I wasn't really talking about load times, though. Frame rate is the issue here.If the ps4 had support for installing SSDs, then it would've benefitted the most from improved load times.
Btw, the ps4 does support SSDs. It just doesn't offer the kind of benefit in terms of load times that it does on PC. So, I guess you could term it as partial support.
The frame rate is never really stable, and doesn't really hit its target for decent stretches during gameplay. It's constantly fluctuating and there are 1-frame stutters as well.There are only specific areas where the drop occurs and the game is enjoyable regardless.
An i3/750ti combo performing better than a ps4 is an exception. Being on-par would've been acceptable.You do, however, need a little more knowledge on the matter. Witcher 3 is hardly an exception where the i3/750ti combo performs on-par or better than the PS4.
Regardless of that, there's no excuse for the area to perform worse than it originally did (where drops in frame rate were never as low as 25fps).Inner-city Novigrad is the most CPU intensive area of the game, therefore, the bottleneck has little to do with the GPU in this case.
The game is largely gpu-intensive, however, and a few npc-heavy areas (which aren't even the worst offenders to begin with) don't negate what I said.
A route through the bog shows frame-rates lower than our original 1.05 test, where its lock at 20fps holds more consistently as we pass through the boggy thicket.
So? The performance was bad, they improved it (the right thing to do). In TW3's case, performance was bad, they made it worse (the wrong thing to do). What's your point?The 'improvements' coming from the fact that it performed even worse in the first place. 7 months have passed and the game still performs poorly.
That's right, more communicative with their lies.I still expect CDPR to be more communicative and show more effort in subsequent patches than Ubisoft
Frame-pacing alone is nowhere near as serious an issue. By default, The Witcher 3 also suffers from frame-pacing, given its unstable frame rate.or From Software who have yet to fix the frame-pacing issues in Bloodborne which was released 2 months earlier than Witcher 3.
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