MULTI NVIDIA announces DLSS 3.5 - Enhancing Ray Tracing With AI; Coming This Fall To Alan Wake 2, Cyberpunk 2077: Phantom Liberty, Portal with RTX and more

Necrokiller

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Apr 16, 2009
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But they do care. The GTA remastered collection is hitting the Switch 🤷‍♂️
Hitting with all the care in the world, now on a Switch near you :ROFLMAO: :ROFLMAO:

4/10


4/10

 
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CerebralTiger

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Arc Sys should add DLSS support to Guilty Gear Strive (the engine already supports it lol) so PC gamers can finally experience it in game-changing 4k without UI stutters 🤣
 
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Necrokiller

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Apr 16, 2009
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Necrokiller

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Apr 16, 2009
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NVIDIA dropped some unexpected news on a few graphics-enhancing features that will go live with the next Game Ready driver, starting with DLDSR. It's exactly what it sounds like, an AI-powered version of the Dynamic Super Resolution or DSR that's been available via the Control Panel for several years.

According to NVIDIA, DLDSR could be up to twice as efficient while maintaining similar quality. In the example image, we can see Prey running at nearly the same frame rate of the native 1080p resolution, all the while actually rendering at 1620p resolution for crisper definition.
Meanwhile, CerebralTiger still waiting for some machine learning tech on PS5. Cerny, dooooo something 🤣
 
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iampasha

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Nvidias investment in a.i years ago is paying of. They were always in for the long game. Unfortunately AMD has always been shortsighted and end up playing catch-up (or trying to) with inferior technologies. Heres hoping Intel dedicated gpu will be able to counter Nvidias dominance in the market. Competition in the gpu space is sorely needed
 
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Necrokiller

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Aise baat kar raha hai jese all games run at 1080p on Switch in docked mode. Dread, BoTW and Mario Odyssey all top out at 900p in docked mode :ROFLMAO:
 

CerebralTiger

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That's great for a 2015 mobile SoC tho. Whether the next Switch is based on Orion or Atlan, it should perform a lot better, depending on the rendering features and performance target 🤷‍♂️🤜

The real concern is the lack of DLSS on the Steam Deck. It could've been useful in getting Broketurnal (which internally targets 1080p/60fps on PS5) to run on the handheld, but ohhh well 🤣
 
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