Playstation God of War 3 to Have Rumble, Run at 1080p

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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Rumble confirmed ? unless of course god of war 3 is being made on the 360. Ahem.

God of War 3 to Have Rumble, Run at 1080p


And the PSP version is finally confirmed.
By 1UP Staff, 03/12/2007
You read right -- God of War 3 has been unofficially announced during the launch party for God of War 2. Matt's got the goods in his liveblog of the event:
9:40: Did Barlog just confirm that God of War 3 will be in 1080p with Sixaxis and VIBRATION functions on PS3? He sure did! Whoa! Well, technically he didn't confirm GOW3, but he confirmed Sixaxis and vibration for the future of God of War. Here's hoping he wasn't joking, but it didn't sound that way. 9:35: Okay, first official group of details on the PSP game:
-It's not a port. In the words of director Cory Barlog (who is involved with the PSP game along with developer Ready at Dawn), "It is its own story that connects to the overall story. God of War, God of War 2, and then if all the stars align God of War 3 will be the telling of a trilogy. This PSP story will be a further fleshing out."
-The developers are not sure what's going to happen to the roll that was previously on the right analog stick yet -- various ideas like a toggle are being thrown around, but we don't know any more than that. "There are plusses and minuses to all of it," says Barlog.
-There's no word on where this sits in the overall story yet.
-There's no word on PSP/PS2/PS3 connectivity features. Ready at Dawn was one of the few developers to do PSP/PS2 connectivity with Daxter and Jak X, but Barlog says: "As far as the connectivity and stuff, it sounds awesome, but really kind of just found out about Home ourselves... Home was in development [during GOW2], but nobody really on our development team was knowledgeable about it, so there wasn't much we could do about it."
-The goal is for this version to be just as epic as the others, despite being on PSP. Barlog: "It is epic. It is big. There are hooks in the PSP story that I actually wrote from one of my first stories for God of War 2, so there are a lot of elements -- we're going to keep connecting all this stuff. To me, it's a persistent world... I want the PSP version to not feel like the PSP version... it's just as big. It's just as epic. It's God of War."
-You may revisit some general areas, but none of the same levels from previous games. Barlog: "We're not reusing any levels. We're not doing any of that stuff. It's all original content. And the game will ship with a second analog nub -- totally kidding! Not true at all!"
Stay tuned for more; we'll definitely be following up on this.
 
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