MULTI [OT] Metro Exodus | Journey Beyond

CerebralTiger

Expert
Apr 12, 2007
19,836
5,868
129
Islamabad
support for the haptic features of the PlayStation 5 Dual Sense controller – anyone who’s frantically tried to pump up the pressure on their Tikhar in the middle of a pitched battle will be able to imagine the kind of thing we’re aiming for!
Don't see any mention of adaptive triggers support. No support, no replay.

@CerebralTiger full 4k with 60 fps on both consoles with Ray tracing
4k* :p

Probably has dynamic res enabled and scales down to 1440p or below when stressed.

Edit: it's temporal reconstruction (probably from 1440p).
 
Last edited:

CerebralTiger

Expert
Apr 12, 2007
19,836
5,868
129
Islamabad
AFAIK the Redux version of Observer is the only first-person game so far that includes the player character in the BVH for RT reflections (lol Cyberpunk). Maybe Battlefield V does it too? Never tried it on PC, so no idea. Will be interesting to see if Artyom is visible in reflections.
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,127
129
Out on May 6th (on PC)



Bad news for AMD Super Resolution.

Will you be adding in AMD Super resolution later?
We will not be adding specific support for this, as it is not compatible with our rendering techniques.

Digital Foundry coverage:


Unlimited light bounce (Real-time bounce for first only)
Ray Traced Reflections
Performance is on par with original release except in a few instances.
DLSS 2.1
Variable Rate Shading
Nvidia 3080 performs at Ultra RT what an AMD 6800 XT does at Normal/High RT


Ultimately, the infinite bounce RTGI produces ultra-realistic lighting conditions that almost look like offline rendering. Many games have static, off-line generated light maps where nothing moves but in this game it is actually real time, fully dynamic lighting that integrates beautifully with the time of day systems. Without a doubt, Metro Exodus Enhanced Edition's global illumination produces the best lighting I have ever witnessed in a video game.
With the new RT features, the game looks fantastic, with some scenes at times approaching the lighting quality of offline rendering from a path tracer.
 
Last edited:

Necrokiller

Expert
Apr 16, 2009
13,594
5,127
129
Awww CerebralTiger (jealousy++ lol) desperately looking for some wins. :ROFLMAO:



Good thing the broskis at 4A Games targeted 60fps without DLSS.
 
  • Like
Reactions: FuriousNinja

Necrokiller

Expert
Apr 16, 2009
13,594
5,127
129
DLSS 2.1 performance mode vs in-engine temporal upsampling which will likely be used on Series/PS5.

 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
The consoles are also probably gonna use the "Normal" RT preset that Alex describes in the video, which runs RT at quarter resolution, or maybe High if they're feeling ambitious which runs a full resolution but using Checker Boarding.
 

CerebralTiger

Expert
Apr 12, 2007
19,836
5,868
129
Islamabad
The consoles are also probably gonna use the "Normal" RT preset that Alex describes in the video, which runs RT at quarter resolution, or maybe High if they're feeling ambitious which runs a full resolution but using Checker Boarding.
Probably the Normal setting, since they're targeting 60fps.
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,127
129
The consoles are also probably gonna use the "Normal" RT preset that Alex describes in the video, which runs RT at quarter resolution, or maybe High if they're feeling ambitious which runs a full resolution but using Checker Boarding.
High is a possibility since RT reflections are not supported on consoles. Remains to be seen what base quality setting they use as the PC version scales to Ultra and Extreme beyond the High setting. There's also HairWorks and Advance PhysX which are more taxing on AMD.
 

CerebralTiger

Expert
Apr 12, 2007
19,836
5,868
129
Islamabad
General chit-chat
Help Users
We have disabled traderscore and are working on a fix. There was a bug with the plugin | Click for Discord
  • No one is chatting at the moment.
  • iampasha iampasha:
    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
    Link
  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
    Link
  • SolitarySoldier SolitarySoldier:
    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
    Link
  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    Link
  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
    Link
  • SolitarySoldier SolitarySoldier:
    why make good games when u can just buy everyone and shut them down lol
    Link
  • XPremiuM XPremiuM:
    I'm gonna say one last time, F*** Microsoft to infinity!
    Link
  • XPremiuM XPremiuM:
    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
    Link
  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
    Link
  • Link
  • XPremiuM XPremiuM:
    F*** Microsoft, and F*** their fanboys.
    Link
  • XPremiuM XPremiuM:
    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
    Link
  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
    Link
  • Necrokiller Necrokiller:
    MS: Hold my trillion dollars
    Link
  • Necrokiller Necrokiller:
    Sony: We can f**k up a totally good situation.
    Link
  • Link
  • XPremiuM XPremiuM:
    Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.
    Link
  • NaNoW NaNoW:
    so Baldurs Gate 3 is pretty great!"
    Link
  • faraany3k faraany3k:
    So who here is waiting for Senua Hellblade 2. Prequel was a true mind fuck experience.
    Link
  • GloriousChicken GloriousChicken:
    Sad indeed
    Link
  • NaNoW NaNoW:
    what a sad day
    Link
  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
    Link
  • Necrokiller Necrokiller:
    MS one upping Sony in catching the biggest L in gaming
    Link
  • Link
  • NaNoW NaNoW:
    oh
    Link
    iampasha iampasha: Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada...