MULTI Forza Horizon 5 (PC|Xbox, November 9, 2021) - Riders on the Storm

iampasha

Seasoned
Apr 4, 2013
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Karachi
Love this engine, I imagine the one turn10 uses in thier Motorsports series isn't too different either
 

CerebralTiger

Expert
Apr 12, 2007
19,839
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Islamabad
Imagine boasting about a racing game with limited world density 🤣

I mean, let's not forget, you can fly a plane across landscapes in a Battlefield game, but things didn't work out with the Frostbite engine and Anthem 🤷‍♂️

That said, Fable is being developed by Playground, so any engine modification that's needed to accommodate a different genre shouldn't be an issue.
 
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Necrokiller

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Apr 16, 2009
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Such a terrible comparison, but hardly surprising since its CerebralTiger we're talking about. Anthem's engine related issues weren't tied to its flying mechanic, but other things. That was one of the better part of the game actually.
 

CerebralTiger

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Yet another case of terrible understanding on Necrokiller's part, but hardly surprising since it's not the first time. The flying mechanic i.e. faster traversal, in Anthem led to random loading screens and streaming issues. I encountered a mid-air load screen back when I played the beta, while others in my party encountered it at other random instances. Things may have improved now, but that was the state of the game at launch.
 

Necrokiller

Expert
Apr 16, 2009
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So according to CerebralTiger, random loading screens in Anthem beta wouldn't exist if the player was never flying in the game? :ROFLMAO:
 

CerebralTiger

Expert
Apr 12, 2007
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It's especially hilarious when the person sharing a tweet boasting about ForzaTech streaming assets at "250mph" is asking this question 🤣

Streaming issues in Anthem wouldn't exist if the engine could keep up with the asset streaming requirements, which is made worse by faster traversal 🤷‍♂️
 
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Necrokiller

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Anthem's entire free roam map was indeed fully traversable without any loading screens. The issue was the frequency and length of the loading screens with everything else, including the hub area, the indoor mission areas and such. This has nothing to do with the flying mechanic at all. Your assessment here is completely false and/or misguided. 🤷‍♂️
 

CerebralTiger

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The issue was the frequency and length of the loading screens with everything else, including the hub area, the indoor mission areas and such.
Read this statement again and ask yourself if you actually described the cause of the issue or merely stated where it happens. Your approach to assessment is no assessment lmao.

Again, it depends on when the asset streaming is stressing the engine. It can happen both when flying and when not. The hub area was far more densely packed compared to the rest of the game, and there were loading screen despite player movement being laughably slow.

As mentioned earlier, I also encountered loading screens during outdoor areas while flying during the beta on PS4 🤷‍♂️
 
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Necrokiller

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Apr 16, 2009
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Read this statement again and ask yourself if you actually described the cause of the issue or merely stated where it happens. Your approach to assessment is no assessment lmao.
The flying mechanic i.e. faster traversal, in Anthem led to random loading screens
What I described has nothing to do with flying in the game. Your entire assessment hinges on what you possibly encountered in a beta :ROFLMAO:
 
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Necrokiller

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Doesn't make these statements accurate.
The flying mechanic i.e. faster traversal, in Anthem led to random loading screens
It can happen both when flying and when not.
They're flat out incorrect 🤷‍♂️

You probably encountered a party member triggering a mission and the rest of the squad teleported to the point to progress the mission. Again, has nothing to do with introducing flying in the game 🤷‍♂️

So yes, your assessment was laughable. :ROFLMAO:
 

CerebralTiger

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They're flat out incorrect 🤷‍♂️

You probably encountered a party member triggering a mission and the rest of the squad teleported to the point to progress the mission. Again, has nothing to do with introducing flying the game 🤷‍♂️
The game resumed from where the loading screen interrupted me mid-air, so nah. Try harder 🤷‍♂️ :LOL:
 
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CerebralTiger

Expert
Apr 12, 2007
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Imagine confusing a streaming issue with fast travel-to-mission area in a shared world shooter 🤣

Anyway, back on topic, TWO FIFTY MPH! TOO OP! 🤣

Forza Horizon games lack a sense of speed. It's been my biggest issue with the series. Here's hoping FH5 will improve things 🤷‍♂️
 
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Necrokiller

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Maybe it was the character interacting with the water mid-air under a water fall :ROFLMAO:

CerebralTiger thinking he can identify streaming issues continues to be a hilarious topic :ROFLMAO:
 

CerebralTiger

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Necrokiller: Hey Tom, they've also got you covered from the sea with Sea of Thieves cuz they nailed its most essential component, and will do the same for outer space with Starfield 🤣
 
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  • EternalBlizzard EternalBlizzard:
    Why is everybody so hyped up about this overrated piece of trash called unicorn overlord
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  • faraany3k faraany3k:
    I dont think games have looked any better since 2019 onwards and they are performing worse and worse. Game developers have really dropped the ball.
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  • Necrokiller Necrokiller:
    Consoles can't even catch a break in titles developed exclusively for them 😢
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  • Necrokiller Necrokiller:
    "All of this lends the game distinctly last-gen look at times, which is compounded by image quality and frame-rate issues."
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  • Chandoo Chandoo:
    no jokes.
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  • Chandoo Chandoo:
    faraany3k said:
    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
    did you know you can see @NaNoW credited in the game too ? :p
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  • faraany3k faraany3k:
    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
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  • EternalBlizzard EternalBlizzard:
    faraany3k said:
    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
    I tried playing Apex Legends once. Couldn't find a gun for 5 minutes straight. If I found a gun, I couldn't find the right ammo for it. Got killed fighting with my fists. Uninstalled it the next day.
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  • faraany3k faraany3k:
    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
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    skip the villain arc
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  • EternalBlizzard EternalBlizzard:
    iampasha said:
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
    After I watched it, I never felt like i watched a show. It was a friggin journey. I got way too attached to Thorfinn and seeing him grow up and find himself and get rid of all the negativity inside of him was just pure bliss.
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  • iampasha iampasha:
    EternalBlizzard said:
    Vinland Saga > Berserk
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
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  • Necrokiller Necrokiller:
    Crapcom's RE Engine expose hogaya saaeen. This shit ain't worth experiencing on any platform. 🤷‍♂️
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    When a $399 console provides the same experience as a 4090. Yikes indeed saeen :sneaky:
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  • Necrokiller Necrokiller:
    that's a yikes saaaen
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  • Necrokiller Necrokiller:
    " Both PS5 and Series X have an unlocked frame-rate here, with performance that generally lies between 30fps and 45fps. That makes for a stuttering and inconsistent output in general play, no matter what you are doing at any given time."
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  • EternalBlizzard EternalBlizzard:
    Vinland Saga > Berserk
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  • faraany3k faraany3k:
    I absolutely hate parry and Sekiro made me love it, i hate sci fi and Mass Effect made me love it. This is the definition of genre defining experiences.
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  • Necrokiller Necrokiller:
    Forbidden West Complete Edition now available on your fav websites. And Nixxes showed Crapcom how it's done 👍
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  • Necrokiller Necrokiller:
    RE Engine is just utter shit for anything other than corridor design remakes
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  • Necrokiller Necrokiller:
    This is a console first developer. LMAO
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  • faraany3k faraany3k:
    With how great cod warzone has translated onto mobile. Mainstream Consoles have lost its value even further. Maybe console gaming was associated with TVs and how TV is not the primary source of media consumption anymore, consoles will lose its 200 million core audiences even further.
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    EternalBlizzard EternalBlizzard: Why is everybody so hyped up about this overrated piece of trash called unicorn overlord