Ultimately though, Metro Exodus Enhanced Edition is a success on consoles - and an important one, being the first major triple-A quality game engine to transition entirely to an RT-based foundation. The new game looks a lot better than the last-gen version, frame-rate is doubled, and even with some visible optimisations and cutbacks compared the PC version, the game still shines brightly thanks to the stunning global illumination technology. If you'd asked me two years ago if we would be seeing a console game running at 60fps and built on an ambitious real-time RT GI solution, I would have scarcely believed it possible - and yet here it is. 4A has delivered amazing work and I highly recommend checking it out, and we'll return as soon as we can with a look at the PlayStation 5 rendition of the game.
DF's Alex impressed with Console turnout.