
The next title from the studio will be Yakuza Black Panther 2 for PSP. Revealed for the first time on the pages of Famitsu this week, this sequel to the PSP Yakuza spinoff retains the basics, right down to the main character Tatsuya Ukyou. However, as a theme, the game places a greater emphases this time on "fighting for your friends."
One of the main attractions for the sequel is that it adds Sotenbori to the location list. Fans will recall this fictitious Osaka location from PlayStation 2's Yakuza 2. This is an area that fans apparently wanted greatly, Nagoshi said in an interview with the magazine.
Nagoshi also teased that the game will have four primary characters outside of Tatsuya. He expects that players will find someone they can sympathize with.
Famitsu's interview with Famitsu closed off with a few bits on Yakuza 5. Development on the next numbered Yakuza game appears to be quite early. Actually, Nagoshi says that Sega has only just decided to make the game. As a result, he was unable to share any information with the magazine.
Following Yakuza Of the End, the zombie-themed Yakuza game from earlier this year, many asked Nagoshi if the series had ended. He and the staff had lengthy discussions and were eventually able to see the path they'd like to take with the product.
http://www.andriasang.com/e/blog/2011/08/31/yakuza_developments/
http://www.4gamer.net/games/115/G011525/20110831023/
for pics
The magazine details three major Yakuza series developments this week:
First up, for those who thought Yakuza was just a five year fad, the magazine reports that Toshihiro Nagoshi has formed the Yakuza Studio. In Japanese, the studio's name is the slightly less alarming "Ryu ga Gotoku Studio."
The first game from the studio is a sequel to PSP spinoff Yakuza Black Panther. In development for PSP, the sequel is titled, in Japanese, Kurohyou 2 Ryu ga Gotoku. It retains the basic gameplay systems of its predecessor. The game will be playable at the Tokyo Game Show. A release is set for Spring 2012.
Finally, the magazine reveals that Yakuza 5 is in development.
The next title from the studio will be Yakuza Black Panther 2 for PSP. Revealed for the first time on the pages of Famitsu this week, this sequel to the PSP Yakuza spinoff retains the basics, right down to the main character Tatsuya Ukyou. However, as a theme, the game places a greater emphases this time on "fighting for your friends."
One of the main attractions for the sequel is that it adds Sotenbori to the location list. Fans will recall this fictitious Osaka location from PlayStation 2's Yakuza 2. This is an area that fans apparently wanted greatly, Nagoshi said in an interview with the magazine.
Nagoshi also teased that the game will have four primary characters outside of Tatsuya. He expects that players will find someone they can sympathize with.
Famitsu's interview with Famitsu closed off with a few bits on Yakuza 5. Development on the next numbered Yakuza game appears to be quite early. Actually, Nagoshi says that Sega has only just decided to make the game. As a result, he was unable to share any information with the magazine.
Following Yakuza Of the End, the zombie-themed Yakuza game from earlier this year, many asked Nagoshi if the series had ended. He and the staff had lengthy discussions and were eventually able to see the path they'd like to take with the product.