Congrats I guess on finally being able to play a mechanically solid and fluid Marvel superhero game that is marred by a boring ass open world and weak Arkham series hooks
The only PS first-party exclooosives I would gladly double dip on PC are Shadow of the Colossus, The Last Guardian, Demon's Souls, Bloodborne, Astro's Playroom, Dreams, Resogun, and Retooornal (if it stutters as much or less than the PS5 version, of course lol).
The only PS first-party exclooosives I would gladly double dip on PC are Shadow of the Colossus, The Last Guardian, Demon's Souls, Bloodborne, Astro's Playroom, Dreams, Resogun, and Retooornal (if it stutters as much or less than the PS5 version, of course lol).
Sony ko day 1 PS5 buyer mila, alongwith Demon's Souls, Retooooornal and Rift Apart purchses. Yikkes!
Sony ko Bungie bhi mila, aur CerebralTiger ki excitement bhi
The operating income prediction has been significantly decreased (-16% or 50 billion yen) due to the same reason as sales, plus an increase in expenses associated with acquisitions. This includes the fact that the acquisition of Bungie has been completed earlier than expected, which caused an additional 13 billion yen expense to be recorded this fiscal year, which would otherwise have been recorded in the next.
The only PS first-party exclooosives I would gladly double dip on PC are Shadow of the Colossus, The Last Guardian, Demon's Souls, Bloodborne, Astro's Playroom, Dreams, Resogun, and Retooornal (if it stutters as much or less than the PS5 version, of course lol).
Yup. Xbox doesn't have exclusives, since they're all on PC. And while Sony put Horizon: Zero Dawn on PC and might bring a couple more to the platform, the big franchises will remain exclusive to Playstation hardware.
Unlike a certain game from Poland that was termed as ambitiooous despite even failing to match the ambitions of a PS2 GTA game, The Last Guardian was an ambitious attempt at something unique. It didn't always live up to those ambitions - a troubled development cycle on PS3 didn't help - but when it did, it was remarkable
Actually, just went through the article, and they're talking about the prediction for the next quarter. The drop in income during Q1 (which the FY 2022 results are for) has nothing to do with the Bungie acquisition, because it was completed on July 15 during Q2
Nothing unique about pet simulators, and it still managed to fail after 11 years of unlimited backing from Sony. Atleast the director himself spent his time playing better games like Candy Crush. And we can play better games with animals like Stray
You reap what you sow. This is what happens when you take away choice from consumers. Even with 88% split going to developers, they can't recoup costs. Meanwhile, Helldivers 2 is a massive hit for Sony thanks in big part to Steam.