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Xbox Series S and X Thread - Backwards Compatible like no other

Xbox Series S and X - Price and Release date revealed!
UPDATE :

  • The Xbox Series S will cost $300.
  • The Xbox Series X will cost $500.
  • Both consoles will be out on November 10.
xbox.jpg


Unboxing the Models.



 
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Seriously ! Why do you want to KNOW ? gaming, movie's, sometime's music and eating junkfood...
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Necrokiller

Expert
Apr 16, 2009
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Started questioning the wisdom of Guru Ledbetter now? Powaa of Game Pass and PS "Excludivity" :ROFLMAO:
 

genious

Lost Somewhere
Sep 21, 2008
2,124
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54
Gujranwala
MS showed good games and they won this E3 for me.They got beaten badly after Xbox one.MS spent a lot of money on buying studios time for them to deliver good games.They are going for Gamepass thing which will be successful in long run just like STEAM has become for PC.
 

Necrokiller

Expert
Apr 16, 2009
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Patent source

Filed in November, 2019. Published on May 20, 2021.

A neural network is one of many approaches to Machine Learning 🤷‍♂️

This is the most obvious challenge FSR faces - the existing solutions on the market aren't perfect, but they're delivering fewer issues than FSR does while the performance wins are comparable. FSR costs nearly the same as TAAU in Unreal Engine 4 and I can't help but think the Epic's solution produces a better result.

Ultimately, I feel that FSR is most useful at 4K in its ultra quality mode, but its utility drops off fast at resolutions and quality modes lower than that. Conceptually, I also think FSR has a less competitive position in the market of image enhancement technology. If a game only offers basic upscaling, FSR will do a better job, but why would a game only have basic upscaling? Every major engine on the market - whether it's from Ubisoft, Epic, Capcom or Square-Enix - has some form of TAA upscaling already. And because they're accumulating and reconstructing from more available data, they deliver improved results up against a single-frame spatial scaler. AMD has said that the technology may evolve, so we may well see new and improved techniques - but the bottom line is this: right now, there is absolutely no doubt that FSR can deliver stratospheric performance wins, but the higher the gain, the higher the pain in terms of image quality compromises.
🤷‍♂️
 

CerebralTiger

Expert
Apr 12, 2007
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Islamabad
I mean, he says no reliable findings can be drawn from available data, so he doesn't know if Game Pass is beneficial lol. Now if only MS would announce gross profits and not just revenue for the Xbox division during their FY meetings 😄
 
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Necrokiller

Expert
Apr 16, 2009
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Makes your reminder utterly pointless for Game Pass Day One titles, let alone one where the MP is now F2P 🤷‍♂️ :ROFLMAO:
 

Necrokiller

Expert
Apr 16, 2009
13,594
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I mean, if they're about to set a new benchmark with a technical demo showcasing visuals then it should be obvious they make the best looking UE games. Looks like someone will never learn how to read 🤣

Imagine still thinking Brokemarque makes better looking UE games. 🤣
 
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