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Street Fighter 6 Gameplay Revealed

Capcom delivered our first look at Street Fighter 6's gameplay and more of its roster at PlayStation's June State of Play. The trailer showed off several iconic Street Fighter characters and teased what looks to be a new logo.

Street Fighter 6 Gameplay Trailer


After the reveal Capcom confirmed the three new modes: Fighting Ground, World Tour, and Battle Hub. Arcade Mode, Training Mode, local versus battles, and online matches will also return. Capcom said details about the roster and Battle Hub will be revealed at a later date. It did share, however, that World Tour will be Street Fighter 6's single-player story mode that "pushes the boundaries of what a fighting game is and allows players to leave their own legacy with their player avatar."

Street Fighter 6 will feature a new mechanic called the Drive System, which Capcom describes as "a new gauge used to perform five distinct techniques to enhance a player’s offensive or defensive capabilities." The techniques include Drive Impact, Drive Parry, Overdrive Art, Drive Rush, and Drive Reversal.

Street Fighter 6 State of Play June 2022



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Capcom also announced the "Real Time Commentary Feature," a feature that adds commentary from FGC commentators like Jeremy "Vicious" Lopez, Aru, and others promising "real-time feedback and a new perspective."

Street Fighter 6 is being developed with Capcom's RE Engine and is slated for a 2023 release on PlayStation 4 and 5, Xbox Series X and S, and PC. Catch all the announcements and reveals from PlayStation's June State of Play with IGN's news roundup.
 
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Necrokiller

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And since when did Maximillian become a tech analyst that we care what he thinks about cloth physics? He's also the same person who said Tekken 8 looks better than the reveal trailer LMAOOO
 

CerebralTiger

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I mean, I never said he's a tech person. I just pointed out that he's absolutely correct in what he's saying about Rashid's cloth animation. The results speak for themselves :LOL: 🤜

 
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Necrokiller

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But not quite as fun as Necrokiller not talking about FFXVI's perfect scores tally in comparison to Cyberpunk 2077 :ROFLMAO:
As explained in another thread, the number of perfect scores only serve to crush CerebralTiger and his desperate attempts at pushing the narrative of Cyberpunk 2077 getting "mid" reception. 🤷‍♂️ :ROFLMAO:
 

Necrokiller

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CerebralTiger

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Returnal is a mid game. It has great gameplay, but is marred by poorly conceived roguelike elements 🤷‍♂️ :LOL:

Bayonetta 3 and Jedi Survivor have performance issues 🤷‍♂️:LOL:
 
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