MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

EurekaAkerue

Talented
Sep 7, 2016
52
6
4
Islamabad
my dick is already so throbbing hard. CD projekt red is really good at giving me blue balls. PLS CAN TIME FLOW FASTER
Also essentially means there's a lot of depth. having a 107 hours in the game i don't think playtime will be too big an issue. I think the main story will be around 40hours but man i can't wait for all the juicy side content where CD projekt red really shines. Not to mention lifepaths adding a lot of replayability. hhhhhhh time 2 hibernate as soon as dis game comes out
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
44,330
1,137
129
S.S Normandy
Wow.

Driving frame rate on PS4 Pro version looks hell of a lot more smoother than Xbox One X.

Optimized better for the target console demographic.

Ah well, a shame CDPR aren't delivering a next gen version at launch and PS5/SX are only relegated to play the last-gen version via BC.
 
Last edited:

UzairAhmed

Active member
Sep 4, 2009
277
14
23
Beijing/ISB
Not sure if its a day one buy....and which platform to get?
Been stuck in Pakistan since January lol so PC is not here PS5 is stupidity expensive only a ps4 pro so maybe just wait till I can play in RTX on PC or just get the PlayStation version with the future upgrade and update to ps5 in mind?
Also any confirmation of 60 fps on ps5 as of yet?
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
44,330
1,137
129
S.S Normandy
PS5 (and Series X) will only play the game as good as the PS4 Pro / Xbox One X versions. If those versions run with unlocked frame rate and dynamic resolutions, they will benefit on the nex-gen consoles.

No dedicated patch with options like RT or Performance modes until some time next year. They haven't given a window for when the patch will be released.
 

manigamer

Respect Ma AuthoritA!!!
Global Mod
Jun 28, 2007
51,064
137
69
On earth...Lahore
Cyberpunk 2077 gameplay revealed on Xbox One/Xbox Series X, PS4/PS5


Both platforms on display in a preview of a new quest




In a Night City Wire video presentation, CD Projekt Red gave fans of Cyberpunk 2077 a glimpse at the difference between the game on Xbox One X and Xbox Series X, where it is running via backward compatibility. The goal was to make it crystal clear to consumers that the game will be compatible with new and old video game consoles alike when it launches. The Polish company promises an even more impressive upgrade is headed out when the actual next-generation version launches as a free upgrade “sometime in 2021.”

The video highlights several sections of a single, extended quest while clipping out most of the spoilery bits of narrative. It shows the player moving through dimly lit alleys, confronting both friendly and hostile non-player characters, and using every tool in their arsenal to make it through to their objective. You’ll see pistols, shotguns, explosives, and even a futuristic katana in action.




A single sequence showed the same scene side-by-side. The Xbox Series X version clearly shows enhanced reflectivity in the wet puddles on the surface of the street. Given the nature of streaming video, it’s not at all clear how the frame rates or other performance features match up. For example, we don’t know whether the game will run at 60 frames per second on Xbox Series X at launch, or whether that would be something that will change with next year’s update.


“A PlayStation gameplay video is also planned for release,” CD Projekt said in a news release, “with a specific date set to be revealed in the near future via the game’s official channels.”

Cyberpunk 2077 was initially scheduled to be released on April 16, 2020. In January, CD Projekt Red delayed the game to Sept. 17. Around the same time, executives announced that completing it would require a lengthy period of crunch. Later, in June, it was delayed once more until Nov. 19. It’s now set to be released on Dec. 10.

Update (Nov. 24): On Tuesday, developer CD Projekt Red published a YouTube video showcasing Cyberpunk 2077 running on PlayStation 4 and PlayStation 5 consoles. Specifically, the video shows a specific mission from early on in the game, beginning with footage from the PlayStation 4 Pro, followed by footage from a PlayStation 5 using backward compatibility.




PlayStation 4 Pro (left) vs. PlayStation 5 via backward compatibility (right)Image: CD Projekt Red/CD Projekt and Image: CD Projekt Red/CD Projekt



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yeh hota hay comparison
 
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  • iampasha iampasha:
    IzHee said:
    fuuuk this works so well. Hilarious
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  • IzHee IzHee:
    Miles Morales just recieved an update. I wonder what's changed
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  • Chandoo Chandoo:
    IzHee said:
    holy shit this is amazing
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  • IzHee IzHee:
    • Haha
    Reactions: iampasha
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  • CerebralTiger CerebralTiger:
    That's good to know. Not really a fan of subtitles.
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  • Chandoo Chandoo:
    and the game has a surprisingly solid english localization with accurate lip sync. I played it with the english VA. Felt dirty playing Yakuza in English at first but got used to it real quick.
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  • CerebralTiger CerebralTiger:
    Well, I guess I'll get it then. Once the PS5 update is out, that is. Hopefully there's a sale around that time
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  • Chandoo Chandoo:
    Ichiban is one of the best new protagonist in games this year, such a fun dude.
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  • Chandoo Chandoo:
    CerebralTiger said:
    I think it was the Giantbomb GOTY debate or maybe the Easy Allies one. They were talking about how the turn-based combat in LAD lacks depth, and is the weakest part of the game.
    The GB crew all love it, it was their 2nd best game of the year after Hades. The only combat related issues they highlighted was that sometimes characters can get stuck on scenery cause the environments are still the same brawler combat based, not designed around turn based. Don't follow easy allies so not sure what they said about the game.
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  • CerebralTiger CerebralTiger:
    But yeah, I'd probably play it for the worldbuilding, lore, characters
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  • CerebralTiger CerebralTiger:
    I think it was the Giantbomb GOTY debate or maybe the Easy Allies one. They were talking about how the turn-based combat in LAD lacks depth, and is the weakest part of the game.
    Link
  • Chandoo Chandoo:
    tl;dr, get it. 100% chandoo satisfaction guaranteed.
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  • Chandoo Chandoo:
    and not tied to the baggage of 7 previous Yakuza games makes it a great entry for newcomers or people who haven't played every single game in the franchise
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  • Chandoo Chandoo:
    I will give it my 100% recommendation. It is as charming, if not more so, than Judgment in terms of lore, world building and especially characters.
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  • Chandoo Chandoo:
    CerebralTiger said:
    @Chandoo I'd like to get Yakuza: LAD at some point (preferably when the PS5 patch arrives), but everyone says the combat is kinda bad. What are your thoughts on this? I enjoyed Judgment's combat, but not sure about the switch to turn-based.
    I don't know why anyone would say it's "bad". It's a traditional JRPG, so if someone likes any form of turn based JRPGs, this will fit well with them.
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  • CerebralTiger CerebralTiger:
    @Chandoo I'd like to get Yakuza: LAD at some point (preferably when the PS5 patch arrives), but everyone says the combat is kinda bad. What are your thoughts on this? I enjoyed Judgment's combat, but not sure about the switch to turn-based.
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  • Necrokiller Necrokiller:
    Chandoo said:
    probably feels like playing that Brothers game
    dont think so. Seems to be the same input duplicated on both screens... unless you specifically switch to one as the active one
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  • Chandoo Chandoo:
    have plenty on my plate to wait a bit
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  • Chandoo Chandoo:
    pre loaded but won't play yet, DF said they contacted the devs about frame pacing and the devs said they're working on it for the next patch
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  • CerebralTiger CerebralTiger:
    Yeah, most likely. The way the entire scene changes in an instant in single-screen mode is pretty cool. Have you downloaded it?
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  • Chandoo Chandoo:
    probably feels like playing that Brothers game
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  • CerebralTiger CerebralTiger:
    Yeah, seems to be the case. Though, I'm curious to know how we're actually controlling both characters simultaneously lol
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    iampasha iampasha: fuuuk this works so well. Hilarious