Why the return of 30fps console games is inevitable
Future games will be more ambitious - and they can't all run at 60fps.
www.eurogamer.net
UE5:
It's quite unlike anything we've seen before, but the point is that the demo runs at an inconsistent 30fps during gameplay, while cutscenes are actually operating at a literally cinematic 24fps. Both CPU and GPU are put through the wringer here, so simply scaling down resolution to improve frame-rate will not help much
But CerebralTiger told us otherwise. Whaa happunnn ?
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