Official WII-U / Switch thread !

manigamer

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Nintendo WII-U Official Thread


Release Dates

November 18, 2012 in North America

November 30, 2012 in Europe and Australia

December 8, 2012 in Japan



Some insight on the specifications and compatibility of the WII-U


The Wii U is the first Nintendo console to support high-definition graphics, capable of producing video output up to 1080p, and has 2 GB of memory (20 times that of the Wii) with half dedicated to the console's operating system.

The console will be released in two versions: a "Basic" white-colored version with 8 GB of internal Flash storage; and a "Deluxe" black-colored version with 32 GB of Flash storage, which includes stand and docks. An HDMI cable will be included with both versions.

The Wii U's primary controller is the Wii U GamePad, which features an embedded touchscreen. The touchscreen is used to supplement the main gameplay shown on the television or, with supported games, can allow the player to continue playing games by displaying the main gameplay even when the television is off. In addition to the Wii U GamePad, a more traditional controller, called the Wii U Pro Controller, will also be available.

The system will be backward compatible with Wii, and Wii U games can support compatibility with Wii peripherals, such as the Wii Remote Plus and the Nunchuk. It will not be backward compatible with Nintendo GameCube discs or peripherals, although games will become available for purchase and downloaded from Nintendo's Virtual Console service.




What's in the box


Basic Set



This set comes with all the necessities for Wii U gameplay, plus access to a wide range of online entertainment and features.

Price


$299.99*




White Wii U Hardware
8GB Internal storage


Wii U GamePad


Wii U GamePad Stylus


Sensor bar


  • Wii U console AC adapter
  • Wii U GamePad AC adapter
  • HDMI® cable



Deluxe Set




This package comes with everything you need to start playing right out of the box—including the Nintendo Land video game, plus additional storage space and accessories.

Price


$349.99*




Black Wii U Hardware
32GB Internal storage



Wii U GamePad


Wii U GamePad Stylus


Sensor bar


  • Wii U console AC adapter
  • Wii U GamePad AC adapter
  • HDMI® cable



Nintendo Land video game

Deluxe Digital Promotion



Wii U GamePad Stand


Wii U GamePad Cradle


Wii U Console Stand





Wii Remote, Wii Remote Plus and Nunchuk controllers are compatible with the Wii U console.



Accessories

These additional accessories can be purchased separately to enhance your Wii U experience when used with compatible games.




Wii U Pro Controller

Enjoy precise button-based gameplay with this ergonomically designed controller.



Wii U Console Stand

This accessory allows you to display your Wii U console in a vertical orientation, allowing it to fit comfortably in any home entertainment setup.



Wii U GamePad Stand / Cradle Set

Keep your Wii U GamePad fully charged and ready for action with the Wii U GamePad Cradle—and keep it close at hand with the Wii U GamePad Stand. This set is specially designed to keep the Wii U GamePad in an easy-to-view, upright position.






--------------

Nintendo Unveils New Ergonomically Advanced Pro Controller for Wii U at Pre-E3


Just like its predecessor, Nintendo's Wii U will have a second controller option that looks and play more like the traditional game controller.

The Wii U Pro Controller, unveiled in a pre-E3 video presentation, offers a second way for Nintendo Wii U's players to play games that don't work with the Wii U gamepad.

The separate controller is also lighter than the gamepad and certainly will be more familiar to non-Nintendo players and can help tap into more multi-console titles that don't fit into the Wii U gamepad's scheme.
The controller will be sold separately from the Wii U.


-------------------------------------------------------------------

Nintendo's Pre-E3 Pulls Back the Curtain on Wii U's New Gamepad







Nintendo also unveiled a new "GamePad" to go with its Wii U as part of its pre-E3 announcement.

The "Wii U GamePad," named after the original NES GamePad, may look similar to the prototype that Nintendo unveiled at last year's E3, but some subtle and notable improvements have been added to the controller since then.

For instance, the sliding disc controllers on the top left and right side of the GamePad have been replaced with the infinitely more familiar 360-degree thumb-sticks that have become commonplace for Ps3 and Xbox 360 players and Wii users who prefer playing on the Classic Wii controllers. Nintendo has also redesigned the button layout to make room for the new sticks.

Nintendo also added an NFC reader or writer underneath the D-pad and the touchscreen in the middle of the GamePad can also be operated with a finger or a stylus pen. Both of these additions open up some interesting potential for the wide variety of gameplay the Wii U will be able to offer on a single peripheral.

Since the Wii U touts its ability to let players continue their game without a TV, they have also turned the new GamePad into a fully functional remote control that can control the television, even if the Wii U isn't running. The remote can be accessed with the TV button underneath the touchscreen on the right side of the device and turns the touchscreen into the interface for this remote.

This is all in addition to last year's announcements regarding the GamePad's motion sensors that will allow full motion control just like its predecessor as well as its ability to interact with both the television and the traditional Nintendo Wii controllers.


---------------------------------------------------------------

Nintendo's Miiverse Aims to Make Social Gaming Even More Sociable






Nintendo wants to ramp up the social component of gaming by expanding its "Mii" community into a "Miiverse".

Of course, every console has a way to communicate with other players by chatting or texting over their console, but Nintendo's "Miiverse" may be the most ambitious in-game communication system yet.
Nintendo unveiled its "Miiverse" in a pre-E3 corporate video as a expansive way to talk to other Wii U players, even when they aren't on their consoles.

The system not only allows players to text and chat with other players in traditional texting methods on their Wii U GamePad, but it also utilizes the GamePad's touchscreen interface to allow players to write or draw messages with a stylus or their finger. They can even video conference with other players on their Wii U.

The "Miiverse" also allows players to see their fellow "Mii's" in real time and what they are up to by gathering them around game, application and entertainment icons. Think of it as the Wii's "Mii" room with more real estate and better land management.

The interface can also take place inside certain games. A demonstration featuring what could be the new Super Mario Bros. game for the console allows fellow "Mii's" to send updates and messages to certain plot points and worlds within the context of the game that show up on the Wii U's touchscreen to avoid interference with the big screen gameplay.

The most impressive part of the "Miiverse" are the plans to offer access beyond just the Wii U. Nintendo plans to expand access to the "Miiverse" and incoming and outgoing messages on smartphones with web-access, PCs and the Nintendo 3Ds once the Wii U goes public.

------------------------------------------------------------------------------------




We all know the Wii U is coming. We got some information from Katsuya Eguchi about the Wii U and its nuts and bolts, and now more details are coming to light.

Friend Codes

First, the Wii's Friend Code system has been unceremoniously done away with. It'll be replaced with a simpler system, although Nintendo is coy about the details. They will say that you can have more interactions with friends than you can with the general public, and that the system will be easier to use.


Achievements

Nintendo still won't be making achievements mandatory on games; they're leaving that as a developer decision on a game-by-game basis. But, similar to the 3DS, it's happy to incorporate its own achievements into the system itself, so even if your games have no achievements, you might still be unlocking a few anyway.


More On The Game Pad

In our interview with Eguchi, he mentioned that the battery life meant that Nintendo was ensuring the Game Pad controller would have a long charging cord. We also now know the charging port is on the bottom, so that's something of a relief, at least.


Used Games

Rumors about the next XBox and PlayStation incorporating anti-used game features have been rampant, but according to Nintendo, specifically Reggie Fils-Aime:


"We have not put in place any technology to go after the used game business."​
-----------------------------------------------------------------------------------------------

Nintendo Announces 23 Wii U Games for Launch Day

Wonder no more: Here's the full list of twenty-three games that according to their publishers will be available day and date with the system.


Call of Duty: Black Ops II
Skylanders Giants
Transformers Prime
Wipeout 3
Epic Mickey 2: The Power of Two
FIFA Soccer 13
Tekken Tag Tournament 2
New Super Mario Bros. U
Ninja Gaiden 3: Razor's Edge
Nintendo Land
SiNG Party
Sonic & All-Stars Racing Transformed
Warriors Orochi 3 Hyper
Darksiders II
Assassin's Creed III
ESPN Sports Connection
Just Dance 4
Rabbids Land
Your Shape: Fitness Evolved 2013
ZombiU
Scribblenauts Unlimited
Game Party Champions
Batman: Arkham City Armored Edition






----------------------------------------------------

More news to follow.....
 
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manigamer

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[h=1]Rumor: Nintendo to Smash up Metroid and Star Fox for Wii U?[/h]



Two of the brightest jewels in Nintendo's historic crown that aren't named Mario or Luigi may join forces for the Wii U.

Paul Gale Network said that Retro Studios is teaming the Star Fox and Metroid franchises for a future game on Nintendo's next console tentatively titled, Star Fox – Metroid: Fusion Saga.

The hybrid title is rumored to switch between both modes from Fox McCloud's third-person space shooter challenges to Samus' first-person exploits as the story literally crashes the two franchises
together. Obviously, the challenge would be to meld a story around them that will give players equal access to both modes. According to the report, there might be an opportunity for players to also pilot Samus' ship.

So far, Nintendo has not confirmed the rumor, but Gale seems to think the idea could have legs at E3.

I’m leaning towards believing that this indeed could have possibly been conjured up at some point when Nintendo and Retro Studios were deciding what should the latter’s first Wii U game be.

What I can’t tell you or even guess, really, is whether or not this proposal/concept is actually, in fact, the game that Retro Studios has been working on all this time for Wii U."

A story driven mash-up of Nintendo's iconic characters and franchises would make for an interesting introduction to the new Wii U if the story works and the game doesn't sacrifice one of the franchise's gameplay for the other. If anything, it would finally give us something we've been dreaming about since the days of the Super Nintendo: unloading an Annihilator beam in Slippy Toad's ultra-annoying face. However, we have a hard time believing that something this outlandish will actually stick.

Paul Gale Network: Is Retro Studios' Wii U game "Star Fox – Metroid: Fusion Saga?"
 

amaga

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nice to c we have OT of WiiU now:)

keep upadte us mani ;)

cos really lookin of its launch now.

launch pa hardware purchse ka maza hi or ha :p
 

CerebralTiger

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I can't wait to see this Metroid/Star Fox game, especially since it's coming from the highly talented Retro Studios. Star Fox 64 was among the very best games on the N64, and we all know how awesome their Metroid Prime series is. If they can fuse the gameplay from both and replicate the same magic here, I'm sold.
 

AsadAbrar

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Wii U does 'a lot of cool new things', Gearbox claims




Despite strict orders not to discuss the Wii U in detail publicly, Gearbox has not been shy in expressing their positive opinion of Nintendo's new console.
Speaking to Eurogamer, senior producer Brian Burleson described the Wii U as a "powerful, powerful machine" that can do a lot of "cool new things".
The words echo comments made by Gearbox boss Randy Pitchford who said, earlier this month, that the Wii U has "so much more to offer" than the Xbox 360 and PlayStation 3 counterparts.
Like Pitchford, Brian Burleson also believes Aliens: Colonial Marines will be better on the Wii U than on the PS3 and Xbox 360 because of "more modern tech".

Outside of the Wii U's power, which is "one thing I can't talk about", he said, Burleson was optimistic about the system's unique features - like the tablet controller for instance.
"[Creating the Wii U version] has been pretty easy," he told Eurogamer. "The Wii U is a powerful, powerful machine and it can do a lot of cool new things. And so the game itself, moving it over to work on the Wii U was not much of a chore. "

"Now the interesting thing is finding out all the cool ways you can use the controller to do new stuff with it. You can imagine all the cool things we can do, with this franchise and having a thing with you, right?"
Gearbox previously hinted of plans to have Aliens' famous motion tracker displayed on the Wii U controller's touch screen controller, alerting players of surrounding xenomorphs. According to the interview, there are other Wii U applications that Gearbox plans to use for Aliens, though details couldn't be divulged.

"You can imagine some cool features, for sure," Burleson said. "It's not hard to imagine some cool features."

One thing, that came as a bit of surprise, was Burleson's statements regarding the Aliens looking "better" visually on the Wii U than on the Xbox 360 and PS3 because of "more modern tech". This, of course, is in stark contrast to previous rumors we heard from unnamed sources that claimed the Wii U's graphics are "not as powerful" as current consoles.

Unfortunately, we'll "have to wait and see," Burleson teased. "Just trust me on that one," he concluded.

It won't be long. With E3 right around the corner, Nintendo will unveil the final Wii U design and hopefully some launch titles and plans.

For full report
 

manigamer

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Gearbox HAS full SUPPORT behind WII-U dont they :) first aliens colonial marines would look better on wii-u than ps3 or 360 and now this :)
 

AsadAbrar

PG's Original Coolboy \m/
Aug 27, 2009
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^Lol, have you seen something different?
Cause, IMO does not look like a PS Vita at all.
 

Hassan

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Jun 20, 2009
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Wii U does 'a lot of cool new things', Gearbox claims




Despite strict orders not to discuss the Wii U in detail publicly, Gearbox has not been shy in expressing their positive opinion of Nintendo's new console.
Speaking to Eurogamer, senior producer Brian Burleson described the Wii U as a "powerful, powerful machine" that can do a lot of "cool new things".
The words echo comments made by Gearbox boss Randy Pitchford who said, earlier this month, that the Wii U has "so much more to offer" than the Xbox 360 and PlayStation 3 counterparts.
Like Pitchford, Brian Burleson also believes Aliens: Colonial Marines will be better on the Wii U than on the PS3 and Xbox 360 because of "more modern tech".

Outside of the Wii U's power, which is "one thing I can't talk about", he said, Burleson was optimistic about the system's unique features - like the tablet controller for instance.
"[Creating the Wii U version] has been pretty easy," he told Eurogamer. "The Wii U is a powerful, powerful machine and it can do a lot of cool new things. And so the game itself, moving it over to work on the Wii U was not much of a chore. "

"Now the interesting thing is finding out all the cool ways you can use the controller to do new stuff with it. You can imagine all the cool things we can do, with this franchise and having a thing with you, right?"
Gearbox previously hinted of plans to have Aliens' famous motion tracker displayed on the Wii U controller's touch screen controller, alerting players of surrounding xenomorphs. According to the interview, there are other Wii U applications that Gearbox plans to use for Aliens, though details couldn't be divulged.

"You can imagine some cool features, for sure," Burleson said. "It's not hard to imagine some cool features."

One thing, that came as a bit of surprise, was Burleson's statements regarding the Aliens looking "better" visually on the Wii U than on the Xbox 360 and PS3 because of "more modern tech". This, of course, is in stark contrast to previous rumors we heard from unnamed sources that claimed the Wii U's graphics are "not as powerful" as current consoles.

Unfortunately, we'll "have to wait and see," Burleson teased. "Just trust me on that one," he concluded.

It won't be long. With E3 right around the corner, Nintendo will unveil the final Wii U design and hopefully some launch titles and plans.

For full report
It would only be acceptable if it has HD graphics far better than 8years old 360.

What does he meant by cool features? well i guess we will have to wait for E3. Patience boy patience!
 

Necrokiller

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Like the Wii which was only strong enough to make people buy Core i7s to emulate the superior versions hahahahaha.
 
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manigamer

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Nintendo's Star Fox-Metroid Mashup from Retro Studios is a No-Go



Last week's rumor of a potential team-up between two of Nintendo's star franchises have been put to rest by the person who first reported it.

The Paul Gale Network blog posted a report that Retro Studios was working on a title that would pair both Nintendo worlds in a dual adventure title for their Wii U console tentatively called "Star Fox – Metroid: Fusion Saga". Earlier today, the blog reported that may have been one of the ideas considered by Nintendo and Retro Studios at some time, but it won't be appearing at the upcoming E3 and it won't come to fruition anytime soon.

"This game is not what Retro Studios is currently working on and it will not make an appearance at E3 next week. Now depending on what side of the fence you were on in regards to whether or not you wanted this game to be real is where this news might be personally good or bad to you. If you hated the idea, then rest assured that the game isn’t happening. If you liked the idea, then at least I can leave you with a bit of cushioning."

He noted, however, the idea may still has a window of opportunity either in its original form or something that features the two "crossing paths in a more unified Nintendo universe," but he still claims we won't see it anytime soon.

Paul Gale Network: Confirmed status update on Retro Studios making "Star Fox – Metroid: Fusion Saga" for Wii U, rumors put to rest

---------

ITS a no go ppl :(
 

Soulhunter

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Nintendo holding a conference on 3rd june to show wii u hardware. we will know if it can run unreal engine 4 very soon
 
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