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  • bro are you willing to sell your ram r not
    i have pm you 3 times but you didnt reply
    just tell me wanna sell ram r not bcz i need it urgent
    a.a
    bro. i need your help in finding out the guy who can work on acrylic(transparent plastic). i want to make a model for an engineering project.
    I will be thankful if you can provide me the details of that guy. m also from Lahore
    contact 0301-4065771 sms me
    thanks.
    BRO I VE SENT U PM REGARDING THE PURCHASE OF IPHONE, if u r interested please m me back...and my budget is enough so dont worry about that...
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  • Necrokiller Necrokiller:
    Frame insertion tech was in development for 6 years. Intel and AMD haven't even started researching for a similar solution.
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  • Necrokiller Necrokiller:
    Loug khareede ge to mature hoga na. And it consumes more power than its competition.
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  • M mubashir123:
    The Hexslyvania Venture Season continues to haunt! As an early reminder, this Venture Season will end November 20, 2022, so collect all the rewards before that date comes up on you like a Husk in the night! https://shrinke.me/W7wNztEM
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  • Radical Radical:
    & making frame insertion possible for dlss 3
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  • Radical Radical:
    REFLEX alone is putting PC gaming ahead of consoles in terms of Input latency
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  • Radical Radical:
    DLSS 3 doesn't work without it.
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  • Radical Radical:
    Right now Nvidia's biggest advantage over all the others is REFLEX
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  • Radical Radical:
    All eyes on RDNA 3
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  • Radical Radical:
    DLSS ka 3rd gen. chal raha hay ab
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  • Radical Radical:
    Abhi to aya hay, it will mature.
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  • Necrokiller Necrokiller:
    Its based on the same architecture, if anything PC has higher tier options than what is available in consoles. RDNA2 doesn't have dedicated RT cores so its going to lack behind Intel and Nvidia. Lets see if RDNA3 changes that.
    • Like
    Reactions: iampasha
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  • Chandoo Chandoo:
    i meant it feels way too lackluster in comparison to what else is on PC
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  • Necrokiller Necrokiller:
    how do you mean? RDNA2 is same everywhere
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  • Chandoo Chandoo:
    their console output is ahead in terms of RT
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  • Chandoo Chandoo:
    PC RT has been such a secondary thing for AMD
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  • Necrokiller Necrokiller:
    Saw the rest of the benchmarks for A770.... AMD totally got rekt in RT
    • Like
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  • Necrokiller Necrokiller:
    Plague Tale Requiem supports it 👍
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  • Necrokiller Necrokiller:
    Not universal but the most widely adopted. You can even get DLSS working in games that atleast support FSR, so the list grows larger.
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  • Chandoo Chandoo:
    of course, but then again DLSS isn't universally supported either, neither is the, seemingly on paper, easier to implement FSR 2.0
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  • Necrokiller Necrokiller:
    The ideal world lacks in games supporting it too
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  • Chandoo Chandoo:
    but so far that ideal world completely excludes dx11
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  • Chandoo Chandoo:
    in an ideal world XeSS is a cheaper DLSS equivalent
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  • Necrokiller Necrokiller:
    Chandoo wants DLSS. No way he's buying AMD or Intel lol
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  • XPremiuM XPremiuM:
    If you want the best performance, go for Nvidia. If you want the best value, go for AMD. Intel at this point is only for hipsters. That will probably change in a few years though. But for now, Intel isn't a good choice for gamers.
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  • Chandoo Chandoo:
    it seems like its only good if you only want to play DX12 or Vulkan games right now
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    Necrokiller Necrokiller: Frame insertion tech was in development for 6 years. Intel and AMD haven't even started...