MULTI Cyberpunk 2077 - PS4 Pro / PS5 (via BC) gameplay

Necrokiller

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Apr 16, 2009
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I mean, its hard to even see it clearly there lol



Looks great. The lighting and skin shading in particular stands out too. This game will be glorious on PC.
 

iampasha

Well-known member
Apr 4, 2013
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Karachi
The first thing im gonna disable when in i start this game is chromatic abberation. It will look much better without it
 

Necrokiller

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Apr 16, 2009
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Atleast Chandoo acknowledged that CDPR is achieving ND's level of detail while being a massive open world game.

Didnt think that went as planned lol

Ps. Wtf is up with that hideous second pic lol
 
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Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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'massive' open world, surejan.gif :p

and that 2nd pic is an upside down Ellie, that whole scene has some real nice character detail you don't see in any other game (character face/lips get sun burnt after a while, blood splat spreads on her clothing in real time etc).
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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comparing a studio with history of making open world games, to a studio whose creative lead has openly admitted they will only make story driven SP games .. wow kia shocking statement hai :p
 

Chandoo

Resi Evil 4 > Your fav game.
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"attempt" to backtrack by showing visual example, of how CDPR matched "level of detail (hint: veins lol)" comparable to a linear game.


🤣
 

CerebralTiger

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Apr 12, 2007
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I mean, its hard to even see it clearly there lol
It's pretty noticeable here (@12:50).


Atleast Chandoo acknowledged that CDPR is achieving ND's level of detail while being a massive open world game.
lol why does it being an open world game matter in this case? TLOU2 could've easily been an open world game with the same fidelity. It features a pretty large pseudo-open world section. Only a portion of the world map is loaded into the memory (and hence is being rendered) at a given instance in open world games.
 

Necrokiller

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Apr 16, 2009
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It's pretty noticeable here (@12:50).
Also pretty noticeable in the screenshot I posted. Besides, the game has a very different visual make-up. A better way to judge its foliage quality will be comparing Spider-Man's foliage quality to Cyberpunk 2077's lol.

TLOU2 could've easily been an open world game with the same fidelity.
Who knows? Fact is that it simply isn't lol. So the comparison is flawed to begin with.
 
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CerebralTiger

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A better way to judge its foliage quality will be comparing Spider-Man's foliage quality to Cyberpunk 2077's lol.
Or to RDR2's foliage quality, perhaps? lol

Who knows? Fact is that it simply isn't lol. So the comparison is flawed to begin with.
An open world section exists in the game. The streaming tech is in place. As a matter of fact:


The Seattle region map size is probably around the size of Yakuza and Judgment's Kamurocho lol.
 
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