MULTI [CAPtivate 2011] Dragon's Dogma (PS3, X360)

Bad Mofo

Frakkin' Toaster!
May 27, 2008
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Source: Capcom Unity

Genre: Action
Platforms: PS3™, Xbox 360®
Release Date: 2012
Rating: ESRB M (TBC)
Developer: Capcom
Publisher: Capcom


Features
• Highly Stylized Action Combat – The creators of this game were responsible for the action hits – Resident Evil® 4 and Devil May Cry® 4.
• Fight With Ability – The soul of combat comes down to how the game is played, where you strike the enemy, and how you react to their attacks.
• Accessible Depth – Bringing an unprecedented level of depth to the action genre, every decision has an effect on gameplay in an intuitive way that does not require micromanagement. The weight of your weapon, the material of your armor – even the length of your legs – plays a role in how you fight your battles, but does not interrupt the flow of the action.
• Epic Adventure – Dragon’s Dogma is built from the ground up as an action experience for consoles with a continuous, epic storyline that stands alone in style, scope and substance.
• Open World – Utilizing Capcom’s proprietary MT Framework engine and the groundbreaking graphical styles and lighting effects used in Resident Evil® 5 and Lost Planet® 2, Dragon’s Dogma expands the environment to create a vast, richly detailed world, ripe for exploration.
• A Rich Population – In addition to interacting with hundreds of fully voiced NPCs, you’ll be able to fight a large variety of creatures, from goblins to griffins and dragons. Each enemy requires a different strategy and provides a unique experience.




Seems interesting; solid pedigree.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
Looks pretty damn fantastic








also, impressions from an attendee.
Dragon's Dogma has the largest development team in Capcom history. The game is fully open-world, but has a main line story you can choose to follow or you can opt to explore at your own pace. Not much was divulged about the story itself, but it does have to do with an ancient sleeping dragon choosing a warrior to be his servent, and thus you must embark on a quest to see the dragon's will done.

You can choose between three classes: Strider (think ranger) a mage, or a fighter. You hit the field and will receive objectives and sidequests and can try and complete them alone, but you are best to recruit "pawns" to your cause. You can meet any NPC in towns or out in the wilderness and have them be AI controlled team mates who will greatly assist you in taking down mythological monsters (Griffons, Hydras) or raiding a temple or saving villagers, etc.

The gameplay is fast and action-orientated, but there is lots of strategy and RPG elements under the hood. In the playable demo, you can only choose the strider, where you have a light attack, strong attack and one special move for each, in this case, daggers. You also have a ranged attack (bow and arrow) and most interesting of all, a "grab button".

In the demo, you must kill a massive eagle headed griffon, and this is where the grab button comes in handy. You can choose to fight the griffon while it's flying in the air, you hack at it when it's on the ground, but you can also grab onto the griffon from any angle you want, beak, tail, legs, then proceed to hack at it until it throws you off, or comes crashing to the ground.

Meanwhile, your fighter and mage companions can help you in various ways, the mage can imbue your daggers or arrows with fire, which will be able to set the griffon ablaze, if this happens while the griffon is airborn, his feathers will burn up, and he'll come crashing down in spectacular fashion.

The fighter meanwhile, can call to you, and let you know they will give you a boost by holding out their arms. The will then catapult you into the sky, where you can grab onto the griffon in mid-flight. Awesome stuff.

Smaller enemies, such as goblins will also join in on the battle, and pester you while the griffon flies overhead and tries to dive bomb the entire party. Once you get the griffon down to the ground, you have to work hard to slay it while it's there, less it take to the skies again. Once dead however, the griffon will be covered in blood, and it's feathers will be ripped and torn, you really feel like you just barely won an epic battle.

The sound track is fully orchestrated, and amazing, think Shadow of the Colossus, but even more bombastic.

Graphically, the game is amazing, draw distances to die for, tons of dust/rocks debris shooting all over the place when the griffon comes crashing down...

One of the most awe-inspiring sights, was when the griffon was hovering in front of the sun, waiting to attack your party, every individual sunbeam was poking through the folds of it's feathers, making it look like the most majestic fucking creature ever.
 

sshah

Lord SwagSuke
Jun 15, 2010
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I wouldn't put good story-line and capcom in the same sentence. Also, what's with the WRPG plastic surgery in desperation? Must be to the attract the said audiances, following the western mantra they kept on endlessly chanting.

Looks medicore as hell.

Not much was divulged about the story itself, but it does have to do with an ancient sleeping dragon choosing a warrior to be his servent, and thus you must embark on a quest to see the dragon's will done.
Wow, what a premise.
 

Geralt of Rivia

aka princepk
Nov 16, 2008
3,049
0
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Karachi
Return to narnia... return to hope... Next summer before the world ends...oops sorry... The screenshots made me think of the mythical creatures in Narnia. Gryffins, Fawns, and the 3 headed Dahaka (I see 4 heads here, or perhaps two 2headed dahakas)... Well after dragon age, witcher and narnia games (yes I played both parts), dunno why I'm not so excited about this. Perhaps my excitement is saved for witcher 2, skyrim and dark souls...

edit: Graphics look really ordinary, and dunno why I get the feeling this is a dragon age derivative.
 
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Geralt of Rivia

aka princepk
Nov 16, 2008
3,049
0
42
Karachi
Yeah... that's what i was saying. That ain't anything new. Capcom gotta put extra effort in this game to make is stand apart from dragon age, skyrim, witcher, (and in some cases, as I think, narnia and GoW) or else, they should be prepared to get it labeled 'derivate'. That's how games like these end up.
 

Raptorian

Senior
Feb 15, 2007
5,205
0
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Dubai
Now THIS is the Dragon Age I've been waiting for. Watched a gameplay trailer over at GameTrailers. Needs a lot of polish for what could be the next big thing from Capcom.
 

Necrokiller

Expert
Apr 16, 2009
13,594
5,126
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Perhaps my excitement is saved for witcher 2, skyrim and dark souls...

edit: Graphics look really ordinary, and dunno why I get the feeling this is a dragon age derivative.
Yeah, you kinda nailed it there.

The trailer was decent though. Better than I expected.
 

Bad Mofo

Frakkin' Toaster!
May 27, 2008
5,397
0
41
hay guys ..


this is not a WRPG .. stop comparing it to WRPGs ..
*watches trailer again*

Isn't it? It's a damn shame if it isn't, because it looks like it could have been an awesome one.

I gotta say, Capcom is putting Japanese game developers back on the map. This game looks fresh, even though it had me fooled it's an action-RPG. I mean, the intense action coupled with the RPG elements (I'm sorry; guy with cloak summoning fire from nowhere = RPG) would make for one awesome game.

I smell 2 team-mates though. Everyone loves that Bioware concept.
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
45,727
2,201
129
S.S Normandy
It might feature some RPG elements, but the blurb in the OP reads like Monster Hunter through and through. The 3 class concept, weapons weight, using animal parts as equipment etc's all straight out of MH.


and yes.. CapGOD keeping it real despite what the haters might say, they're doing both Japanese and Western games a justice single handedly (and via out sourcing :p).
 
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