You requested and I delivered, but for a game/studio that's worthy of my (in your words) "legendary OTs". Tough luck, Projekt Poland :hah:This place is a ghost town and the game is exclusive to VR. Bacha OTs bana ke khush ho raha :hah:
Press F for niggas whom'st' not posses a VR headset and/or capable specs
If you really want to play it without a VR headset, there is a way. However, you'll still need a pair of motion controllers, such as Switch Joycons, Sixsense controllers, or controllers that come with VR headsets.Will wait for fan-made non VR mods
...which even left Chandoo disappointed, Rocksteady became a worthy developer? Goal posts keep changing, and thats the only reason this OT exists. :lol:CerebralTiger said:If Arkham Sh*tty wins, however, I would be pissed. Now, don't get me wrong. I like Arkham City; it was an enjoyable game. But when you see something that you felt was simply good receive such enormous praise, you tend to develop a natural feeling of hatred towards it. At least, that's the case with me.
Damn CT, Necro used to be a big fan of yours .. what happened
I didn't make the thread. That's what happened :hah:Han, whatever happened between you two?
As a fan of Arkham Asylum, I was disappointed by Arkham CiTy because it did nothing to improve the combat and offered a shallow open world experience. Both are things that Arkham Knight improved upon, although it did introduce issues of its own. Now dig up some post where I'm hating on the Half-Life series :lol:Goal posts keep changing, and thats the only reason this OT exists. :lol:
Similarly, in an effort to go against CDPR and Cyberpunk 2077 this year, he has become a Valve/Half-Life fanboy. Meanwhile, he likes to call everyone else on the internet disagreeing with him "warriors" pretending to be some saint :lol:Another thread ruined due to spite.
“There are a set of people on the team that are concerned about that. Personally, I’m not concerned about it at all.” The reason is pretty simple: The game just wouldn’t be much fun as a standard release. “It will clearly demonstrate to people why we did this in VR,” Walker said.
The magic lies in being inside the world, being able to touch it, and interact with it, directly. The game’s design and pacing would lose all meaning if played as a standard game, even if more players would be able to experience the story for its own sake.
https://www.polygon.com/2020/3/24/2...valve-mods-vr-standard-display-mouse-keyboard
The question I've seen again and again about HL:A is the following: Will it get a non-VR port? Having beaten the game, I can safely say that the answer is no, because a flat-screen
version would (to borrow a popular phrase as of late) flatten the game's curve. You'd lose everything that makes the game's most memorable (and spoilable) scenes work.
https://arstechnica.com/gaming/2020...greatest-vr-adventure-game-yet-and-then-some/
Haha someone's still clearly upset I didn't toss a coin to their Witchaa and made an OT for Arkham Knight instead :hah:Even people in the thread saw through his bs intentions of making the OT in the first place.
Still waiting for links to my anti-Half-Life posts. Come on, you can do dis! :hah:he has become a Valve/Half-Life fanboy.