XBOX Xbox Series X horror game The Medium looks terrifying

manigamer

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On earth...Lahore
It’s also full of dual-dimensional strangeness


Big-budget horror games are a rarity, but The Medium is bringing scares to the Xbox Series X. The game was first announced earlier this year, but we didn’t get our first look at it until the trailer debuted during the Inside Xbox reveal event on Thursday morning.
The game appears to star a young medium who can travel between the physical and spiritual realms. But it seems that dark things are waiting on either side.



The trailer flashes between these two different dimensional realities constantly. In the more normal physical reality, our hero appears to get tragic news about her pregnancy along with a brief flash of a knife. Meanwhile, in the other reality, which is more sepia-toned, we see glimpses of massive alien monsters that seems to have destroyed the world.
The game will also feature dual soundtracks that will accompany its two different realities. One of these soundtracks will be written by Arkadiusz Reikowski who has worked with Bloober team before on games like Layers of Fear and Observer. The second soundtrack will be handled by Akira Yamaoka the composer of several games in the Silent Hill series.
Bloober Team, the game’s developer, is no stranger to the horror genre. In recent years the team has made games like Layers of Fear and Layers of Fear 2, Observer, which is also coming to next-gen consoles, as well as last year’s Blair Witch. Despite the studio’s experience, The Medium is still the team’s biggest and most ambitious game yet.
The Medium will be released sometime after the console’s launch later this year.


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Silent hill is back,... kinda !
 

manigamer

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The Medium still looks horrifying



New trailer released during Xbox Games Showcase




Bloober Team’s The Medium was officially revealed in May during an Inside Xbox episode, but now we’ve got a new trailer. The horror game comes from the creators of Observer and Layers of Fear — and its dual-reality gameplay looks terrifying.

The new trailer, which debuted during Microsoft’s Xbox Games Showcase on Thursday, focuses on the dual-reality aspect of the game, as its protagonist, Marianne, can traverse both the physical and spiritual worlds. In the trailer, Bloober Team shows how each action controlled by the same movements in the dual-reality world are “rendered simultaneously,” according to the trailer. The two worlds Marianne exists in are similar but distinct — the physical world is a dark and terrifying world, while the spiritual realm is sepia-toned and otherworldly. (At one point, Marianne cuts open what appears to be a flesh wall.)

It looks like Marianne has different abilities in each of the worlds — including a fancy arm in the spiritual world.

The Medium will be released on Windows PC via Steam and Xbox Series X during this holiday season.
 

CerebralTiger

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Will there be any traditional combat mechanics incorporated in The Medium?

Jacek
: For us, it's more like a sneak mechanic. The Medium is also compared to the Silent Hill series and for us this is awesome, but we think more about Amnesia when we think about The Medium because the main problem sometimes in horror games is it stops being scary when you have a gun.

Grzegorz: Yeah. Imagine Ripley in the first Alien with the flamethrower from the second movie at the start of the first movie. It's not fun anymore.

And just like that, my interest in the game dropped considerably.
 

CerebralTiger

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Apr 12, 2007
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Bloober Team getting better performance out of PS5 lol.


While performance in both versions of the game can be a little shaky at times, what surprised us even more is that even with ray tracing enabled, the PS5 version of Observer: System Redux still performs better than its Xbox Series X counterpart.
Yikes! Press F for fans of RT and Xbox pseudo-exclusive The Medium :ROFLMAO:
 
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Chandoo

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While exploring the world in full-screen, resolution tops out at native 4K on Series X and 1080p on Series S: during these segments, DRS scaling averages out to roughly 1440p on X and 900p on Series S.
However, when exploring in split-screen mode, the minimum resolution drops further. On Series X, the lowest case is around 900p while the Series S equivalent is 648p

The game drops to 900p/640p when in the split screen more on Series X|S but it's literally rendering 2 split windows at the same time. Which explains that I guess.
 

Chandoo

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