Good game programming book covering windows + directx for games programming.

vickyrare

vickyrare
Apr 21, 2009
103
0
21
Karachi
I am not sure this gonna work, but i am giving it a try. Right now the PG forum has a limit per user to upload files. I have got heaps of ebooks related to game programming, but unfortunately i cannot upload them. I am sharing it on facebook. Give it a go, and post back whether it works on not.


Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization

New from bestselling video game guru, André LaMothe, Tricks of the Windows Game Programming Gurus provides an incredibly rich tour of today's video game programming techniques for the Microsoft DirectX gaming platform. Filled with entertaining and challenging code examples in C, this book sets a high standard as a tutorial for getting started with game programming and will certainly earn a place on the bookshelf of any working (or aspiring) game developer. The incredibly rich detail within this book on virtually all facets of game development on the DirectX platform is what sets it apart from other titles. The author, a truly legendary game programmer, conveys his expert knowledge with a sense of authority and flair in a massive format (nearly 1,000 pages). After a tour of basic Windows C programming, this book centers on Microsoft DirectX for game development. Though most of the printed book centers on DirectDraw (for 2D APIs), these APIs are used to render 3D worlds. (A wide variety of articles on Direct3D are included on the accompanying CD-ROM.) The author also shows how to get the most out of other Microsoft APIs for high-performance gaming, including sound (DirectSound and DirectMusic) and input (with DirectInput).

Rarely does the ordinary programmer get a glimpse into the high-powered world of video game development. That's what's offered here with plenty of techniques and tips for creating leading-edge game effects (such as simulating the laws of physics in your games, like gravity, or creating smarter characters with artificial intelligence). Whether you are an aspiring game developer or an interested game enthusiast with a programming background who wants a peek under the hood, Tricks of the Windows Game Programming Gurus shows you how it's done in an exciting, technically rich, and authoritatively told tutorial on how to use DirectX for creating realistic video games. --Richard Dragan

Topics covered: Game basics, history of video games, 3D modelers and graphics tools, Windows C programming primer, graphics, COM, DirectX and DirectDraw fundamentals, DirectDraw surfaces, double buffering, working with bitmaps, color-keying, vector rasterization, 2D transformations and clipping, input and DirectInput, sound effects with DirectSound and DirectMusic, binary search trees (BSTs) for 3D worlds, multithreading, artificial intelligence for games, physics modeling, gravity, bouncing effects and particle systems, and Direct3D and 3D programming (on CD-ROM).

Product Description
Tricks of the 3D Game Programming Gurus takes game programmers to the next level of programming, teaching them the latest techniques and tools: DirectX, 3D acceleration, Artificial Intelligence and explains, in detail, 3D algorithms including texture mapping and lighting.


http://apps.facebook.com/divshare/?page=download&file=7246348-2b8
 

Rapchik Killer

Well-known member
Jan 18, 2007
1,263
0
41
34
Karachi, Pakistan
so vickyrare do you have some high level books or just basics? i need books like shaderx series and a lot of others.. if you have these books plz pm me and upload em some place so i can get em if possible.. and tell me which books do you exactly have these might help me a lot... i tried torrents but i am not getting very good hits :(..
 

Rapchik Killer

Well-known member
Jan 18, 2007
1,263
0
41
34
Karachi, Pakistan
Yea and that book is pretty good but it has mostly the basics of game programming.. btw thanks for the share.. div share seems nice tho ill try n upload some books i have and share it with you..
 

vickyrare

vickyrare
Apr 21, 2009
103
0
21
Karachi
Yeah i have following books from shaderx series.

ShaderX1 - Vertex and Pixel Shader Tips and Tricks
ShaderX2 - Introductions and Tutorials with DirectX9
ShaderX3 - Advanced Rendering with DirectX and OpenGL
Shaders for Game Programming and Artists
Shaderx2 - Shader Programming Tips & Tricks With Directx 9

do you want me to upload them to the usual facebook spot.
 

AbsoluteDashing

Beginner
Jun 25, 2008
45
0
11
link in first post is not working, plz check it.

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