While you’ll certainly feel more attached to the world than the people in it, Death Stranding isn’t quite as new as some have suggested. When we squeeze the triggers to grip onto a rock, we’re reminded of Grow Home. As Reedus heaves himself back up to his feet after a fall, we flashback to Hyper Light Drifter’s wounded hero. The Stillness Of The Wind tells a story of solitude, backbreaking labour and finding purpose in a hardscrabble life – and more efficiently, too. Sky: Children Of The Light invites you to help others negotiate tricky environments while providing a stronger sense of human connection. And we haven’t forgotten how Q-Games’ sadly departed The Tomorrow Children encouraged its players to toil together to create a better kind of dystopia. As for the novelty of building things other players can use in a shared world, might we introduce you to an obscure indie gem called Minecraft?