MULTI Ubisoft unveils Far Cry Primal [Xbox One, PS4, PC]

The Suspect

Guitarist
Mar 11, 2014
59
0
11
North Hollywood, Karachi
Can't just wait for it to come.


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I am wondering, what could this game possibly have to offer. If there are no guns, bazookas or sniper rifles, then f*ck this game.
There must be some other thing which might excite the players, bcz you see the makers are professionals, so there must be a big secret in the game, which will be revealed afterwards.

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The tweet before it was taken down. Looks like a Far Cry game based in the primitive-era of human history. The teaser image looks like cave paintings of pre-historic times.

Waiting for a gameplay reveal. Far Cry 4 didn't appeal to me much. Ubi needs to shake up the formula and add-in dinosaurs. :D
Same here bruh (me too didn't liked #4 ). But I liked Farcry 3 so much. It was the apple in the series.

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Far Cry 3 was a masterpiece, loved every bit of it.
Respect 4 u.


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far cry games are always great and well optimized so don't get your hopes low on this one :p
Farcry series is the best gaming series.
What do u say [MENTION=51622]FUEL2009[/MENTION]?:gig::gig::gig:
 

Yasir Nadeem

Seasoned
Jun 27, 2011
4,350
13
44
Karachi
Can't just wait for it to come.


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There must be some other thing which might excite the players, bcz you see the makers are professionals, so there must be a big secret in the game, which will be revealed afterwards.

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Same here bruh (me too didn't liked #4 ). But I liked Farcry 3 so much. It was the apple in the series.

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Respect 4 u.


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Farcry series is the best gaming series.
What do u say @FUEL2009?:gig::gig::gig:
it was till fc3, fc4 felt quite boring

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if the game is long it will be repetitive
Metal gear solid v is a long game but does it means it's repetitive ? no. Every MGS game felt different than the other and that isn't the case with FC4. while FC3 on the other hand gave a different experience AC To FC2.
 

deltoid61

impossible itself says i m ...
Jul 23, 2007
1,431
9
43
it was till fc3, fc4 felt quite boring

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Metal gear solid v is a long game but does it means it's repetitive ? no. Every MGS game felt different than the other and that isn't the case with FC4. while FC3 on the other hand gave a different experience AC To FC2.
mgs 5 is way more repetitive even fultoning till end of the game and mission repeats itself even you progress the game repetetion is now almost in every game it should be just entertaining
3rd person action games are not repetitive thats why they are short
 

Yasir Nadeem

Seasoned
Jun 27, 2011
4,350
13
44
Karachi
mgs 5 is way more repetitive even fultoning till end of the game and mission repeats itself even you progress the game repetetion is now almost in every game it should be just entertaining
3rd person action games are not repetitive thats why they are short
well everyone have their own taste of the games and this shows that our taste of game doesn't match... :p
 

Jester

I'll be back. Samurai!
Jan 18, 2013
439
0
21
Karachi
Ubisoft's track record is just too shady to feel hopeful about this. Wouldn't be too surprised if this ends up being another window-dressed attempt at selling the same game twice.

Far Cry could become the next AssCreed if they don't change it up.
 

The Suspect

Guitarist
Mar 11, 2014
59
0
11
North Hollywood, Karachi
I haven't even played Far Cry 4 yet.
Good, don't play it. It'll spoil the whole series 4 u.

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it was till fc3, fc4 felt quite boring
FC3 on the other hand gave a different experience AC To FC2.
Far cry series means till FC3. I don't even consider FC4 as another part, its just that they changed the name of FC3, a slight change in graphics, other than that, its the same ol' game.
 

deltoid61

impossible itself says i m ...
Jul 23, 2007
1,431
9
43
only farcry is maintaining its stats in fps crysis lost its charm
 

nafu

Senior
Jan 25, 2010
6,449
10
44
35
Islamabad
docs.google.com
well, we are used to far cry game 3 and 4 are same in gameplay with better alteration in graphics and Location. but this installments seems different.

Let see what can they offer to public with Primal release. waiting for further detail on the game.
 

manigamer

Respect Ma AuthoritA!!!
Global Mod
Jun 28, 2007
52,087
395
89
On earth...Lahore
[h=2]Far Cry Primal's deadliest weapons are the predators you can tame[/h][h=3]Become the beastmaster, no portal of time required[/h]


The next Far Cry sends the open-world franchise back to the Stone Age, trading guns and explosives for spears, clubs and bows. But Far Cry Primal, Ubisoft revealed today, adds a powerful new weapon to its primitive arsenal: the ability to command Mesolithic era predators, like sabre-tooth tigers, wild dogs and even bears.
Core to the gameplay of Far Cry Primal is the ability to become a "beastmaster," to tame wild animals and hunt alongside them. With a leopard or wolf at one's side, it's not impossible to take down the megafauna of the era or lead a one-man assault against an enemy tribe.


Far Cry Primal gives players control of Takkar, which the game's creative director, Jean-Christophe Guyot, described as an experienced hunter and the lone survivor of his hunting party. He's a capable warrior on his own, but as players progress through Far Cry Primal, they'll learn to how to tame wild predators, making Takkar a force to be reckoned with.
During a preview event Polygon attended in Los Angeles this week, we had the opportunity to go hands-on with Far Cry Primal for a few hours. The section of the game we played was roughly "mid-progression," according to Guyot, and Takkar was already well-outfitted with a set of powerful skills and a handful of already-tamed predators.


From the start of our session, Takkar could summon a leopard, brown bear and white wolf with little more than a whistle. We could only partner with one animal at a time, and each had its own strengths and special skills. A leopard, for example, might excel in stealth over strength, where a bear might be powerful, but slow and draw enemy attacks away from Takkar. Each predator appears to have its own set of skills: a dhole can spot and gather nearby resources; a wolf can warn of nearby enemies; a jaguar can silently attack an enemy without alerting its allies.
According to Ubisoft — we didn't see this for ourselves — players will even be able to ride some beasts, like mammoths and tigers. Better still, you can also pet all of your furry friends. Even the bears.



Taming these wild beasts simply requires the unlocked skill, some bait to distract them and a little patience. In our playthrough, we managed to tame a sabre-tooth tiger by luring it in with some meat, but later failed in our attempt to tame a wolf — and were summarily mauled by the thing.



Like any good beastmaster, Takkar can also summon a feathered friend; in this case, an owl. Takkar's owl is used to scout areas from a bird's eye view, target potential threats and even take out enemies. Guyot likened the owl to Far Cry Primal's version of a set of binoculars. When players assume control of the bird, they can fly around nearby areas, surveying the terrain and any potential threats.
Takkar is immensely powerful once he's unlocked his beastmaster skills, but in early portions of the game, players will need to exploit their most basic tools to survive. "You start really naked," Guyot said. "It's primitive man versus gigantic nature." Nighttime, he said, is pretty dangerous, and players will have to rely on the bare necessities, like fire, to fend off predators.
"Our goal is to really recreate the primitive style of living in the Stone Age," he said.
Takkar's arsenal of primitive weapons includes various types of clubs, spears and a bow and arrow. Based on the version we played, there are various subclasses of those weapons: one- and two-handed clubs, and short and long bows. Some weapons can be set on fire to make them even more dangerous. Takkar can also craft a small number of projectiles, like stone throwing daggers and a "sting bomb," which appears to actually be a handheld hornets nest.

Crafting appears to be a big component of Far Cry Primal. Appropriate for the hunting and gathering requirement for survival of the time, Takkar must scavenge for wood, stone, plant life, meat, skin and bone, then combine those raw materials to create weapons, tools and medicine. Digging into the game's menus, which we're not permitted to show, it appears there's a large array of items to collect and craft.
The world of Far Cry Primal is a mix of visually distinct biomes. In our relatively short journey through its map, we encountered lush, wide open plains, riverbeds and dense forests. Not far away were frozen tundras, where the intense cold provided a new threat to Takkar. Players will expose new regions of the map simply by traveling and visiting new places. Unlike many other open-world Ubisoft games, players needn't climb a tower (or some equivalent) to "fill in" the map. Far Cry Primal's world unfolds as players wander through the ancient region known as Oros.
The moment-to-moment activities players will experience in Far Cry Primal will feel pretty familiar to anyone who's played an open-world game. There are camps controlled by the cannibalistic Udam tribe to liberate; friendly, captive tribesman to free; and stealthy assaults on enemy strongholds. The emergent gameplay possibilities of Far Cry Primal seem to be where the potential for excitement lies. In our hands-on time, we encountered the odd cluster of Udam tribesman transporting a prisoner, only for a pack of mammoths to cross their path and bloody chaos to ensue.
Far Cry Primal is coming to PlayStation 4, Windows PC and Xbox One on Feb. 23, 2016.
 

manigamer

Respect Ma AuthoritA!!!
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[h=2]Far Cry Primal trailer introduces Takkar, our fearless leader[/h][h=3]He's single-handedly keeping his people alive[/h]

https://www.youtube.com/watch?feature=player_embedded&v=AQTkQzYFjds


Far Cry Primal takes the Far Cry franchise back into the Stone Age, essentially inventing two new languages to tell a story of one man's quest to bring his tribe back from the brink of extinction.
A new trailer released today by publisher Ubisoft focuses on Takkar, the protagonist of Far Cry Primal. Takkar is a member of the Wenja, a hunting tribe in the beautiful but perilous land of Oros. In fact, he's one of the few Wenja left in Oros, following an attack by the rival Udam tribe that wiped out most of the group. It's up to Takkar to master the fearsome beasts of Oros — including saber-toothed tigers and wooly mammoths — as he attempts to keep the Wenja people alive, unite them once again, and defend them against the Udam and Izila tribes.





Ubisoft also released a behind-the-scenes video today focusing on the characters and languages in Far Cry Primal. Developers from Ubisoft Montreal explain in the video that Takkar makes progress by exploring Oros to find and free surviving members of the Wenja tribe. In the main story missions, he encounters "specialists" who provide him with new skills, tools and weapons.
The video also features two language professors from the University of Kentucky. They worked with Ubisoft Montreal to come up with a more primitive version of the Proto-Indo-European language for the game. Proto-Indo-European is the linguistic forebear of some dead languages, such as Latin and Sanskrit, as well as many that are spoken today, like English and Russian. In Far Cry Primal, the Wenja and Udam tribes speak in what one of the professors called "Proto-Proto-Indo-European," while the Izila — a more advanced people in the game's fiction — speak a more advanced version of that language. You can watch the video below.
Far Cry Primal is set for release Feb. 23 on PlayStation 4 and Xbox One, and March 1 on Windows PC.


https://www.youtube.com/watch?feature=player_embedded&v=UTZHKZpYgKA
 

manigamer

Respect Ma AuthoritA!!!
Global Mod
Jun 28, 2007
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On earth...Lahore
Far Cry Primal receiving Survivor Mode in free update next month

Permadeath comes to the Stone Age



https://www.youtube.com/watch?feature=player_embedded&v=YgBvIboq-YM



Far Cry Primal is receiving a new mode on April 12, Ubisoft announced. A free update containing Survivor Mode, which adds an increased level of challenge to the game, will launch on PlayStation 4, Windows PC and Xbox One, according to the company's blog.
Thomas Simon, the game's director, talks about the changes coming with the update in the video above. Along with the more difficult Survivor Mode, these include permadeath, which slaps you with a "game over" as soon as you die. A second-chance option gives players a single backup life, which can be replenished at certain points.


This feature will be available to players regardless of difficulty level, according to Ubisoft. Exclusive to Survivor Mode, however, is a stamina gauge that slows protagonist Takkar down as it depletes. Fast travel eats away at this gauge, which requires players to sleep in order to refill it. Other changes include the minimap being turned off by default and increased difficulty in taming wild beasts; animal sidekicks are also now susceptible to permadeath.
Until the update hits next month, Far Cry Primal players can keep themselves entertained by petting the vast array of creatures at their disposal — like we did in the video below.




 
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