Playstation The Last of Us Remastered Discussion Thread

CerebralTiger

Expert
Apr 12, 2007
19,839
5,868
129
Islamabad
The AI in this game was glitched galore on PS3.
lol way to blow things out of proportion. [MENTION=25861]Hassan Aftab[/MENTION] have you been encountering this glitch in many instances?

The section in the 3rd video was ridiculous. Try to sneak past from the left side through the alley and on the top floor. And then shoot some guys. Funny things will happen hehe
Just tried it. Nothing funny happened.
 

venom

Lado-K-Lashkary
Mar 15, 2007
2,758
256
88
Karachi
Probably the most beautiful moment ever put in a game. MAN this whole scene was just mesmerizing.
Spot On..... What this also shows us is the sheer awesomeness of ND... What Joel & Ellie had been through the entire game was so intense that this scene feels so soothing to us as a player... I mean this is the only scene where you feel a sense of calm and also just at the right time....!!! Especially the reaction of Ellie in this scene adds another layer of realism to such an awesome story....

Makes me wanna give it another playthrough....
 
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Hassan Aftab

Among The Last of Us
Nov 13, 2010
2,200
3
43
Rawalpindi
One of the funniest reviewers offers his take on the game:

[video]http://tune.pk/video/4478870/the-last-of-us-angry-review-remastered[/video]
 

IzHee

Well-known member
Aug 16, 2013
1,291
230
69
28
Toronto
[MENTION=13101]Hassan[/MENTION]Aftab and [MENTION=36373]nicepakismile[/MENTION] you guys beated the hell out of'em.

Proud to be an ex-member of your clan :frown:
 

Hassan Aftab

Among The Last of Us
Nov 13, 2010
2,200
3
43
Rawalpindi
Thanks, Izhan. However, they also played well. Let's also not forget that amaga, Naveed and I have been stuck to this game like a leech for a year when others had left so these results aren't completely fit for comparison.
 

Omyakha

Senior
Dec 8, 2007
5,115
0
41
39
Lahore
Thanks, Izhan. However, they also played well. Let's also not forget that amaga, Naveed and I have been stuck to this game like a leech for a year when others had left so these results aren't completely fit for comparison.
And in all that time you're probably the only one to have shown any signs of improvement :p

The fact that we managed to pull two victories against the Hafiz-e-TLOU after all this time was a feat in itself :p
 
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IzHee

Well-known member
Aug 16, 2013
1,291
230
69
28
Toronto
The Last of Us PS4 Patch 1.01.012 Released; Naughty Dog Completely Rewriting Code to Fix Multiplayer





The last of Us Remastered launched on PS4 and was met by cries of joy and almost universal praise, but the multiplayer experience has been a rather bumpy ride for many, affected by extremely long matchmaking times in multiplayer.Today the game received another patch, numbered 1.01.012, as announced by Multiplayer Designer Quentin Cobb on the PlayStation forums, even if he stressed on the fact that it’s not yet a full fix:

[QUOTE
]We’ve just pushed a live update that should improve matchmaking times. While this is a not a full fix, our update should hopefully reduce matchmaking times. We are still working on a patch which should dramatically improve matchmaking times and we’ll get into more detail about that a bit later. Also, in this live update is a fix to the Flamethrower damage. The PS4 Flamethrower should now output damage at the same speed as the PS3 Flamethrower.[/QUOTE]
Please back out of Factions and re-enter and you should be on version 1.01.012. Also, if you could describe your matchmaking times here it would greatly help us determine how our changes are doing. Thank you!

Earlier today Cobb went into more detail on the future patch that should finally fix the issue for good, explaining that the solution isn’t simple and the good folks at Naughty Dog are rewriting some very complex code from scratch in order to finally squash the hated bug.


Our programmers are working extremely hard on a patch that should help with matchmaking times significantly. This is not a simple fix or something that can be fixed through a live update. They are completely re-writing some very complex code that has to be implemented into a patch which takes time to test and go through submission. We are working as fast as possible to get this patch out to you guys so I want to thank you all ahead of time for being patient. I’ll update you guys as soon as I learn about a timeline for release. Thanks.
Cobb finally mentioned that the fact that the flamethrower uses fuel during special executions is another bug, and is into the list of issues to be fixed in a future patch.
 
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