Hi all ,was just searching google news for random stuff and found a post related to pakgamers ,it is related to the interview of nanow with the team behind dying light.Was really happy to see this and wanted to share with all of you . Here is the translation of the text from the website:
*“““Colleagues from PakGamers have succeeded by Techland developers talk to - specifically Maciej Binkowski, who currently works at the horror title. The Studio, which was previously in call of Juarez and dead Iceland has covered otherwise rather kept, there is more detailed information about the upcoming game.
In an interview published on YouTube, developer Maciej Binkowski asks the questions of Wajhi by PakGamers. While the Techland staff questioned, inter alia to the resolution and frame rate - two important issues in relation to the graphic quality of a title. Binkowski was initially somewhat hesitant, he explained that one am currently working that game to realize stable 1080 p at 60 FPS (frames per second).
Further the developer seated at dying light was asked also to possible "save places", so places in the game where the player is safe from the zombies. Binkowski, confirmed that there are such places. On these, you can get new missions and deliver the people you saved. Also you must worry about its equipment and weapons, which are very important in the course of the game.
Dying light will appear in the February 2015 for PC, Xbox, PlayStation 4, Xbox 360 and PlayStation 3. By the way, the 1080 p at 60 FPS were meant on the next-gen consoles.
Colleagues from PakGamers have succeeded by Techland developers talk to - specifically Maciej Binkowski, who currently works at the horror title. The Studio, which was previously in call of Juarez and dead Iceland has covered otherwise rather kept, there is more detailed information about the upcoming game.
In an interview published on YouTube, developer Maciej Binkowski asks the questions of Wajhi by PakGamers. While the Techland staff questioned, inter alia to the resolution and frame rate - two important issues in relation to the graphic quality of a title. Binkowski was initially somewhat hesitant, he explained that one am currently working that game to realize stable 1080 p at 60 FPS (frames per second).
Further the developer seated at dying light was asked also to possible "save places", so places in the game where the player is safe from the zombies. Binkowski, confirmed that there are such places. On these, you can get new missions and deliver the people you saved. Also you must worry about its equipment and weapons, which are very important in the course of the game.
Dying light will appear in the February 2015 for PC, Xbox, PlayStation 4, Xbox 360 and PlayStation 3. By the way, the 1080 p at 60 FPS were meant on the next-gen consoles. “““
TRANSLATION IS VIA BING TRANSLATE , having a few issues with google translate,Here is the original link
Dying Light: FullHD 1080p, 60 FPS und Save Places bestätigt | GameFuzz
*“““Colleagues from PakGamers have succeeded by Techland developers talk to - specifically Maciej Binkowski, who currently works at the horror title. The Studio, which was previously in call of Juarez and dead Iceland has covered otherwise rather kept, there is more detailed information about the upcoming game.
In an interview published on YouTube, developer Maciej Binkowski asks the questions of Wajhi by PakGamers. While the Techland staff questioned, inter alia to the resolution and frame rate - two important issues in relation to the graphic quality of a title. Binkowski was initially somewhat hesitant, he explained that one am currently working that game to realize stable 1080 p at 60 FPS (frames per second).
Further the developer seated at dying light was asked also to possible "save places", so places in the game where the player is safe from the zombies. Binkowski, confirmed that there are such places. On these, you can get new missions and deliver the people you saved. Also you must worry about its equipment and weapons, which are very important in the course of the game.
Dying light will appear in the February 2015 for PC, Xbox, PlayStation 4, Xbox 360 and PlayStation 3. By the way, the 1080 p at 60 FPS were meant on the next-gen consoles.
Colleagues from PakGamers have succeeded by Techland developers talk to - specifically Maciej Binkowski, who currently works at the horror title. The Studio, which was previously in call of Juarez and dead Iceland has covered otherwise rather kept, there is more detailed information about the upcoming game.
In an interview published on YouTube, developer Maciej Binkowski asks the questions of Wajhi by PakGamers. While the Techland staff questioned, inter alia to the resolution and frame rate - two important issues in relation to the graphic quality of a title. Binkowski was initially somewhat hesitant, he explained that one am currently working that game to realize stable 1080 p at 60 FPS (frames per second).
Further the developer seated at dying light was asked also to possible "save places", so places in the game where the player is safe from the zombies. Binkowski, confirmed that there are such places. On these, you can get new missions and deliver the people you saved. Also you must worry about its equipment and weapons, which are very important in the course of the game.
Dying light will appear in the February 2015 for PC, Xbox, PlayStation 4, Xbox 360 and PlayStation 3. By the way, the 1080 p at 60 FPS were meant on the next-gen consoles. “““
TRANSLATION IS VIA BING TRANSLATE , having a few issues with google translate,Here is the original link
Dying Light: FullHD 1080p, 60 FPS und Save Places bestätigt | GameFuzz