MULTI Star Wars Jedi: Survivor (Sequel to Jedi: Fallen Order) - 2023 - PC and Next Gen Only

CerebralTiger

Expert
Apr 12, 2007
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Islamabad
Still way better than the frame time spikes in the PC version, which are higher than those seen on PS5/Series X and not just limited to background loading 🤷‍♂️:LOL:
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,741
632
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31
I guess the real issue is if it is ' consistently ' stuttering vs traversal stutters only!

PC ports due to shader compilations, stutter consistently!
 

Necrokiller

Expert
Apr 16, 2009
13,573
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Hypee trailer!!


Delay pushed it too close to Redfall though (May 2). And given how the first game had technical problems, might be better to wait a bit to play this.
 
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Necrokiller

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Apr 16, 2009
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Powahhh of worlds fastest SSD. Digital Foundry didn't get any console code for testing. Goddamn game coming in hot like the first one lol
 
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Necrokiller

Expert
Apr 16, 2009
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Xbox is the least reviewed version so far so better wait for more reports.

Windows Central:

Performance mode mainly was fine throughout my playthrough, with one notable caveat. Whenever I was exploring Koboh and got close to the hub area, the resolution and framerate noticeably tanked, with some textures even taking a couple of seconds to pop in. It was jarring whenever it happened, with a marked difference in the game's visual quality and the responsiveness of the controls, so I hope this is something the developers can improve before or shortly after launch.
Gamespot:

On a final note, Survivor's technical performance is a stumbling block that must be noted. Playing on Xbox Series X, I experienced random crashes on a number of occasions, all annoyingly during cutscenes before the game had a chance to autosave. On one unlucky (and deeply frustrating) occasion, the game crashed during the cutscene following an especially challenging multiple-phase boss fight that had taken me many attempts to finally beat
 

CerebralTiger

Expert
Apr 12, 2007
19,688
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Islamabad
Powahhh of worlds fastest SSD.
Factually incorrect. The PS5's SSD wasn't the fastest at or before the PS5's launch. It's the whole IO setup, ranging from the SSD to the decompressor that comes together to deliver the fastest throughput. It may be surpassed now on PC with DirectStorage, but that's still awaiting a real-world example that uses GPU decompression :LOL:🤜

Moreover, Necrokiller tends to forget that pop-in can happen due to other bottlenecks 🤷‍♂️:LOL:
 
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Necrokiller

Expert
Apr 16, 2009
13,573
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Factually incorrect. The PS5's SSD wasn't the fastest at or before the PS5's launch. It's the whole IO setup, ranging from the SSD to the decompressor that comes together to deliver the fastest throughput. It may be surpassed now on PC with DirectStorage, but that's still awaiting a real-world example that uses GPU decompression :LOL:🤜

Moreover, Necrokiller tends to forget that pop-in can happen due to other bottlenecks 🤷‍♂️:LOL:
Kya faida ho raha? 🤷‍♂️😂
 
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    by closing down good studios
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    well he is breaking barriers
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    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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  • SolitarySoldier SolitarySoldier:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
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  • SolitarySoldier SolitarySoldier:
    "These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
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    why make good games when u can just buy everyone and shut them down lol
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    I'm gonna say one last time, F*** Microsoft to infinity!
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    Microsoft deserves all the hate they can get. Seriously i can't explain how much i want to curse them out.
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  • XPremiuM XPremiuM:
    They could've sold the studios instead of closing them, but the nazi bastards just didn't want competition down the road.
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    F*** Microsoft, and F*** their fanboys.
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    What's the f*** is wrong with them? I mean really? Have they completely lost it? F***ing retards.
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  • XPremiuM XPremiuM:
    So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
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    MS: Hold my trillion dollars
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    Sad indeed
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    what a sad day
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  • faraany3k faraany3k:
    Necrokiller said:
    MS one upping Sony in catching the biggest L in gaming
    tbh gaming industry as a whole is failing much like tech industry. They have buckled down too much to Corporate suites then relying on passionate and innovative people. A corporate only believes in financial growth and shareholders.
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