MULTI Final Fantasy VII Remake: Intergrade [OT] A Classic Finally Unfolds on PC

Necrokiller

Expert
Apr 16, 2009
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If RTSS isn't working now then what good is a footage of Chapter 3? :LOL:

Koi baat nahi, maybe you can taste this "classic" unfold at 120FPS on PS5 Pro or PS6 🤷‍♂️
 
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Necrokiller

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Apr 16, 2009
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Awww why you gotta be so lazy Square. Give CerebralTiger his 120fps gameplay 🤣

CTRON said:
Makes me sad, considering this is the only way to play the game at 120 fps. Was hoping the Steam release would fare better than the one on EGS.

Not sure what's more likely to occur at this point: stutters getting fixed in the PC version or the PS5 version getting a 120Hz VRR mode.
 
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CerebralTiger

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Apr 12, 2007
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Islamabad
Minus the grossly hilarious suggestion to "fix" the pc version (how do you even fix PSO stutters 🤣), I kinda dig the idea of unlocking the 60Hz frame rate cap for the PS5 version so people with hdmi 2.1 TVs can get close to that 8.33ms rendering latency 🤷‍♂️:LOL:
 
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Necrokiller

Expert
Apr 16, 2009
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Just watch the motion if you're still in denial tho. RTSS can't hide that 🤷‍♂️

But what you're really saying is that "micro pauses" can't be noticed without a properly functioning overlay tool. Says alot about how big of a deal they are 🤷‍♂️🤣🤜
 
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CerebralTiger

Expert
Apr 12, 2007
19,839
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Islamabad
It's noticeable when you're actually playing. By simply looking at a video, it's can be hard to spot the less intense ones. Now let's see that chapter 3 footage 🤷‍♂️:LOL:
 
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