MULTI Grand Theft Auto V |OT| After 5 Years On The East Coast.....

rotipuj

Proficient
Oct 4, 2012
850
0
21
It is Overrated. reveiwers kuch zyada hi overrated kardete hain kisi bhi popular game ko.

mere khayal mein yeh game 7. 7 means good. hai. ya 6. means O.K. not 10.
Have you played the game then?
I knew it was only a matter of time until you or that other idiot came and posted something completely bullshit. :tv:
 

Counter6

BharamBaz
Oct 28, 2012
906
0
21
PC: Where all Good Games are
Have you played the game then?
I knew it was only a matter of time until you or that other idiot came and posted something completely bullshit. :tv:

they gave gta4 10 and it was 98 on metacritic

lekin meri nazar mein woh 6 rated game tha. yeh bhi wohi cheez hai. mene kab kaha game bekar hai?? sahi hai bus lekin 10 nahi hai.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,625
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S.S Normandy
ok just some notes, following up on DF's advice I actually created a GOD (Games on Demand) version of disc 2 and placed it on the 360 formatted segment of my USB HDD, and it actually looks like the pop-in has been reduced significantly. I'm not noticing anywhere near as many trash cans popping up in view when driving fast. Looks like GTA V is utilizing every ounce of bandwidth the consoles can offer so doubling up on a single resource is not adviseable, instead off loading half the load to the HDD and half to a USB does the trick.

so, 360 owners, follow this advice.

install the disc 1 mandatory install content on your official, on-board 360 HDD. Install disc 2 to a separate USB (make sure the USB is a good one, not a shitty SD card speed device for optimal results)

also, TREVOR IS A MOTHER FUCKING SADIST !!.. there are some REALLY fucked up missions as Trevor later on lol, full on "kaala paani" style torture of tied victims etc.
 

Mephisto

The Prime Evil
Jun 4, 2008
628
1
23
Lahore
ok just some notes, following up on DF's advice I actually created a GOD (Games on Demand) version of disc 2 and placed it on the 360 formatted segment of my USB HDD, and it actually looks like the pop-in has been reduced significantly. I'm not noticing anywhere near as many trash cans popping up in view when driving fast. Looks like GTA V is utilizing every ounce of bandwidth the consoles can offer so doubling up on a single resource is not adviseable, instead off loading half the load to the HDD and half to a USB does the trick.

so, 360 owners, follow this advice.

install the disc 1 mandatory install content on your official, on-board 360 HDD. Install disc 2 to a separate USB (make sure the USB is a good one, not a shitty SD card speed device for optimal results)

also, TREVOR IS A MOTHER FUCKING SADIST !!.. there are some REALLY fucked up missions as Trevor later on lol, full on "kaala paani" style torture of tied victims etc.
u know thats a very good idea to load the disc 2 off external device.

I've been playing the game as it was intended (disc 1 installed in hdd and disc2 off the dvd) and it works fine. Last night I tried both discs in internal HDD and I noticed slow pop ups and more FPS drops.

I don't want to use the DVD rom so external USB might be a good option....


Here is my question...

Which one has a faster data transfer on the xbox? USB or DVD Rom?

I'm not sure if Xbox uses USB 1 or 2, neither am I sure if the DVD ROM uses SATA 1 or 2.

If we are able to find out which one out of the both is faster, it would mean that's the optimal game performance you can get out of the system...
 
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Gizmo

Expert
May 6, 2009
12,624
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Lahore
^^I've been playing Disc 2 off of my external USB HDD this whole time so I haven't been having any issues with pop ins or anything like that. Just a little bit in the first few mins but after that it's been great.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,625
2,201
129
S.S Normandy
u know thats a very good idea to load the disc 2 off external device.

Here is my question...

Which one has a faster data transfer on the xbox? USB or DVD Rom?

I'm not sure if Xbox uses USB 1 or 2, neither am I sure if the DVD ROM uses SATA 1 or 2.

If we are able to find out which one out of the both is faster, it would mean that's the optimal game performance you can get out of the system...
1. Depends, the 360 caps the USB/SATA speed at 16MB/s, so you're advised to use a good branded USB or if you have a laptop HDD in a USB enclosure, that would work just fine. I have two portable Western Digital HDD's.. and there's nothing better than WD for portable HDD's (suck it seagate loosers) so that's what I would recommend.

2. Xbox uses USB 2.0, but it runs at a cap of 16MB/s (a figure obtained from digital foundry) so don't expect to get 25~MB/s speeds if you're using a good USB. But do expect it to be faster (and obviously less strenuous on your 360 lens and the vent fans) compared to using the DVD drive.

bottom line: A good USB will always be a better choice than running the game off of the disc. For many reasons, including less vent noise, less wear and tear on your drive and a definite boost in read/seek speeds.
 

BumperJumper

#VitaBros
Jul 27, 2010
11,878
0
41
Grand Theft Auto 5: the Digital Foundry verdict

At last, Rockstar North's monstrous open-world caper is here in all its glory - but after five years and an estimated £170 million being sunk into development and marketing, which version is the one to buy? After playing both versions extensively and amassing over 2TB of lossless video to analyse, we must stress that you're bound to have a fantastic time with either take. Lighting and physics engines are fully intact on both versions, and the minor differences in reflection mapping go down as nitpicks. At its core, both PS3 and 360 present the same massive Los Angeles-inspired sprawl via the same 720p native resolution lens, with almost entirely identical effects and object detail.

However, it's apparent that the PS3 version has an undeniable advantage in one area: even to the naked eye, ground textures on 360 are blurred as a result of what appears to be unoptimised asset streaming. Glitch or not, this basically amounts to concrete and grass textures appearing fuzzier beneath the feet of Trevor, Michael or Franklin, while the PS3 version's remain crystal clear. The 360 does command a minor advantage in frame-rate during synchronised play, but for shoot-outs and high-speed hurtles down the city streets, the PS3 can sometimes pull ahead in these metrics - though the difference is rarely perceptible either way. Since all else is identical across the board, the PS3 version is recommended on the grounds of image quality if you have the option.


Grand Theft Auto 5 easily counts as the most feature-rich and eye-catching sandbox title of the current generation to our minds, though the silence on the as-yet unannounced PC and next-gen releases is deafening. Adaptations must surely be in the running - and doubtless these would be bolstered by smoother performance and higher-grade effects afforded by more muscular hardware. But that's perhaps missing the point; with so much heist-plotting content crammed into one package, and with an intriguing 16-player online mode yet to be patched in, there's no time like the present to enjoy Los Santos' delights on the platforms you already own.
Face-Off: Grand Theft Auto 5 • Face offs • Eurogamer.net
[MENTION=26]Chandoo[/MENTION] [MENTION=218]CerebralTiger[/MENTION] [MENTION=4374]Journeys End[/MENTION]

Digital Foundry gives the nod to PS3 version w.r.t Image Quality :tv:
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,625
2,201
129
S.S Normandy
texture streaming glitch ? probably gonna get fixed in the first title update. Average of 2FPS advantage is what matters here (sm1)

can't say I noticed the texture glitch until pointed out, i'm just happy to have the pop up lessened to the point of not being visible with the USB install.
 

manigamer

Respect Ma AuthoritA!!!
Global Mod
Jun 28, 2007
51,830
395
89
On earth...Lahore
Holy crack.. local game shop owners selling for 9k average :p gta V ps3 copy DAMNNNN haha


[h=1]Grand Theft Auto V GIFts[/h]


Grand Theft Auto V is definitely one of the most GIFable games out there, which is why we created some memorable GIFts to share with you as we celebrate the game's release. You can check them out at the GT Tumblr page here, but we've conveniently posted them below for your viewing pleasure​


Spoiler: show
What’s worse than a madman stealing your car? That madman running you over with your own car.
See our full review now on GT.
Not even the cows are safe from GTA V’s antics. (Don’t worry PETA, it’s a stun gun.)
See our full review now on GT.
I guess that cop problem kind of took care of itself. Guess I’ll move along.
See our full review for GTA V now on GT.
GTA reminding us once again why you should always wear a seatbelt.
See more driving gameplay and our full review now on GT.
Now this is how you do an explosion right. See more explosions and our GTA V review now on GT.
I think it’s safe to say that this explosive setup kind of backfired on him.
See more explosions and our GTA V review now on GT.
Nothing like a good workout before the release of GTA V. See more Franklin gameplay and our full review now on GT.
We’ve all done it at one time or another – total grenade launcher fail. See our GTA V review now on GT!
Taking down a ghetto bird without breaking a sweat.We’ve got plenty more explosions where that came from, and be sure to check out our full review.
As if getting to play GTA V early wasn’t enough, this guy just keeps getting lucky.
When the man in his underwear grabs the grenade launcher, you listen to what he says and sit down to watch the GTA V review.
Like a mime-punch to the face, the GTA V review is up to brighten your day.​
 

BumperJumper

#VitaBros
Jul 27, 2010
11,878
0
41
texture streaming glitch ? probably gonna get fixed in the first title update. Average of 2FPS advantage is what matters here (sm1)

can't say I noticed the texture glitch until pointed out, i'm just happy to have the pop up lessened to the point of not being visible with the USB install.
FPS advantages? What?

The target this time is 30fps for both platforms, and it holds at that point for most areas. Overall the PS3 puts out the lower frame-rate for synchronised in-engine cut-scenes, typically by a matter of two frames-per-second and rarely much more. Curiously, the 360 version is the only one of the two to drive upwards from the 30fps target on occasion - far from being ideal, this produces a judder effect due to the frame-rate no longer operating as a multiple of the 60Hz output signal. Regardless, the readings for both consoles stick together like glue during dips below the line, with each going as low as 20fps.

For unsynchronised play involving cop chases through busier segments of the city, it's common to see drops to 20fps on both platforms as well, though a clear performance leader is hard to parse out here. Trevor's more explosive battles with rival drug dealers in the outback areas also suffer, during which the PS3 seemingly takes an advantage despite the chaotic excess of fire and smokes effects. Ultimately, the variability of this lead shows attention has been duly paid to the strengths of the PS3 architecture, where the difference is practically imperceptible to the naked eye.
Also Image Quality is superior on PS3 as mentioned by DF and combine this with the performance boost and is there any need to say this anymore?

However, it's apparent that the PS3 version has an undeniable advantage in one area: even to the naked eye, ground textures on 360 are blurred as a result of what appears to be unoptimised asset streaming. Glitch or not, this basically amounts to concrete and grass textures appearing fuzzier beneath the feet of Trevor, Michael or Franklin, while the PS3 version's remain crystal clear. The 360 does command a minor advantage in frame-rate during synchronised play, but for shoot-outs and high-speed hurtles down the city streets, the PS3 can sometimes pull ahead in these metrics - though the difference is rarely perceptible either way. Since all else is identical across the board, the PS3 version is recommended on the grounds of image quality if you have the option.
notearsonlydream.gif
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,625
2,201
129
S.S Normandy
it's a glitch, enjoy your victory until the first title update :p

also
Running straight from disc, then, there's little to distinguish the PS3 and 360 releases when it comes to environmental detail, but there are some curious catches. Flying the Cuban 800 plane around shows up variations in grass placement, but more striking is the presentation of palm trees regularly sighted around the city. Their more flourishing look on 360 is unusual given the parity elsewhere, though we notice the upshot of this is a nasty pixel-crawl across their tops during slow pans, suggesting a lack of alpha-to-coverage to mitigate the extra-thin details. Also falling within nitpick territory is a slight difference to reflection map resolution while in front of Franklin's bedroom mirror - the PS3 delivering a lower-quality, pixellated alternative to the 360's reflections
thomas morgan is the same guy who gave a win based on "crisper" controller response lol. He's no LeadBetter.
 
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