MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

Necrokiller

Senior
Apr 16, 2009
7,740
684
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Update on June 11th, 2018:

E3 trailer
www.youtube.com/watch?v=8X2kIfS6fb8p


Original post:

Spoiler: show








Update - CGI teaser

HQ direct download - 136MB




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Update:





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Update:




Official Site
Development Blog


Press Release:


Warsaw, 18 October 2012 – CD Projekt RED has officially announced the title of its in-development role-playing game. "Cyberpunk 2077" will be set in the world created by Mike Pondsmith, one of the fathers of the cyberpunk genre and the creator of the cult-classic pen-and-paper RPG, Cyberpunk.

"The Team has to love the material. The Team has to want to be faithful to the material. The Team has to have the skills to execute the material and see that vision through to the end. They have to be on fire with the desire to make an extraordinary game.

And that leads, at last, to why we hooked up with CD Projekt RED" – Mike Pondsmith commented, why he has chosen to work with the Polish game developer.

The cyberpunk atmosphere, well known from William Gibson's novels, the "Blade Runner" movie and the famous pen-and-paper game, "Cyberpunk 2020", will surround the player. The creators promise that "Cyberpunk 2077" will be true to the essence of the cyberpunk genre. Players will be thrown into the dark future of the year 2077 and into a world where advanced technologies have become both the salvation and the curse of humanity. A multi-thread, nonlinear story designed for mature players (a CD Projekt RED trademark) will take place in the sprawling metropolis of Night City and its surroundings. Players will have a chance to visit places well known from "Cyberpunk 2020", including a combat zone completely taken over by gangs, the legendary Afterlife joint and the nostalgic Forlorn Hope.

Freedom of action and diversity in gameplay will be delivered thanks to the sandbox nature of the game and mechanics inspired by the "Cyberpunk 2020" pen-and-paper system, fine tuned to meet the requirements of a modern RPG. Gameplay will pump adrenaline through players' veins and be consistent with the celebrated Cyberpunk spirit – rebellion, style, edge, uncertainty. And of course, a cyberpunk reality cannot be deprived of murderous steel – guns, rifles, implants, dozens of gadgets and other varied pieces of equipment needed to survive on the streets of Night City. The developers are focused on making the technology of 2077 credible and exciting.

For more info please visit the newly launched blog: cyberpunk.net and read some articles written by both the developers from CD Projekt RED and Mike Pondsmith himself.
Artwork:





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Cyberpunk setting? HOLY HYPE!!!!!!!


Click here to view the article.
 
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Ashhad

Ferrari and Chelsea FTW
Jan 10, 2010
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29
Lahore
He looks like the clowns from bulletstorm (The ones with blades in their hands ) :lol:
 

Radical

R e |3 e L
Jan 25, 2009
11,771
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I hope it's more 'actiony' like Mass Effect than stealthy like Deus Ex.
 

Alcadeias

Seasoned
Oct 18, 2010
2,967
0
42
KL
Naa kr baba, na he ho tuo behtr hai . :p

From looking at the character it looks like a Brink-ish type of RPG .
 

Necrokiller

Senior
Apr 16, 2009
7,740
684
129
- Cyberpunk revealed on CDPR Summer Conference:








No better developer out there to make such an RPG.

- Witcher 2 EE has sold 1.7 million copies to date

- The Witcher 2 Enhanced Edition announced for MAC (available Fall 2012)



The developers behind popular role-playing game The Witcher are working to turn cult classic pen and paper role-playing game Cyberpunk into a triple-A video game, the developers said today.

Cyberpunk will be developed by a new team at the developer composed of veterans from the Witcher franchise, according to the company.

Cyberpunk was based on the works of William Gibson and Bruce Sterling when it first hit in 1988 as Cyberpunk 2013. Later versions of the game hit in 1990 and 2005. All three versions of the game deal with cybernetic modification, high tech weapons and mega corporations.

"Their upcoming RPG will be designed for mature and demanding players who expect to be treated seriously, and the game will be richly detailed, non-linear, and with a complex and gripping story," according to the press release. "Players will experience the world through their own, unique characters chosen from different classes - be they blood-thirsty mercenaries or cunning hackers - that they will equip with vast selection of cybernetic implants and deadly weapons. As in the Witcher series, players will face morally ambiguous choices, their actions influencing events in the world at large and the fate of the individuals they encounter."

Mike Pondsmith, the creator of the original games, was on hand during the Warsaw, Poland press conference to talk about his creation and its move into the video game world.

"When we were contacted by CD Projekt Red and saw The Witcher and The Witcher 2, we said these guys can do it they can get that maturity... that dystopian feel," he said. "We're are going to bring you the Cyperpunk game you've all been waiting for."
http://www.theverge.com/gaming/2012...-pen-and-paper-classic-cyberpunk-a-video-game





 
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    Miles Morales just recieved an update. I wonder what's changed
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  • Chandoo Chandoo:
    IzHee said:
    holy shit this is amazing
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  • CerebralTiger CerebralTiger:
    That's good to know. Not really a fan of subtitles.
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  • Chandoo Chandoo:
    and the game has a surprisingly solid english localization with accurate lip sync. I played it with the english VA. Felt dirty playing Yakuza in English at first but got used to it real quick.
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  • CerebralTiger CerebralTiger:
    Well, I guess I'll get it then. Once the PS5 update is out, that is. Hopefully there's a sale around that time
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  • Chandoo Chandoo:
    Ichiban is one of the best new protagonist in games this year, such a fun dude.
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  • Chandoo Chandoo:
    CerebralTiger said:
    I think it was the Giantbomb GOTY debate or maybe the Easy Allies one. They were talking about how the turn-based combat in LAD lacks depth, and is the weakest part of the game.
    The GB crew all love it, it was their 2nd best game of the year after Hades. The only combat related issues they highlighted was that sometimes characters can get stuck on scenery cause the environments are still the same brawler combat based, not designed around turn based. Don't follow easy allies so not sure what they said about the game.
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  • CerebralTiger CerebralTiger:
    But yeah, I'd probably play it for the worldbuilding, lore, characters
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  • CerebralTiger CerebralTiger:
    I think it was the Giantbomb GOTY debate or maybe the Easy Allies one. They were talking about how the turn-based combat in LAD lacks depth, and is the weakest part of the game.
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  • Chandoo Chandoo:
    tl;dr, get it. 100% chandoo satisfaction guaranteed.
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  • Chandoo Chandoo:
    and not tied to the baggage of 7 previous Yakuza games makes it a great entry for newcomers or people who haven't played every single game in the franchise
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  • Chandoo Chandoo:
    I will give it my 100% recommendation. It is as charming, if not more so, than Judgment in terms of lore, world building and especially characters.
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  • Chandoo Chandoo:
    CerebralTiger said:
    @Chandoo I'd like to get Yakuza: LAD at some point (preferably when the PS5 patch arrives), but everyone says the combat is kinda bad. What are your thoughts on this? I enjoyed Judgment's combat, but not sure about the switch to turn-based.
    I don't know why anyone would say it's "bad". It's a traditional JRPG, so if someone likes any form of turn based JRPGs, this will fit well with them.
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  • CerebralTiger CerebralTiger:
    @Chandoo I'd like to get Yakuza: LAD at some point (preferably when the PS5 patch arrives), but everyone says the combat is kinda bad. What are your thoughts on this? I enjoyed Judgment's combat, but not sure about the switch to turn-based.
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  • Necrokiller Necrokiller:
    Chandoo said:
    probably feels like playing that Brothers game
    dont think so. Seems to be the same input duplicated on both screens... unless you specifically switch to one as the active one
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  • Chandoo Chandoo:
    have plenty on my plate to wait a bit
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  • Chandoo Chandoo:
    pre loaded but won't play yet, DF said they contacted the devs about frame pacing and the devs said they're working on it for the next patch
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  • CerebralTiger CerebralTiger:
    Yeah, most likely. The way the entire scene changes in an instant in single-screen mode is pretty cool. Have you downloaded it?
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  • Chandoo Chandoo:
    probably feels like playing that Brothers game
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  • CerebralTiger CerebralTiger:
    Yeah, seems to be the case. Though, I'm curious to know how we're actually controlling both characters simultaneously lol
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  • Chandoo Chandoo:
    to be fair one window in MGS 4 was running a scripted Vamp/Raiden fight. Medium seems to have active game play with RT and individual full screen effects in both of its windows, so its a lot more ambitious :p
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    IzHee IzHee: Miles Morales just recieved an update. I wonder what's changed