The drop in resolution from dynamic 2160p/30fps to dynamic 1260p/60fps (faux 1800p w CBR) w/ a few graphical cutbacks is worse than what we've seen from other first party PS5 games.
Demon's Souls: 2160p/30fps and 1440p/60fps w/ a few graphical cutbacks
Spider-man Remastered: 2160p/30fps w/ RT reflections, dynamic 2000p/60fps w/o RT and a few graphical cutbacks, and dynamic 1440p/60fps w/ RT reflections and a few graphical cutbacks
Spider-man Miles Morales: 2160p/30fps w/ RT reflections, dynamic 2000p/60fps w/o RT a few graphical cutbacks, and dynamic 1440p/60fps w/ RT reflections and a few graphical cutbacks
Ratchet & Clank: A Rift Apart: dynamic 2160p/30fps (or 40fps @ 120Hz) w/ RT reflections, dynamic 1800p/60fps w/o RT reflections, dynamic 1440p/60fps w/ RT reflections and a few graphical cutbacks
Demon's Souls: a few graphical cutbacks
Spider-man Remastered: and a few graphical cutbacks, and a few graphical cutbacks
Spider-man Miles Morales: a few graphical cutbacks
Ratchet & Clank: A Rift Apart: a few graphical cutbacks
Eff you Sony. 10 bajay tak game unlock nahi howa. I bought the digital PS4 version and fucking Sony wont let me pre load the PS5 version until after release. #JustSonyThings.
Abhi upgrade purchase karein gey phir poora din download and then will finally be able to play it by tomorrow evening. WTF !
Its a common pattern at this point. Cross-gen upgrades seem to be nothing but a headache on PS5. Who knew Microsoft's "Smart Delivery" would end up being more than a marketing gimmick.
Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
"These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things" ... seems to me that's exactly what it is
So i just found out that f***ing s***bag Microsoft shut down Arkane Studio (makers of the brilliant Dishonored series) and Tango Gameworks (makers of the iconic The Evil Within series), among some other studios. I just want to say a giant F*** Y**! to Microsoft. THEY'VE F***ED UP BIG TIME this time.
Started Dead Island 2, and i find it pretty lame. The story is shit. The characters are either cringe or bland (all 6 of them), The gameplay isn't fun. Even the goddamn zombies don't behave like proper zombies. They're all fast & intelligent unlike how zombies are supposed to be like. Any fan of "zombie" genre cannot possibly like this shitfest of a game. Dying Light 2 was million times better than this shit.