WoW surpasses 9,000,000 subscribers

devilscallmedad

Women,Children and Kunka first
Jan 18, 2007
10,239
5
43
34
Rawalpindi
www.worldenow.com
Blizzard Entertainment, Inc. announced today that World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has reached a new milestone, with a player base now totaling more than 9 million subscribers worldwide. The company is currently working with its partner for World of Warcraft in China , The9, to prepare the game’s first expansion, World of Warcraft: The Burning Crusade™, for launch in mainland China and anticipates an influx of new and returning subscribers in conjunction with that event.



“We’re thrilled that gamers around the world have continued to embrace World of Warcraft so enthusiastically,” said Mike Morhaime , president and cofounder of Blizzard Entertainment®. “We’ve worked hard to provide a compelling experience for our players, and we plan to continue updating the game with exciting new content for them to enjoy for many years to come.”



Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. It was the bestselling PC game of 2005 and 2006* and has remained at or near the top of the weekly PC-game sales charts for much of 2007 as well. Blizzard’s Burning Crusade expansion released to critical acclaim in several regions earlier this year and shattered PC-game sales records in North America and Europe , with nearly 2.4 million copies sold in its first 24 hours of release and approximately 3.5 million in its first month. World of Warcraft is available in seven different languages and, in addition to North America and Europe, is played in mainland China , Korea , Australia , New Zealand , Singapore , Thailand , Malaysia , and the regions of Taiwan , Hong Kong, and Macau .

Blizzard does not count canceled accounts
World of Warcraft's Subscriber Definition

World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.

So this means 9 million subscribers WHO ARE STILL PAYING EVERY MONTH.

Quick maths

Monthly Revenue = $135 million
Yearly Revenue = $1.62 billion

WOW
 

devilscallmedad

Women,Children and Kunka first
Jan 18, 2007
10,239
5
43
34
Rawalpindi
www.worldenow.com
Where did you order it from, for how much and what kind of a internet connection do you need ?
You actually don't need to order it.

A. You can download from Blizzard website ( $20 credit card needed )
Man, didnt i use to believe that.... I always thought all those persons must be retards to spend that much time on game... but its a whole different world.
have you already started playing?
 
Last edited:
General chit-chat
Help Users
We have disabled traderscore and are working on a fix. There was a bug with the plugin | Click for Discord
  • No one is chatting at the moment.
    Necrokiller Necrokiller: MS one upping Sony in catching the biggest L in gaming