XBOX Xbox One Controller+Hardware Specs revealed

Journeys End

No Compromises!
Jun 16, 2008
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Donno i m lost!!
Other demos better showed off the feature's application as a gameplay enhancement. One allowed us to start the engine of a supercar with the Y button, causing the Xbox One controller to cough and splutter realistically as the virtual engine sparked to life

In another section showing a close up of the vehicle's wheels, the controller pulsed to simulated bumps in the road surface, and then violently clanged as the anti-lock breaks kicked in.
just imagining the this feeling gave me an orgasm :D those 40 tech innovation are really shaping it to be the best controller(again)


just look at those fine details on the thumb stick...its so beautiful :frown:
 

USUF

Dont use -blam!-™
Jan 19, 2007
10,003
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Karachi
^ The fact the pad is no longer a circular plate alone is a HUGE improvement. Button presses which are now rewarded with a "click" goes even further in bringing more precision to the experience. Accidentally pressing up/down while pressing left/right will now be a thing of the past.
 

Shyber

PG Pioneering Member
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Oct 11, 2007
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just imagining the this feeling gave me an orgasm :D those 40 tech innovation are really shaping it to be the best controller(again)


just look at those fine details on the thumb stick...its so beautiful :frown:
Just imagining this feeling gave me a worry, looks like MS still won't implement the HID interface for 3rd party peripherals.
 

saad07

Dota noob
Jun 29, 2012
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The xbo's controller is damn sexy. Personally, I find the the DS4 to be damn fugly. Those thin grips supporting the whole controller is aesthetically unpleasing. Though it has touchpad, I'm not to convinced about it's use in real gaming.
 

HYD3R

~ em Gonna Eat you ♥ ~
Aug 13, 2010
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^ its bigger than xbox 360 consoles ,console design is decent ,but size is big .lets wait for ps4 final look
 

Shyber

PG Pioneering Member
PG Pioneering Member
Oct 11, 2007
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^Agreed. Looks like all their efforts went into making the controller beautiful and no consideration went into the designs of Kinect and the console itself.
 

USUF

Dont use -blam!-™
Jan 19, 2007
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The New XboxOne Controller can last upto 10 years

The new Xbox One controller should last you around seven to 10 years, if not longer, according to Microsoft.

The new Xbox One controller, that has been redesigned for the new console out later this year, has been undergoing testing for the past six months to see how tough it really is and whether it can withstand the daily bashing gamers are likely to give it as they try to complete the ultimate multi-button combos.

"Each button gets pressed over and over, between 4-5 times a second," Bob Brown, the accessories and hardware manager for Microsoft, told Pocket-lint when we were invited into the testing lab at Microsoft's HQ in Redmond. Those 4-5 times a second soon add up, and the 20 controllers Brown has in his custom-built testing rig normally get tested around 2 million button presses apiece.

But it's not just pressing buttons randomly to see if they eventually break, each button is connected to a computer so Microsoft can check that the button press is delivering the right result. If it doesn't it is recorded and then a technician can look into it further.

So keen is Microsoft to ensure the controller can take a beating that button pressing isn't the only test the controller goes through however. Brown also explains that the thumbstick has also been worked and worked, as well as, a series of drop tests that are filmed in slow motion so Microsoft can see the shock points to make sure the insides aren't damaged.

Brown tells us the testing is still continuing, although the design has been finalized, and that the latest batch are withstanding over 3 million button presses - way over the target - and way beyond the 10-year projected lifespan of the new console.

Microsoft: New Xbox One controller will last over 10 years, if not longer - Pocket-lint
 

USUF

Dont use -blam!-™
Jan 19, 2007
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Blog post by Nelson about the XboxOne Controller.

Impulse Triggers – Xbox One’s Wireless Controller sports four vibration motors – a small one behind each trigger that adds precise haptic feedback to the finger tips, and a larger in each grip for large scale rumbles. This gives users a sense of in-game directionality and depth, creating rich, immersive experiences where gunshots, car crashes and explosions can come to life.

Higher Quality Headset Audio – The data transfer rate between the controller and console has been improved, allowing for higher fidelity audio in communication headsets. In-game chat over Xbox Live, according to the team, will be in many cases clearer than talking on a phone.

Revamped Thumbsticks – The thumbsticks are built for precision and comfort. They’re smaller and outlined with a knurled texture for better grip. Competitive gamers will be pleased to hear the sticks require 25 percent less force to move, allowing you to adjust your aim in a first-person shooter or execute a half-circle sweep in a fighting game faster and more accurately. The controller also uses advanced electronics that reduce thumbstick deadzone in the center.

Brand New D-Pad – The old Xbox 360 D-pad is replaced by a new design that pays homage to classic controllers and is architectured to deliver more precision and tactile feedback for gaming. The D-pad’s cross shape is honed to provide accurate cardinal direction input, sweeping movements and combinations – important factors for sports and fighting games, and other experiences.

Buttons, Buttons, Buttons – The A, B, X and Y buttons are lower to the controller with tighter spacing, making the transition between each one smoother. A new, three-step manufacturing process gives these buttons a more premium look, as if the letters on them are suspended in 3-D space. The size and placement of the Xbox button has also changed so the view and menu buttons are more accessible.

Seamless Connectivity – Each controller uses a combination of invisible reflective technology and LEDs to send a patterned infrared signal to your console and Kinect sensor. Not only does this make pairing the devices seamless, but it enables Kinect to associate the controller with whoever is holding it. This introduces innovative experiences, such as player switching, where a split screen display can swap positions on the TV if users change seats on the couch.

Low Power State – If you’re watching a movie or need to step away from the TV, the controller enters a low power state that conserves your battery. The moment you pick it up again, it will be ready for use without having to resynch with the console.

Refined for Comfort – The controller’s design is deliberately honed to the closest tenth of a millimeter to offer the most comfortable fit in users’ hands, and was tested extensively by a broader age group than ever before to ensure it is optimized for as many people as possible. According to the team’s research, this improves gameplay performance and allows comfortable gaming for longer periods of time.

Angled Triggers and Bumpers – The triggers and bumpers are carefully designed for performance and comfort. The specific angling allows for a natural fit for your fingers, and the triggers require a lighter pull, so squeezing it repeatedly is an easier and more precise action.

Internal Battery Cavity –The compartment that houses AA batteries is built into the interior of the controller, providing more room at the bottom for your fingers to grip. Another convenient improvement is that the controller is both wireless and a wired– simply plug it into your console with a mini USB cable and the connection automatically switches to preserve battery life.
Xbox Live's Major Nelson » More details about Xbox One Controller :
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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S.S Normandy
people who say they like the dualshock layout for some god forsaken reason ?

even the d-pad is the same now.
 

BumperJumper

#VitaBros
Jul 27, 2010
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people who say they like the dualshock layout for some god forsaken reason ?

even the d-pad is the same now.
Oh, you mean the controller that we will use for PC games, that comes with a shit, DRM infested console. Yeh, it does look nice for PC use (y)
 

CerebralTiger

Expert
Apr 12, 2007
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people who say they like the dualshock layout for some god forsaken reason ?
It comes down to one's personal preference, I suppose. For me, symmetric analog stick layout > asymmetric analog stick layout.

even the d-pad is the same now.
Nah, as I mentioned earlier, the d-pad is similar to the one found on Nintendo's controllers. The one on the Playstation family of controllers is disjoint from the center, which makes it better for all intents and purposes.
 
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