MULTI [OT] - DiRT 3 (X360, PS3, PC)

Bad Mofo

Frakkin' Toaster!
May 27, 2008
5,397
0
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Developer: Codemasters Southam
Publishers: Codemasters
Release Date: 24th May, 2011





- Flashbacks from Grid and DiRT2 are back.
- New Gymkhana mode looks badass.


Reception so far:

Eurogamer 9/10

With its off-road events celebrating the series' past and Gymkhana presenting a potentially bright new future, it's another great racing game from an outfit that's proving itself to be a master of its craft.
IGN 8.5/10

....the solid gameplay, variety of tracks and events, and overall fun factor make this a terrific game.
This looks epic! I'm glad it's getting good press.
 
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Necrokiller

Expert
Apr 16, 2009
13,594
5,126
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Didn't realize it was coming so soon. Last one came out in Fall. Hope this isn't Dirt 2.5.
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
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This isn't Dirt 2.5, they are going back to roots with this one, it features the classic colin mcrae rally simulation kinda handlin'.
 

Conscript

I <3 Bungie
Jan 20, 2007
10,442
6
43
Reach
Snow? Guaranteed play for me. :D

Played and finished the first 2 100%. Looking forward to playing this.
 

thugangel123

Versus Terminus
Jul 31, 2008
2,954
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Planet Piss
What's so special about that Gymkhana mode? It's just freestyle drifting :S
Grid had a similar mode and that game has easily one of the most funnest drifting in any game! So gymkhana looks like a blast, esp online.

As for the game, can't wait! Codemasters won't disappoint unlike one other racing franchise.
 

Radical

FUCK Y 'all !
Jan 25, 2009
12,850
632
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They did mention in one of their dev diaries that they are gonna make it more like classic mcrae rally games, dunno if they actually did that or not!

Time to lose some weight

The most important part of a racing game is by far the car handling. The Dirt series has never been known as simulations, and this new episode isn’t really an exception. But it doesn’t mean Codemasters didn’t do some heavy (literally) changes to how the cars handle. The very obvious change is that the cars now feel like they actually weigh something. The first few minutes of the game are a very good demonstration of how mass shifting during breaking and cornering affects how the game should be played. DiRT 2 fans will without a doubt say Hi to a few trees, houses or holes when approaching their first corners. Cars also tend to easily oversteer, and breaking too late can have some surprising results. It’s a bit destabilizing (quite literally again) in the beginning, but then everything just clicks and feels in fact more natural.

Dirt 3 also welcomes back weather conditions, which had been missing since the good old Colin Mc Rae 5 on previous consoles. You can now race on wet tracks, under the rain, on ice, on snow, and even in the middle of a snow storm. This of course affects the cars handling greatly, and help rediscover stages that would get tedious after a few times with normal conditions. Add to that night races and you will understand that Codemasters certainly tried hard to make sure their game would not get too repetitive after a while.
http://gamersyde.com/news_gamersyde_review_dirt_3-11094_en.html

Well..looks like they did change it a bit.

Dirt 3 Review
Rally returns with bad weather in a good way.
IGN 8.5!
 
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