That just means the severity is exagerrated by CerebralTiger. A game wouldn't have a higher percentile frame rate if it stutters more, since, ya know, its all derived from frame times. Hence, not meaningless, and a superior experience on PCWhile that's good to know, it's a meaningless statistic for a game that stutters. Stray, for example, would have a lower 1st and 5th percentile frame rate targeting 60fps on PS5 than it would targeting a higher arbitrary frame rate on PC, despite being a worse overall experience on the latter, as correctly highlighted by Tom and Alex
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