R e |3 e L
- Jan 25, 2009
looks nice though
I can't give you an exact "ms" figure or be 100% sure. But to me, this looks like it will plays really well and similar to Destiny 2.Can't wait for you to put that 120fps camera to good use and find out if them strong vibes translate into strong game feel when Cyberpunk 2077 is out
You can't give a rough estimate or be even 1% sure about an exact "ms" figure until its release. FWIW, there's one guy at Gamespot who did compare it to Destiny, but in the same preview acknowledged that it felt weighty.I can't give you an exact "ms" figure or be 100% sure. But to me, this looks like it will plays really well and similar to Destiny 2.
The weaponry at my disposal was fairly basic--a handgun, assault rifle, and shotgun--but each one felt rewarding to use. Unloading bullets into enemies felt weighty at the trigger pull and satisfying at the point of impact. This might not sound too exciting, but in RPG-focused shooters where numbers fly off enemies and you're chipping away at health or shields, it's not a guarantee that shooting enemies feels good. Borderlands, for example, doesn't work for me, while Destiny does. Cyberpunk 2077 is more of the latter than the former, with guns that feel empowering and feedback that proves they are.
Some critics calling the combat more of the same doesn't imply they found it to be underwhelming. Most have praised it in their review, including Edge, the views of which you often like to point out.Plenty of sites weren't exactly impressed by combat in certain third person stealth shooter either. Too bad.
Some critics calling the combat more of the same doesn't imply they found it to be underwhelming.
Last of Us 2 feels a lot like the first game. That is not necessarily a compliment. One area Naughty Dog games have always felt lacking is the actual game play itself. Shooting feels awkward and the hand-to-hand portions are sloppy.
- Combat feels awkward
I'm sure you can find the relevant quotes like you've already done lolWhich critics called Cyberpunk 2077 a legitimate shooter? I'd like to see those previews.
Like it or not, plenty of console generations have been won not on the strength of innovation, but on who can make a statement with such undeniable authority that everybody else feels obliged to shut up and pay attention. In our four short hours with Cyberpunk 2077 this month, CD Projekt Red has managed to do just that.
The attention to detail that the Polish developer has lavished upon this metropolis makes The Witcher III's world look like ancient history - and it didn't even need a new console to do it. Welcome to the future.
There is perhaps no single revelatory moment to compare with, say, the first glimpse of Rapture seen from Bioshock's bathysphere, or emerging from the sewers into the world of Oblivion. Rather, this is a place that leaves you regularly shaking your head in quiet disbelief.
Yet even taking Los Santos and Kamurocho into consideration, we're struggling to think of a virtual urban space that has felt quite so convincingly alive, so completely intoxicating in all its mesmerizing detail.
Some people could really use this advice here. They can't shut up and pay attention lol. I recall someone saying CDPR would be hamstrung by Xbox One.In other words, if Cyberpunk 2077 is a sandbox game with an RPG story, it's invested most of its street cred in the perks of an immersive sim.
"A duo of Johnny Silverhands, comin' up", says barkeep Claire. After she pours them, we're offered three choices of toast. To getting filthy rich? To the heist of a lifetime? For us, there's really only one option. We raise our glasses, of course, to Night City.
B-b-b-but what does William Gibson thinkEdge is praising the game damn Hype.
Haters gonna hate as usual, imma be too busy enjoying the game to care.B-b-b-but what does William Gibson think
B-b-b-but designed to run on Xbox one
B-b-b-but where's muh cut content
B-b-b-but derivative and cliched
Haters keep gonna hating. And then have their life consumed by this game when it releases.
The same thing I told you ages ago i.e. not to look too deeply into Edge previews, because:Would be hilarious to see what the biggest hater comes up with next, now that his favorite magazine is giving it glowing praises