2016: The Year the Video Game Industry (Finally) Realized Its Cybersecurity Problem

V3N0M

PG Supervisor
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Aug 29, 2010
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www.mohdfaraz.com
As the year comes to a close and the world looks forward to 2017, it’s important to look back on significant events that have made an impact on our industry, and to learn from them.


We’ve seen some troubling events happen in 2016, particularly as it relates to cybersecurity. From Pokémon Go getting hacked within the first two days of its release, to the FBI indicting scammers who swindled Electronic Arts (EA) for millions in in-game currency, there have been plenty of cyber attacks that have, and will continue to, affect video game developers, publishers, and players.


Reflecting on the past year, there are three major cybersecurity trends that have emerged that had an enourmous impact on the video game industry in 2016, and which will doubtless continue to do so in the upcoming year:



  1. Increasing awareness. When we started Panopticon Labs three years ago, Kaspersky Labs was the only organization talking about the cyber threats faced by the video game industry. Now, it is all over the news, as cyber attacks on video games increase in frequency and their resulting financial and reputational damages are realized. In fact, Trend Micro released a report in October detailing the increasing threats to the video game industry through the use of the gray market for online video game currency and items.


  1. The industry and media are starting to assign real money value to the losses that the industry is facing. From talking to video game publishers and through our own industry research, we have found that video game publishers lose up to 40% of their in-game micro-transaction revenue due to fraudulent and abusive activity inside of their games. However, there are many ways in-game fraud can erode video game profits – from decreased ad revenue, to increased staff costs, to server and legal fees.


  1. Government/legal involvement. Real money is being lost and real people are being hurt. Sooner or later, the government is going to regulate the industry in relation to fraud and protecting their customers. We are encouraging the industry to develop its own standards to avoid government involvement as much as possible.

In short, it appears that the video game industry is finally realizing what we’ve been warning publishers about since we founded Panopticon Labs in 2013. As the first in-game cybersecurity company to protect online video game publishers from the financial and reputational damage of in-game cyber attacks, we're uniquely positioned to help mitigate the threats facing publishers today and in the future, But for this to happen, executives and operations-level folks must come together, acknowledge the true size and scope of the challenges in their current fraud and risk environment, and put a pragmatic plan in place designed to neutralize bad actors' corrosive affect on the games, and the virtual worlds, we love. I know it's not an easy task, and nobody likes talking about these issues, but in our current monetization enviromnent, where an online game's financial success often depends on reviews, Let's Play videos, and continued microtransaction sales made by players who return to compelling virtual worlds again and again, they must be addressed.
via Gamasutra.com by Matthew Cook
 
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  • StrikerX StrikerX:
    Mofos sharpened a spear and shoved it up theirs and Arrowhead's ass
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  • StrikerX StrikerX:
    Sony <3
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  • Necrokiller Necrokiller:
    Jeez, throwing all those sales away for the sake of PsN accounts. What a mess.
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  • Chandoo Chandoo:
    faraany3k said:
    I have heard that it is now unplayable in countries which do not support handful of third world countries not recognized by Sony like Pakistan. Steam is a true global platform.Then they cry that console gaming is dying.
    170 + countries where Steam sells but PSN doesn't will lose access unless they use VPN
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  • Chandoo Chandoo:
    It has a worst rating on Steam than last years MW3 now. Jeese Sony, how can you fuck it up THIS BAD
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  • faraany3k faraany3k:
    I have heard that it is now unplayable in countries which do not support handful of third world countries not recognized by Sony like Pakistan. Steam is a true global platform.Then they cry that console gaming is dying.
    Link
  • Chandoo Chandoo:
    How to ruin a perfectly good thing for dummies - by Sony
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  • Chandoo Chandoo:
    Helldivers 2 is now trending worse stream user reviews than SUICIDE SQUAD
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  • Necrokiller Necrokiller:
    Good guy Gaben refunding the game way past what the policy allows 👍
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  • Necrokiller Necrokiller:
    Poor Arrowhead getting screwed by Sony 😞
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  • Necrokiller Necrokiller:
    Gaben ki reach hai, PSN ki nahi hai. Gaben ain't stressing over publishers who rush to his store in the first place 😂
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  • Chandoo Chandoo:
    Gaben ki reach nah hai :(
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  • Chandoo Chandoo:
    saeen I don't think the PSN teams are stressing over needing to offer hundreds of thousands of refunds lol
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  • Necrokiller Necrokiller:
    fuckin' lol
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  • Necrokiller Necrokiller:
    Saeen literally glossed over the fact that PSN isn't available in those 177 countries
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  • Chandoo Chandoo:
    fuckin' lol
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  • Chandoo Chandoo:
    Helldivers 2 delisted on Steam from 177 countries
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  • Necrokiller Necrokiller:
    iampasha said:
    Alan wake 2 is yet to recover it's development costs. Due to no physical release and no steam launch.
    You reap what you sow. This is what happens when you take away choice from consumers. Even with 88% split going to developers, they can't recoup costs. Meanwhile, Helldivers 2 is a massive hit for Sony thanks in big part to Steam.
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  • iampasha iampasha:
    Alan wake 2 is yet to recover it's development costs. Due to no physical release and no steam launch.
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    ....
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  • faraany3k faraany3k:
    Tears of Kingdom saal pehle shuru ki thee, ab tk pehle area se nai nikla. Life sucks donkey balls.
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    Buh buh buh didn't you know that "sT3aM iS a moN0-pololly" 🤣
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  • EternalBlizzard EternalBlizzard:
    You can't defeat Lord Gaben :ROFLMAO:
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    StrikerX StrikerX: Mofos sharpened a spear and shoved it up theirs and Arrowhead's ass